Player Matchup

Anubis
Anubis
BlackAsianNinja
Anubis
Level 126
God Stats
13W - 8L
1,448 SR
Queue Stats
355W - 354L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
Chef Chungus
Danzaburou
Level 148
God Stats
10W - 12L
1,457 SR
Queue Stats
194W - 194L
1,480 Elo+
Solo
Nemesis
Nemesis
KEJmommy
Nemesis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 67L
1,556 Elo+
Solo
Sylvanus
Sylvanus
Metathebear
Sylvanus
Level 104
God Stats
3W - 4L
1,500 SR
Queue Stats
498W - 485L
1,456 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SixStringRelief
Cu Chulainn
Level 144
God Stats
17W - 11L
1,545 SR
Queue Stats
396W - 403L
1,472 Elo+
Party 1
Team Averages
Level 126
1,490 SR
1,487 Elo+

VS

Team Averages
Level 125
1,396 SR
1,457 Elo+
Achilles
Achilles
DatBoiM0
Achilles
Level 109
God Stats
4W - 2L
1,130 SR
Queue Stats
143W - 130L
1,480 Elo+
Solo
Xbalanque
Xbalanque
Jacobfc21
Xbalanque
Level 109
God Stats
8W - 8L
1,289 SR
Queue Stats
98W - 108L
1,489 Elo+
Party 2
Jormungandr
Jormungandr
Joohn11
Jormungandr
Level 159
God Stats
9W - 10L
1,461 SR
Queue Stats
267W - 250L
1,459 Elo+
Solo
Awilix
Awilix
ThirdWorldBandit
Awilix
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 55L
1,518 Elo+
Party 2
Merlin
Merlin
pdxwarrior14
Merlin
Level 108
God Stats
3W - 2L
1,599 SR
Queue Stats
26W - 38L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
5,612
561
1,939
6,285
2,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Chef Chungus
Danzaburou
9
1 / 2 / 0
5,463
546
5,813
9,247
3,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
KEJmommy
Nemesis
9
0 / 1 / 0
4,756
476
2,232
7,755
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Metathebear
Sylvanus
9
0 / 1 / 0
5,432
543
3,414
8,529
6,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
SixStringRelief
Cu Chulainn
10
0 / 3 / 0
5,499
550
4,539
11,496
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DatBoiM0
Achilles
10
3 / 0 / 0
6,223
622
7,636
11,593
12,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Jacobfc21
Xbalanque
9
1 / 1 / 2
5,137
514
5,620
5,621
1,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Joohn11
Jormungandr
9
0 / 0 / 3
4,601
460
5,577
7,006
6,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 0 / 3
7,049
705
6,071
8,143
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
12
3 / 0 / 1
6,816
682
2,604
2,923
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
11
11
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Danzaburou
Chef Chungus
Danzaburou
1
2
0
0.5
W
Achilles
DatBoiM0
Achilles
3
0
0
3
W
Xbalanque
Jacobfc21
Xbalanque
1
1
2
2
W
Jormungandr
Joohn11
Jormungandr
0
0
3
1.5
L
Nemesis
KEJmommy
Nemesis
0
1
0
0
L
Sylvanus
Metathebear
Sylvanus
0
1
0
0
L
Cu Chulainn
SixStringRelief
Cu Chulainn
0
3
0
0
W
4
0
3
5.5
W
Merlin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,937
Damage
27,508
43,312
Taken
35,286
21,994
Mitigated
24,162
13,801
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,939
177
0
852
6,285
2,556
0
1,910
4,207
38,887
0
L
Danzaburou
Chef Chungus
Danzaburou
5,813
3,133
0
3,341
9,247
3,737
76
2,556
6,402
0
47,752
W
Achilles
DatBoiM0
Achilles
7,636
1,390
0
3,408
11,593
12,019
14
862
10,731
2,160
39,762
W
Xbalanque
Jacobfc21
Xbalanque
5,620
1,477
0
1,760
5,621
1,938
0
1,716
3,905
0
31,639
W
Jormungandr
Joohn11
Jormungandr
5,577
1,240
0
606
7,006
6,166
0
1,698
5,308
22,143
281
L
Nemesis
KEJmommy
Nemesis
2,232
596
0
3,833
7,755
2,511
0
446
7,230
0
34,887
L
Sylvanus
Metathebear
Sylvanus
3,414
1,330
862
2,720
8,529
6,102
0
2,231
5,862
23,211
0
L
Cu Chulainn
SixStringRelief
Cu Chulainn
4,539
714
0
2,193
11,496
7,088
0
408
10,248
4,795
33,256
W
6,071
2,624
0
6,283
8,143
3,150
0
743
7,400
0
70,427
W
Merlin
2,604
147
0
264
2,923
889
230
1,196
1,727
38,683
959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,762
Gold Earned
29,826
304
Minions Killed
340
0
Camps Cleared
0
971,224
Distance Traveled
1,109,711
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,612
561
76
8
0
182,522
5
L
Danzaburou
5,463
546
68
7
0
179,433
0
W
Achilles
6,223
622
56
6
0
214,421
2
W
Xbalanque
5,137
514
55
6
0
210,480
0
W
Jormungandr
4,601
460
31
3
0
215,418
7
L
Nemesis
4,756
476
55
6
0
226,991
0
L
Sylvanus
5,432
543
38
4
0
192,318
0
L
Cu Chulainn
5,499
550
67
7
0
189,960
0
W
Awilix
7,049
705
120
12
0
267,092
0
W
Merlin
6,816
682
78
8
0
202,300
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role