Player Matchup

Izanami
Izanami
Fr33p
Izanami
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 66L
1,544 Elo+
Party 2
Ravana
Ravana
Frequincy
Ravana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,201 Elo+
Party 2
Serqet
Serqet
GoogleYourself
Serqet
Level 22
God Stats
1W - 4L
1,312 SR
Queue Stats
96W - 107L
1,526 Elo+
Party 2
Hou Yi
Hou Yi
Nappyriq
Hou Yi
Level 32
God Stats
2W - 6L
1,536 SR
Queue Stats
66W - 62L
1,478 Elo+
Solo
Scylla
Scylla
Vexfimy
Scylla
Level 102
God Stats
6W - 6L
1,434 SR
Queue Stats
109W - 104L
1,544 Elo+
Party 2
Team Averages
Level 54
1,456 SR
1,459 Elo+

VS

Team Averages
Level 102
1,576 SR
1,529 Elo+
Awilix
Awilix
GhostTSO
Awilix
Level 163
God Stats
4W - 6L
1,500 SR
Queue Stats
158W - 151L
1,596 Elo+
Party 1
Charon
Charon
HF Archangel
Charon
Level 108
God Stats
22W - 15L
1,484 SR
Queue Stats
75W - 60L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
Rippdtide
Zhong Kui
Level 27
God Stats
6W - 2L
1,871 SR
Queue Stats
152W - 137L
1,447 Elo+
Party 1
Kuzenbo
Kuzenbo
SgtTurtleNuts
Kuzenbo
Level 104
God Stats
11W - 9L
1,375 SR
Queue Stats
111W - 83L
1,518 Elo+
Party 1
Nut
Nut
mropus1
Nut
Level 106
God Stats
14W - 14L
1,652 SR
Queue Stats
174W - 148L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fr33p
Izanami
14
2 / 4 / 1
7,765
518
5,418
10,628
3,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Frequincy
Ravana
12
1 / 5 / 2
7,455
497
8,158
12,587
11,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 4 / 1
6,876
458
1,184
11,693
4,875
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
Nappyriq
Hou Yi
12
3 / 4 / 3
7,416
494
5,479
11,481
4,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
Vexfimy
Scylla
14
1 / 0 / 2
7,911
527
7,353
5,142
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
GhostTSO
Awilix
17
10 / 0 / 1
9,678
645
10,796
11,039
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charon
13
2 / 2 / 4
8,327
555
5,632
11,571
10,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
Rippdtide
Zhong Kui
12
1 / 1 / 3
7,512
501
4,043
6,044
4,674
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
12
2 / 2 / 5
7,654
510
4,115
9,850
9,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
16
2 / 3 / 6
8,967
598
7,929
10,842
4,404
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
17
17
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
Fr33p
Izanami
2
4
1
0.63
L
Ravana
Frequincy
Ravana
1
5
2
0.4
W
Awilix
GhostTSO
Awilix
10
0
1
10.5
L
0
4
1
0.13
W
Charon
2
2
4
2
L
Hou Yi
Nappyriq
Hou Yi
3
4
3
1.13
W
Zhong Kui
Rippdtide
Zhong Kui
1
1
3
2.5
W
Kuzenbo
2
2
5
2.25
L
Scylla
Vexfimy
Scylla
1
0
2
2
W
Nut
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,592
Damage
32,515
51,531
Taken
49,346
26,436
Mitigated
34,569
8,390
Healing
17,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Fr33p
Izanami
5,418
2,881
0
2,091
10,628
3,555
0
997
9,631
0
66,549
L
Ravana
Frequincy
Ravana
8,158
2,531
0
2,020
12,587
11,978
0
4,448
8,070
0
47,303
W
Awilix
GhostTSO
Awilix
10,796
4,475
0
5,810
11,039
4,729
103
2,091
8,823
0
100,125
L
1,184
118
0
709
11,693
4,875
0
2,447
9,246
0
47,180
W
Charon
5,632
1,122
0
3,372
11,571
10,867
385
0
10,637
43,110
5,587
L
Hou Yi
Nappyriq
Hou Yi
5,479
3,712
0
3,019
11,481
4,153
0
2,870
8,470
0
38,832
W
Zhong Kui
Rippdtide
Zhong Kui
4,043
480
0
2,923
6,044
4,674
1,151
1,815
4,073
48,688
5,803
W
Kuzenbo
4,115
1,519
0
1,493
9,850
9,895
712
2,639
7,211
19,565
603
L
Scylla
Vexfimy
Scylla
7,353
838
0
551
5,142
1,875
0
2,443
2,699
68,157
0
W
Nut
7,929
5,709
0
4,004
10,842
4,404
584
808
9,806
0
92,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,423
Gold Earned
42,138
471
Minions Killed
530
0
Camps Cleared
0
1,520,635
Distance Traveled
1,529,890
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,765
518
113
8
0
282,349
0
L
Ravana
7,455
497
85
6
0
288,116
0
W
Awilix
9,678
645
153
10
0
410,949
0
L
Serqet
6,876
458
71
5
0
332,472
2
W
Charon
8,327
555
85
6
0
247,278
1
L
Hou Yi
7,416
494
54
4
0
271,620
0
W
Zhong Kui
7,512
501
112
7
0
291,571
2
W
Kuzenbo
7,654
510
32
2
0
307,613
5
L
Scylla
7,911
527
148
10
0
346,078
0
W
Nut
8,967
598
148
10
0
272,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role