Player Matchup

Hou Yi
Hou Yi
Eggs_n_Bacon23
Hou Yi
Level 105
God Stats
0W - 4L
1,267 SR
Queue Stats
365W - 385L
1,486 Elo+
Party 2
Tyr
Tyr
EnVy Doty
Tyr
Level 159
God Stats
1W - 2L
1,489 SR
Queue Stats
79W - 80L
1,526 Elo+
Solo
Scylla
Scylla
HeadshotHunter49
Scylla
Level 101
God Stats
0W - 4L
1,218 SR
Queue Stats
209W - 213L
1,485 Elo+
Party 2
Mulan
Mulan
Jakote7
Mulan
Level 122
God Stats
0W - 3L
1,285 SR
Queue Stats
129W - 150L
1,514 Elo+
Party 3
Raijin
Raijin
KING x MELVY
Raijin
Level 85
God Stats
1W - 4L
1,342 SR
Queue Stats
55W - 75L
1,457 Elo+
Party 3
Team Averages
Level 114
1,320 SR
1,494 Elo+

VS

Team Averages
Level 108
1,342 SR
1,501 Elo+
Jormungandr
Jormungandr
EI Resorte
Jormungandr
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,458 Elo+
Party 1
Hercules
Hercules
EL DRAGON CHULO
Hercules
Level 128
God Stats
2W - 4L
1,072 SR
Queue Stats
117W - 116L
1,517 Elo+
Party 1
Ao Kuang
Ao Kuang
EL ESTUP1T
Ao Kuang
Level 139
God Stats
7W - 6L
1,465 SR
Queue Stats
212W - 202L
1,537 Elo+
Party 1
Surtr
Surtr
El Fantazma
Surtr
Level 108
God Stats
3W - 3L
1,174 SR
Queue Stats
92W - 100L
1,517 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Guspitag
Ah Muzen Cab
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
245W - 227L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 5
8,345
695
13,366
8,544
4,532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 4 / 4
8,829
736
9,974
14,460
15,457
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
0 / 5 / 6
7,230
603
7,618
9,218
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Jakote7
Mulan
18
5 / 5 / 6
10,336
861
12,898
19,065
15,942
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
15
3 / 9 / 8
9,161
763
10,664
14,819
6,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EI Resorte
Jormungandr
16
2 / 3 / 17
9,820
818
9,342
14,136
19,801
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
16
5 / 3 / 11
9,879
823
11,017
24,074
18,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
EL ESTUP1T
Ao Kuang
18
8 / 4 / 9
11,412
951
10,658
13,531
9,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 4 / 15
10,394
866
12,890
19,389
20,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Guspitag
Ah Muzen Cab
18
7 / 4 / 12
11,036
920
15,548
11,954
6,555
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
90
15
Kills
26
26
Deaths
18
29
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EI Resorte
Jormungandr
2
3
17
3.5
W
Hercules
5
3
11
3.5
W
Ao Kuang
EL ESTUP1T
Ao Kuang
8
4
9
3.13
L
3
3
5
1.83
W
4
4
15
2.88
L
4
4
4
1.5
W
Ah Muzen Cab
Guspitag
Ah Muzen Cab
7
4
12
3.25
L
0
5
6
0.6
L
Mulan
Jakote7
Mulan
5
5
6
1.6
L
Raijin
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,520
Damage
59,455
66,106
Taken
83,084
45,842
Mitigated
75,541
13,967
Healing
27,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EI Resorte
Jormungandr
9,342
2,975
465
1,456
14,136
19,801
576
3,709
10,427
19,826
719
W
Hercules
11,017
3,358
236
12,518
24,074
18,462
1,139
4,665
19,409
0
13,372
W
Ao Kuang
EL ESTUP1T
Ao Kuang
10,658
2,168
432
4,860
13,531
9,929
2,380
2,342
11,189
16,962
1,389
L
13,366
4,185
0
890
8,544
4,532
0
1,084
7,083
0
32,390
W
12,890
3,205
1,201
5,334
19,389
20,794
517
4,066
15,323
711
26,502
L
9,974
559
330
3,097
14,460
15,457
0
5,313
8,269
0
20,193
W
Ah Muzen Cab
Guspitag
Ah Muzen Cab
15,548
6,405
387
912
11,954
6,555
3,431
3,484
8,470
0
44,366
L
7,618
1,541
1,174
494
9,218
3,508
0
729
8,199
10,768
0
L
Mulan
Jakote7
Mulan
12,898
873
614
5,523
19,065
15,942
0
6,648
11,436
0
28,015
L
Raijin
10,664
1,531
780
1,065
14,819
6,403
0
3,615
10,658
18,871
141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,901
Gold Earned
52,541
145
Minions Killed
125
0
Camps Cleared
0
1,011,315
Distance Traveled
1,174,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,820
818
30
3
0
226,190
0
W
Hercules
9,879
823
6
1
0
247,517
0
W
Ao Kuang
11,412
951
14
1
0
226,262
0
L
Hou Yi
8,345
695
36
3
0
220,370
0
W
Surtr
10,394
866
17
1
0
236,152
0
L
Tyr
8,829
736
31
3
0
236,638
0
W
Ah Muzen Cab
11,036
920
58
5
0
238,570
0
L
Scylla
7,230
603
14
1
0
157,238
0
L
Mulan
10,336
861
43
4
0
236,007
0
L
Raijin
9,161
763
21
2
0
161,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role