Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charon
Charon
HF Archangel
Charon
Level 108
God Stats
22W - 15L
1,506 SR
Queue Stats
75W - 60L
1,535 Elo+
Solo
Da Ji
Da Ji
Imaperson2567
Da Ji
Level 101
God Stats
3W - 5L
1,455 SR
Queue Stats
138W - 169L
1,395 Elo+
Party 1
Sol
Sol
N1NE0
Sol
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Agni
Agni
kiddeath1991
Agni
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 122L
1,443 Elo+
Party 1
Team Averages
Level 126
1,492 SR
1,475 Elo+

VS

Team Averages
Level 124
1,602 SR
1,541 Elo+
Nut
Nut
LolGodAxel
Nut
Level 153
God Stats
2W - 1L
1,732 SR
Queue Stats
92W - 82L
1,621 Elo+
Party 3
Hercules
Hercules
Pipi Toxica
Hercules
Level 112
God Stats
7W - 11L
1,343 SR
Queue Stats
231W - 214L
1,562 Elo+
Solo
Hades
Hades
Rexstar988
Hades
Level 86
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 15L
1,418 Elo+
Party 3
Baron Samedi
Baron Samedi
SGG Bigs
Baron Samedi
Level 125
God Stats
4W - 0L
1,838 SR
Queue Stats
28W - 31L
1,548 Elo+
Party 3
Arachne
Arachne
swagyboy32
Arachne
Level 146
God Stats
18W - 12L
1,597 SR
Queue Stats
484W - 427L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 1 / 3
6,887
492
6,561
6,395
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charon
12
0 / 0 / 2
6,918
494
4,147
11,667
9,064
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
4 / 3 / 0
6,676
477
10,448
12,883
5,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
N1NE0
Sol
13
0 / 3 / 0
7,067
505
5,157
11,330
3,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

13
0 / 2 / 1
6,679
477
4,689
10,109
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 1
8,489
606
7,475
10,317
4,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Pipi Toxica
Hercules
15
4 / 0 / 0
9,590
685
7,300
13,439
10,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hades
12
1 / 1 / 1
7,017
501
4,586
11,384
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Baron Samedi
SGG Bigs
Baron Samedi
11
1 / 1 / 2
6,417
458
6,231
7,928
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
swagyboy32
Arachne
13
0 / 2 / 3
7,091
507
5,180
15,347
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
9
9
Deaths
5
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
3
1.5
L
Charon
0
0
2
1
L
4
3
0
1.33
W
3
1
1
3.5
L
Sol
N1NE0
Sol
0
3
0
0
W
Hercules
Pipi Toxica
Hercules
4
0
0
4
W
Hades
1
1
1
1.5
W
Baron Samedi
SGG Bigs
Baron Samedi
1
1
2
2
L
0
2
1
0.25
W
Arachne
swagyboy32
Arachne
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,002
Damage
30,772
52,384
Taken
58,415
25,396
Mitigated
33,130
17,959
Healing
26,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,561
2,859
0
1,481
6,395
2,961
0
2,792
3,603
0
47,151
L
Charon
4,147
476
0
3,658
11,667
9,064
0
5,083
6,584
34,021
1,153
L
10,448
2,289
0
4,548
12,883
5,677
0
1,072
11,721
0
52,659
W
7,475
4,691
0
5,372
10,317
4,580
284
3,437
6,579
0
85,420
L
Sol
N1NE0
Sol
5,157
2,441
0
5,124
11,330
3,844
0
0
10,739
49,873
14,298
W
Hercules
Pipi Toxica
Hercules
7,300
3,145
0
6,938
13,439
10,226
0
4,487
8,952
0
72,931
W
Hades
4,586
601
342
4,003
11,384
5,649
50
1,545
9,839
38,918
4,546
W
Baron Samedi
SGG Bigs
Baron Samedi
6,231
154
1,110
2,286
7,928
5,853
146
2,291
5,542
25,330
1,253
L
4,689
421
0
3,148
10,109
3,850
0
1,572
8,537
49,853
1,186
W
Arachne
swagyboy32
Arachne
5,180
3,134
0
6,376
15,347
6,822
0
986
14,305
0
60,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,227
Gold Earned
38,604
413
Minions Killed
474
0
Camps Cleared
0
1,420,501
Distance Traveled
1,477,992
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,887
492
75
5
0
276,151
0
L
Charon
6,918
494
40
3
0
281,678
6
L
Da Ji
6,676
477
67
5
0
324,873
0
W
Nut
8,489
606
140
10
0
291,069
3
L
Sol
7,067
505
116
8
0
259,878
0
W
Hercules
9,590
685
121
9
0
280,665
0
W
Hades
7,017
501
87
6
0
286,540
0
W
Baron Samedi
6,417
458
42
3
0
265,798
2
L
Agni
6,679
477
115
8
0
277,921
1
W
Arachne
7,091
507
84
6
0
353,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role