Player Matchup

Ra
Ra
 
Ra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
KARSHIP
Aphrodite
Level 158
God Stats
1W - 0L
1,737 SR
Queue Stats
20W - 5L
1,808 Elo+
Party 2
Rama
Rama
M3lod1a
Rama
Level 154
God Stats
6W - 3L
1,708 SR
Queue Stats
30W - 14L
1,808 Elo+
Party 2
Guan Yu
Guan Yu
anosvoldigoad12
Guan Yu
Level 63
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 209L
1,494 Elo+
Solo
Team Averages
Level 132
1,589 SR
1,622 Elo+

VS

Team Averages
Level 126
1,536 SR
1,512 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Alee_0047
Ganesha
Level 127
God Stats
0W - 2L
1,284 SR
Queue Stats
423W - 489L
1,521 Elo+
Party 1
Maman Brigitte
Maman Brigitte
Cudepombu
Maman Brigitte
Level 159
God Stats
0W - 3L
1,500 SR
Queue Stats
238W - 259L
1,496 Elo+
Solo
Fenrir
Fenrir
Joaqoo12
Fenrir
Level 72
God Stats
0W - 3L
1,495 SR
Queue Stats
33W - 34L
1,503 Elo+
Solo
Ra
Ra
ThGamerNya
Ra
Level 128
God Stats
3W - 2L
1,903 SR
Queue Stats
27W - 21L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
3 / 1 / 2
8,637
720
6,379
6,018
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
 
Thanatos
12
6 / 3 / 5
7,161
597
8,366
11,328
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
KARSHIP
Aphrodite
12
5 / 1 / 8
8,042
670
5,428
8,544
4,330
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
M3lod1a
Rama
11
10 / 2 / 5
7,740
645
15,229
10,535
4,406
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 2 / 3
7,059
588
5,326
12,894
12,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 9 / 2
5,252
438
4,729
12,600
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Alee_0047
Ganesha
7
0 / 5 / 3
5,337
445
3,070
11,800
8,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Maman Brigitte
Cudepombu
Maman Brigitte
12
5 / 4 / 0
6,730
561
6,670
12,333
4,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Joaqoo12
Fenrir
12
2 / 4 / 1
6,925
577
8,100
12,421
10,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 4 / 1
7,327
611
2,350
7,926
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
26
Kills
9
9
Deaths
26
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
1
2
4
W
Thanatos
 
Thanatos
6
3
5
2.83
L
Danzaburou
 
Danzaburou
0
9
2
0.11
L
Ganesha
Alee_0047
Ganesha
0
5
3
0.3
L
Maman Brigitte
Cudepombu
Maman Brigitte
5
4
0
1.25
L
Fenrir
Joaqoo12
Fenrir
2
4
1
0.63
W
Aphrodite
KARSHIP
Aphrodite
5
1
8
9
W
Rama
M3lod1a
Rama
10
2
5
6.25
L
2
4
1
0.63
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,728
Damage
24,919
49,319
Taken
57,080
29,478
Mitigated
31,116
23,976
Healing
10,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,379
222
348
3,091
6,018
2,841
222
2,208
3,758
89,308
921
W
Thanatos
 
Thanatos
8,366
2,489
0
5,744
11,328
4,982
0
3,214
8,114
0
38,567
L
Danzaburou
 
Danzaburou
4,729
1,964
0
1,250
12,600
4,624
0
2,642
9,958
0
25,835
L
Ganesha
Alee_0047
Ganesha
3,070
697
0
838
11,800
8,034
0
2,441
9,359
13,976
0
L
Maman Brigitte
Cudepombu
Maman Brigitte
6,670
597
0
4,249
12,333
4,404
0
2,030
10,303
37,576
1,745
L
Fenrir
Joaqoo12
Fenrir
8,100
3,136
0
1,877
12,421
10,934
0
623
11,798
383
43,069
W
Aphrodite
KARSHIP
Aphrodite
5,428
1,346
2,536
5,125
8,544
4,330
147
2,588
5,956
27,345
678
W
Rama
M3lod1a
Rama
15,229
12,644
0
3,239
10,535
4,406
809
3,593
6,874
0
53,620
L
2,350
86
329
1,966
7,926
3,120
0
3,599
4,230
59,895
2,606
W
5,326
1,832
69
3,824
12,894
12,919
0
554
12,340
0
35,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,639
Gold Earned
31,571
421
Minions Killed
311
0
Camps Cleared
0
1,187,257
Distance Traveled
1,123,041
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,637
720
159
13
0
235,019
0
W
Thanatos
7,161
597
59
5
0
266,658
0
L
Danzaburou
5,252
438
49
4
0
213,658
0
L
Ganesha
5,337
445
4
0
0
217,781
0
L
Maman Brigitte
6,730
561
72
6
0
252,509
0
L
Fenrir
6,925
577
62
5
0
210,468
1
W
Aphrodite
8,042
670
46
4
0
227,778
0
W
Rama
7,740
645
87
7
0
219,326
0
L
Ra
7,327
611
124
10
0
228,625
0
W
Guan Yu
7,059
588
70
6
0
238,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role