Player Matchup

Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
apeeps10
Sylvanus
Level 149
God Stats
4W - 2L
1,693 SR
Queue Stats
50W - 45L
1,545 Elo+
Party 1
Anubis
Anubis
deathbabies69
Anubis
Level 64
God Stats
1W - 1L
1,894 SR
Queue Stats
5W - 4L
1,794 Elo+
Party 1
Ne Zha
Ne Zha
gizzie23
Ne Zha
Level 107
God Stats
96W - 66L
1,552 SR
Queue Stats
453W - 449L
1,528 Elo+
Solo
Chernobog
Chernobog
illudeder
Chernobog
Level 140
God Stats
2W - 0L
1,840 SR
Queue Stats
103W - 94L
1,501 Elo+
Solo
Team Averages
Level 117
1,696 SR
1,574 Elo+

VS

Team Averages
Level 135
1,486 SR
1,549 Elo+
Thor
Thor
 
Thor
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Chiky01234
Bellona
Level 126
God Stats
0W - 1L
1,185 SR
Queue Stats
98W - 68L
1,594 Elo+
Solo
Xing Tian
Xing Tian
SpasticWalrus81
Xing Tian
Level 66
God Stats
0W - 1L
1,738 SR
Queue Stats
65W - 66L
1,422 Elo+
Solo
Nu Wa
Nu Wa
Xcalibur0
Nu Wa
Level 162
God Stats
56W - 63L
1,568 SR
Queue Stats
255W - 240L
1,609 Elo+
Solo
Vulcan
Vulcan
new-36491637
Vulcan
Level 126
God Stats
4W - 7L
1,441 SR
Queue Stats
38W - 32L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
3 / 0 / 3
7,081
1,416
7,280
3,224
1,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
apeeps10
Sylvanus
11
0 / 0 / 7
6,460
1,292
4,384
7,025
4,578
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
2 / 1 / 5
6,466
1,293
6,052
5,376
3,129
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ne Zha
gizzie23
Ne Zha
11
3 / 0 / 4
6,878
1,376
5,197
4,621
1,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
illudeder
Chernobog
11
0 / 0 / 7
6,249
1,250
6,010
3,476
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

385

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 0 / 0
3,773
755
0
0
0
Bellona
Chiky01234
Bellona
10
1 / 2 / 0
6,049
1,210
5,699
10,380
9,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
SpasticWalrus81
Xing Tian
10
0 / 3 / 1
5,693
1,139
3,955
10,574
8,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
Xcalibur0
Nu Wa
11
0 / 2 / 1
6,117
1,223
5,804
4,852
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vulcan
11
0 / 1 / 1
6,432
1,286
5,046
5,244
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
8
Kills
1
1
Deaths
8
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
3
0
3
4.5
L
Thor
 
Thor
0
0
0
0
L
Bellona
Chiky01234
Bellona
1
2
0
0.5
L
Xing Tian
SpasticWalrus81
Xing Tian
0
3
1
0.17
L
Nu Wa
Xcalibur0
Nu Wa
0
2
1
0.25
W
Sylvanus
apeeps10
Sylvanus
0
0
7
3.5
W
2
1
5
4.5
W
Ne Zha
gizzie23
Ne Zha
3
0
4
5
W
Chernobog
illudeder
Chernobog
0
0
7
3.5
L
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,923
Damage
20,504
23,722
Taken
31,050
12,066
Mitigated
22,509
8,994
Healing
2,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,280
407
0
250
3,224
1,165
0
1,871
1,190
24,952
509
L
Thor
 
Thor
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
Chiky01234
Bellona
5,699
1,741
0
482
10,380
9,992
0
5,272
5,015
0
13,559
L
Xing Tian
SpasticWalrus81
Xing Tian
3,955
345
0
1,301
10,574
8,269
0
5,171
5,293
6,944
0
L
Nu Wa
Xcalibur0
Nu Wa
5,804
1,831
0
0
4,852
1,597
0
3,396
1,388
21,888
0
W
Sylvanus
apeeps10
Sylvanus
4,384
1,126
2,244
3,129
7,025
4,578
0
4,427
2,223
7,997
0
W
6,052
363
0
1,706
5,376
3,129
0
3,324
1,807
17,244
605
W
Ne Zha
gizzie23
Ne Zha
5,197
1,692
0
1,116
4,621
1,673
0
2,789
1,706
0
16,225
W
Chernobog
illudeder
Chernobog
6,010
3,993
0
549
3,476
1,521
0
1,861
1,534
0
20,795
L
Vulcan
5,046
1,104
0
695
5,244
2,651
0
3,032
2,130
19,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,134
Gold Earned
28,064
152
Minions Killed
105
7
Camps Cleared
4
558,119
Distance Traveled
404,068
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,081
1,416
58
12
2
125,244
0
L
Thor
3,773
755
0
0
0
0
0
L
Bellona
6,049
1,210
22
4
1
89,494
0
L
Xing Tian
5,693
1,139
10
2
2
96,926
0
L
Nu Wa
6,117
1,223
43
9
0
90,378
0
W
Sylvanus
6,460
1,292
12
2
0
100,719
0
W
Anubis
6,466
1,293
22
4
1
96,307
0
W
Ne Zha
6,878
1,376
19
4
2
127,431
0
W
Chernobog
6,249
1,250
41
8
2
108,418
0
L
Vulcan
6,432
1,286
30
6
1
127,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role