Player Matchup

Baba Yaga
Baba Yaga
Gold IV
Jestaprank
Baba Yaga
Gold IV
Level 94
God Stats
45W - 51L
1,562 SR
Queue Stats
454W - 473L
1,393 MMR
Solo
Cliodhna
Cliodhna
Bronze III
Spiderbite1305
Cliodhna
Bronze III
Level 89
God Stats
0W - 2L
1,262 SR
Queue Stats
3W - 7L
1,404 MMR
Solo
Ra
Ra
Gold V
TooCoolFrank
Ra
Gold V
Level 126
God Stats
0W - 1L
1,735 SR
Queue Stats
162W - 164L
1,407 MMR
Party 1
Chiron
Chiron
Silver I
eddieinfamy
Chiron
Silver I
Level 199
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 111L
1,396 MMR
Solo
Ares
Ares
Gold V
thatkaijukid
Ares
Gold V
Level 236
God Stats
17W - 17L
1,513 SR
Queue Stats
162W - 164L
1,407 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,514 SR
1,401 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,348 SR
1,401 MMR
Anubis
Anubis
Gold IV
ANDYY_2014
Anubis
Gold IV
Level 127
God Stats
2W - 3L
1,174 SR
Queue Stats
43W - 50L
1,380 MMR
Solo
Bastet
Bastet
Bronze III
BolsiNaws
Bastet
Bronze III
Level 107
God Stats
1W - 1L
1,321 SR
Queue Stats
1W - 1L
1,454 MMR
Party 2
Hercules
Hercules
Silver III
GOLdenBloOD322
Hercules
Silver III
Level 124
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 3L
1,408 MMR
Party 2
Khepri
Khepri
Gold IV
NotRespondin
Khepri
Gold IV
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 25L
1,394 MMR
Solo
Medusa
Medusa
Silver I
jiingadingadoo
Medusa
Silver I
Level 109
God Stats
1W - 6L
1,500 SR
Queue Stats
35W - 49L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Jestaprank
Baba Yaga
15
3 / 6 / 2
9,908
521
8,099
15,949
8,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
14
4 / 7 / 3
8,744
460
7,754
20,088
7,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 7 / 5
8,876
467
7,482
11,581
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
16
2 / 1 / 4
10,157
535
7,010
12,437
4,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 4
8,661
456
9,682
17,329
18,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
Ao KuangBake KujiraBellona

VS

Bans
VamanaAgniKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ANDYY_2014
Anubis
17
5 / 4 / 7
10,818
569
11,202
12,180
6,791
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
BolsiNaws
Bastet
20
9 / 1 / 8
11,626
612
12,455
16,712
8,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
17
6 / 1 / 5
11,021
580
13,146
18,094
18,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Khepri
15
2 / 4 / 12
9,799
516
5,246
17,863
19,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
2 / 2 / 6
10,721
564
10,458
11,076
6,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
12
Kills
24
26
Deaths
12
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Anubis
ANDYY_2014
Anubis
5
4
7
2.13
W
Bastet
BolsiNaws
Bastet
9
1
8
13
W
Hercules
6
1
5
8.5
L
Baba Yaga
Jestaprank
Baba Yaga
3
6
2
0.67
W
Khepri
2
4
12
2
L
Cliodhna
4
7
3
0.79
L
1
7
5
0.5
L
Chiron
2
1
4
4
W
2
2
6
2.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,027
Damage
52,507
77,384
Taken
75,925
44,125
Mitigated
59,419
16,399
Healing
30,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ANDYY_2014
Anubis
11,202
103
0
5,493
12,180
6,791
468
4,886
7,171
95,936
1,793
W
Bastet
BolsiNaws
Bastet
12,455
3,906
0
6,293
16,712
8,690
179
2,553
14,075
0
115,193
W
Hercules
13,146
2,142
0
8,606
18,094
18,118
621
6,150
11,549
0
73,848
L
Baba Yaga
Jestaprank
Baba Yaga
8,099
663
0
2,117
15,949
8,730
445
1,988
13,101
60,395
1,520
W
Khepri
5,246
1,047
0
4,692
17,863
19,800
935
7,768
9,861
24,366
1,638
L
Cliodhna
7,754
309
0
5,554
20,088
7,471
0
4,382
15,580
0
60,717
L
7,482
876
198
1,809
11,581
4,599
0
3,771
7,810
74,698
0
L
Chiron
7,010
2,800
182
4,708
12,437
4,861
165
1,236
11,201
0
88,128
W
10,458
5,538
0
5,842
11,076
6,020
481
3,011
8,042
0
114,751
L
9,682
1,040
0
1,831
17,329
18,464
0
4,506
12,687
21,919
1,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,346
Gold Earned
53,985
503
Minions Killed
614
0
Camps Cleared
0
1,684,483
Distance Traveled
1,868,134
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,818
569
153
8
0
345,336
1
W
Bastet
11,626
612
138
7
0
445,130
0
W
Hercules
11,021
580
123
6
0
379,691
0
L
Baba Yaga
9,908
521
105
6
0
323,079
2
W
Khepri
9,799
516
25
1
0
343,365
6
L
Cliodhna
8,744
460
76
4
0
408,711
3
L
Ra
8,876
467
134
7
0
311,644
0
L
Chiron
10,157
535
165
9
0
316,182
1
W
Medusa
10,721
564
175
9
0
354,612
6
L
Ares
8,661
456
23
1
0
324,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role