Player Matchup

Hachiman
Hachiman
Gold IV
 
Hachiman
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Bronze III
BolsiNaws
Bastet
Bronze III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
GOLdenBloOD322
Baron Samedi
Bronze IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,454 MMR
Party 1
Baba Yaga
Baba Yaga
Gold IV
Jestaprank
Baba Yaga
Gold IV
Level 94
God Stats
45W - 51L
1,573 SR
Queue Stats
454W - 473L
1,439 MMR
Solo
Maui
Maui
Bronze III
Spiderbite1305
Maui
Bronze III
Level 89
God Stats
1W - 3L
1,429 SR
Queue Stats
3W - 7L
1,403 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,500 SR
1,459 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,604 SR
1,469 MMR
Ix Chel
Ix Chel
Silver II
 
Ix Chel
Silver II
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold III
I ASCEKUN I
Achilles
Gold III
Level 126
God Stats
13W - 8L
1,543 SR
Queue Stats
139W - 143L
1,467 MMR
Solo
Agni
Agni
Silver I
perry-Il
Agni
Silver I
Level 146
God Stats
5W - 6L
1,922 SR
Queue Stats
36W - 29L
1,478 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
thillycuh
Ah Muzen Cab
Gold IV
Level 145
God Stats
30W - 27L
1,554 SR
Queue Stats
75W - 72L
1,437 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
Μidori
Erlang Shen
Gold II
Level 156
God Stats
9W - 6L
1,500 SR
Queue Stats
121W - 114L
1,465 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
2 / 3 / 1
7,384
527
5,554
11,444
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
BolsiNaws
Bastet
12
0 / 2 / 2
6,516
465
5,984
12,627
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
GOLdenBloOD322
Baron Samedi
13
2 / 3 / 0
7,360
526
4,474
9,054
7,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baba Yaga
Jestaprank
Baba Yaga
13
1 / 3 / 0
7,254
518
5,910
10,877
5,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 2 / 1
6,626
473
1,745
9,872
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
Bake KujiraThanatosThothAres

VS

Bans
SusanoArachneAthenaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
7 / 1 / 5
7,889
564
8,193
12,226
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Achilles
I ASCEKUN I
Achilles
14
2 / 2 / 2
8,366
598
5,093
14,216
11,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
14
0 / 0 / 8
8,042
574
8,379
5,481
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
thillycuh
Ah Muzen Cab
14
2 / 1 / 4
8,765
626
8,049
9,963
5,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Μidori
Erlang Shen
14
2 / 2 / 2
7,529
538
6,966
15,115
7,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
6
Kills
13
13
Deaths
6
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
2
3
1
0.83
W
Ix Chel
 
Ix Chel
7
1
5
9.5
L
Bastet
BolsiNaws
Bastet
0
2
2
0.5
L
Baron Samedi
GOLdenBloOD322
Baron Samedi
2
3
0
0.67
W
Achilles
I ASCEKUN I
Achilles
2
2
2
1.5
L
Baba Yaga
Jestaprank
Baba Yaga
1
3
0
0.33
L
1
2
1
0.75
W
Agni
0
0
8
4
W
Ah Muzen Cab
thillycuh
Ah Muzen Cab
2
1
4
4
W
Erlang Shen
Μidori
Erlang Shen
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,667
Damage
36,680
53,874
Taken
57,001
29,977
Mitigated
30,492
16,720
Healing
18,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,554
3,104
0
4,645
11,444
4,385
891
2,555
8,889
0
60,114
W
Ix Chel
 
Ix Chel
8,193
834
872
4,681
12,226
4,644
39
3,310
8,872
38,017
0
L
Bastet
BolsiNaws
Bastet
5,984
1,898
0
3,437
12,627
5,914
0
2,261
10,296
0
50,643
L
Baron Samedi
GOLdenBloOD322
Baron Samedi
4,474
353
205
3,108
9,054
7,436
0
1,652
7,331
43,555
130
W
Achilles
I ASCEKUN I
Achilles
5,093
504
0
3,326
14,216
11,062
42
3,503
10,713
0
55,067
L
Baba Yaga
Jestaprank
Baba Yaga
5,910
401
0
2,634
10,877
5,050
0
6,145
4,426
49,752
1,678
L
1,745
283
0
2,691
9,872
7,192
0
3,389
6,384
11,120
0
W
Agni
8,379
360
0
964
5,481
2,009
0
2,285
3,009
61,496
1,160
W
Ah Muzen Cab
thillycuh
Ah Muzen Cab
8,049
3,446
0
0
9,963
5,025
1,012
773
9,190
0
86,748
W
Erlang Shen
Μidori
Erlang Shen
6,966
4,367
0
8,510
15,115
7,752
34
2,555
12,488
0
75,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,140
Gold Earned
40,591
388
Minions Killed
485
0
Camps Cleared
0
1,329,808
Distance Traveled
1,414,582
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,384
527
106
8
0
229,396
0
W
Ix Chel
7,889
564
47
3
0
306,273
2
L
Bastet
6,516
465
79
6
0
297,846
1
L
Baron Samedi
7,360
526
77
6
0
231,815
0
W
Achilles
8,366
598
90
6
0
238,352
0
L
Baba Yaga
7,254
518
104
7
0
264,996
0
L
Maui
6,626
473
22
2
0
305,755
3
W
Agni
8,042
574
108
8
0
292,735
2
W
Ah Muzen Cab
8,765
626
127
9
0
266,053
1
W
Erlang Shen
7,529
538
113
8
0
311,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role