Player Matchup

Sylvanus
Sylvanus
Platinum II
AGNSteven
Sylvanus
Platinum II
Level 147
God Stats
26W - 24L
1,813 SR
Queue Stats
96W - 86L
1,887 MMR
Solo
Fafnir
Fafnir
Platinum II
Rex__Omnium
Fafnir
Platinum II
Level 145
God Stats
2W - 2L
1,762 SR
Queue Stats
99W - 91L
1,940 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum I
The Man 958
Morgan Le Fay
Platinum I
Level 164
God Stats
2W - 6L
1,347 SR
Queue Stats
90W - 85L
1,883 MMR
Solo
Loki
Loki
Platinum I
Victor0132
Loki
Platinum I
Level 142
God Stats
22W - 30L
1,535 SR
Queue Stats
567W - 568L
1,915 MMR
Solo
Skadi
Skadi
Platinum II
VoidJM
Skadi
Platinum II
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 223L
1,900 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 144
1,591 SR
1,905 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,664 SR
1,831 MMR
Kukulkan
Kukulkan
Platinum III
 
Kukulkan
Platinum III
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold I
Alter_Saber_
Hercules
Gold I
Level 101
God Stats
1W - 1L
1,521 SR
Queue Stats
93W - 73L
1,936 MMR
Party 2
Ullr
Ullr
Platinum IV
BigFattPanda
Ullr
Platinum IV
Level 138
God Stats
1W - 2L
1,899 SR
Queue Stats
192W - 189L
1,873 MMR
Solo
Susano
Susano
Platinum IV
Kapy BVB 23
Susano
Platinum IV
Level 194
God Stats
8W - 8L
1,624 SR
Queue Stats
38W - 30L
1,936 MMR
Party 2
Bacchus
Bacchus
Platinum V
Zāyヽ
Bacchus
Platinum V
Level 128
God Stats
1W - 1L
1,774 SR
Queue Stats
43W - 27L
1,912 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGNSteven
Sylvanus
16
2 / 3 / 3
9,988
588
15,027
18,291
20,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fafnir
13
0 / 1 / 9
8,694
511
3,194
14,103
18,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morgan Le Fay
The Man 958
Morgan Le Fay
17
1 / 0 / 5
9,624
566
7,961
8,446
4,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

18
7 / 1 / 6
9,883
581
11,949
13,257
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
VoidJM
Skadi
19
7 / 1 / 2
10,985
646
11,400
10,239
4,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bans
ThanatosAthenaBellonaTiamat

VS

Bans
Bake KujiraAnhurKaliThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
1 / 3 / 1
9,044
532
5,462
8,529
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Alter_Saber_
Hercules
16
2 / 3 / 1
9,216
542
10,861
18,018
15,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 5 / 0
8,657
509
5,398
12,733
5,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Susano
14
1 / 2 / 2
7,949
468
4,180
14,677
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Zāyヽ
Bacchus
13
1 / 4 / 3
8,241
485
10,154
15,991
17,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
17
Kills
6
6
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
3
1
0.5
W
Sylvanus
AGNSteven
Sylvanus
2
3
3
1.17
L
Hercules
Alter_Saber_
Hercules
2
3
1
0.83
L
1
5
0
0.2
L
Susano
1
2
2
1
W
Fafnir
0
1
9
4.5
W
Morgan Le Fay
The Man 958
Morgan Le Fay
1
0
5
3.5
W
7
1
6
10
W
Skadi
VoidJM
Skadi
7
1
2
8
L
Bacchus
Zāyヽ
Bacchus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,531
Damage
36,055
64,336
Taken
69,948
53,715
Mitigated
47,832
21,695
Healing
19,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,462
493
0
625
8,529
3,458
0
3,619
4,910
75,058
976
W
Sylvanus
AGNSteven
Sylvanus
15,027
2,672
708
7,296
18,291
20,955
0
3,218
14,216
65,623
18,555
L
Hercules
Alter_Saber_
Hercules
10,861
4,720
0
9,475
18,018
15,161
0
11,248
6,770
0
73,788
L
5,398
1,615
0
752
12,733
5,174
847
567
12,166
0
66,521
L
Susano
4,180
691
0
5,537
14,677
6,160
0
3,800
10,877
0
56,883
W
Fafnir
3,194
1,205
0
3,653
14,103
18,048
95
4,182
9,782
16,776
0
W
Morgan Le Fay
The Man 958
Morgan Le Fay
7,961
0
0
948
8,446
4,153
0
2,745
5,656
82,358
1,214
W
11,949
3,659
0
6,065
13,257
6,089
67
3,895
9,362
0
101,152
W
Skadi
VoidJM
Skadi
11,400
4,634
0
3,025
10,239
4,470
3,025
1,518
8,672
0
121,339
L
Bacchus
Zāyヽ
Bacchus
10,154
1,272
0
3,575
15,991
17,879
0
5,844
10,147
35,927
1,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,174
Gold Earned
43,107
648
Minions Killed
558
0
Camps Cleared
0
1,740,193
Distance Traveled
1,708,058
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,044
532
155
9
0
321,458
2
W
Sylvanus
9,988
588
138
8
0
315,209
1
L
Hercules
9,216
542
140
8
0
357,339
0
L
Ullr
8,657
509
120
7
0
309,849
3
L
Susano
7,949
468
98
6
0
376,869
8
W
Fafnir
8,694
511
19
1
0
318,623
4
W
Morgan Le Fay
9,624
566
145
9
0
372,310
6
W
Loki
9,883
581
155
9
0
394,415
0
W
Skadi
10,985
646
191
11
0
339,636
4
L
Bacchus
8,241
485
45
3
0
342,543
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role