Player Matchup

Mercury
Mercury
Platinum II
 
Mercury
Platinum II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold I
GodMagmaBullet
Hachiman
Gold I
Level 150
God Stats
4W - 3L
1,784 SR
Queue Stats
80W - 75L
1,746 MMR
Party 3
Vamana
Vamana
Platinum IV
GodOnyx77776
Vamana
Platinum IV
Level 160
God Stats
5W - 2L
1,953 SR
Queue Stats
35W - 27L
1,830 MMR
Party 3
Ah Muzen Cab
Ah Muzen Cab
Gold II
HeavyWarcrier
Ah Muzen Cab
Gold II
Level 166
God Stats
2W - 0L
1,847 SR
Queue Stats
77W - 50L
1,860 MMR
Party 2
Charon
Charon
Gold IV
TeeRizzly
Charon
Gold IV
Level 54
God Stats
2W - 1L
1,753 SR
Queue Stats
104W - 71L
1,706 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 120
1,767 SR
1,728 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,669 SR
1,681 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Platinum II
 
Hel
Platinum II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
CousinsByChance
Tsukuyomi
Platinum III
Level 56
God Stats
40W - 37L
1,614 SR
Queue Stats
112W - 102L
1,785 MMR
Solo
Maui
Maui
Platinum III
LegitiMatt
Maui
Platinum III
Level 170
God Stats
9W - 6L
2,016 SR
Queue Stats
180W - 161L
1,835 MMR
Party 1
Achilles
Achilles
Platinum IV
Sicarίus
Achilles
Platinum IV
Level 144
God Stats
4W - 2L
1,712 SR
Queue Stats
167W - 155L
1,787 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
3 / 1 / 3
7,689
591
4,764
8,668
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
15
1 / 1 / 2
8,693
669
3,477
4,486
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
14
0 / 0 / 1
8,670
667
5,387
10,004
9,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
HeavyWarcrier
Ah Muzen Cab
14
6 / 1 / 6
8,650
665
11,954
7,578
3,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
TeeRizzly
Charon
12
3 / 1 / 6
7,729
595
4,698
8,984
6,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Ao KuangAphroditeRaBellona

VS

Bans
SusanoThanatosJanusBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 2 / 1
6,791
522
2,761
6,254
2,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
 
Hel
10
1 / 5 / 0
5,918
455
3,925
10,141
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
CousinsByChance
Tsukuyomi
12
2 / 3 / 1
6,504
500
7,156
12,419
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 2 / 1
5,523
425
2,378
8,983
7,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
Sicarίus
Achilles
12
0 / 1 / 0
6,482
499
6,764
10,395
9,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
4
4
Deaths
13
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
3
4.5
L
Hou Yi
 
Hou Yi
1
2
1
0.75
L
Hel
 
Hel
1
5
0
0.2
L
Tsukuyomi
CousinsByChance
Tsukuyomi
2
3
1
0.83
W
Hachiman
1
1
2
2
W
Vamana
0
0
1
0.5
W
Ah Muzen Cab
HeavyWarcrier
Ah Muzen Cab
6
1
6
9
L
0
2
1
0.25
L
Achilles
Sicarίus
Achilles
0
1
0
0
W
Charon
TeeRizzly
Charon
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,280
Damage
22,984
39,720
Taken
48,192
24,744
Mitigated
27,862
14,026
Healing
19,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,764
1,736
0
2,049
8,668
3,566
0
619
8,008
0
61,164
L
Hou Yi
 
Hou Yi
2,761
1,357
0
2,281
6,254
2,457
0
1,262
4,992
0
53,781
L
Hel
 
Hel
3,925
304
1,865
3,009
10,141
3,603
0
841
9,300
39,426
0
L
Tsukuyomi
CousinsByChance
Tsukuyomi
7,156
1,976
0
4,999
12,419
4,958
0
814
11,567
0
55,672
W
Hachiman
3,477
1,862
0
2,368
4,486
1,756
462
1,351
3,135
0
76,104
W
Vamana
5,387
1,626
0
4,622
10,004
9,755
336
53
8,712
0
69,616
W
Ah Muzen Cab
HeavyWarcrier
Ah Muzen Cab
11,954
3,687
0
2,356
7,578
3,073
652
2,551
5,027
0
76,652
L
2,378
1,292
0
2,004
8,983
7,296
0
1,371
7,612
16,281
1,616
L
Achilles
Sicarίus
Achilles
6,764
1,247
0
5,170
10,395
9,548
0
410
8,935
2,535
51,646
W
Charon
TeeRizzly
Charon
4,698
984
0
2,631
8,984
6,594
19
2,162
6,822
22,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,431
Gold Earned
31,218
514
Minions Killed
413
0
Camps Cleared
0
1,389,985
Distance Traveled
1,264,504
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,689
591
106
8
0
340,448
0
L
Hou Yi
6,791
522
108
8
0
242,032
0
L
Hel
5,918
455
74
6
0
236,248
0
L
Tsukuyomi
6,504
500
99
8
0
286,227
0
W
Hachiman
8,693
669
139
11
0
230,926
0
W
Vamana
8,670
667
136
10
0
246,924
3
W
Ah Muzen Cab
8,650
665
123
9
0
292,629
0
L
Maui
5,523
425
37
3
0
254,672
2
L
Achilles
6,482
499
95
7
0
245,325
2
W
Charon
7,729
595
10
1
0
279,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role