Player Matchup

Janus
Janus
CH3F_B0I_SB
Janus
Level 64
God Stats
3W - 7L
1,610 SR
Queue Stats
54W - 94L
1,398 Elo+
Party 3
Jing Wei
Jing Wei
CLAPMASTE-R-187
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,129 Elo+
Party 3
Kali
Kali
GoChaseYourSelf
Kali
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 51L
1,407 Elo+
Party 3
Pele
Pele
Thatoneguy187_
Pele
Level 62
God Stats
33W - 46L
1,479 SR
Queue Stats
44W - 64L
1,430 Elo+
Party 3
Chaac
Chaac
xdark_voydx
Chaac
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 52L
1,410 Elo+
Party 3
Team Averages
Level 85
1,518 SR
1,355 Elo+

VS

Team Averages
Level 100
1,586 SR
1,437 Elo+
Nut
Nut
 
Nut
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
BigWhiteDingo420
Hades
Level 43
God Stats
3W - 5L
1,552 SR
Queue Stats
94W - 102L
1,284 Elo+
Party 1
Bakasura
Bakasura
BiggieCheese820
Bakasura
Level 126
God Stats
1W - 1L
1,770 SR
Queue Stats
36W - 37L
1,566 Elo+
Party 2
Atlas
Atlas
ColumbineJenkins
Atlas
Level 38
God Stats
5W - 7L
1,500 SR
Queue Stats
71W - 89L
1,317 Elo+
Party 1
Bake Kujira
Bake Kujira
Scepter 4
Bake Kujira
Level 157
God Stats
13W - 18L
1,606 SR
Queue Stats
144W - 147L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,011
501
1,375
3,248
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
7
0 / 5 / 1
4,091
409
2,541
6,053
1,762
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 0 / 0
5,769
577
4,458
10,059
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 2 / 1
4,378
438
1,841
4,799
2,058
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
0 / 3 / 2
4,238
424
5,078
9,730
5,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
2 / 3 / 4
5,515
552
4,696
6,992
2,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 0 / 1
5,798
580
2,035
5,845
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
11
3 / 1 / 0
5,992
599
2,788
8,491
3,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 0 / 4
6,280
628
5,310
7,423
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bake Kujira
Scepter 4
Bake Kujira
11
2 / 1 / 1
6,565
657
3,528
5,954
6,049
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
12
12
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
2
3
4
1.33
W
1
0
1
1.5
W
Bakasura
3
1
0
3
L
1
2
0
0.5
L
Jing Wei
0
5
1
0.1
W
4
0
4
6
L
3
0
0
3
W
Bake Kujira
Scepter 4
Bake Kujira
2
1
1
2.5
L
0
2
1
0.25
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,293
Damage
18,357
33,889
Taken
34,705
14,913
Mitigated
19,603
10,326
Healing
14,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,696
2,408
0
1,795
6,992
2,378
0
239
6,753
0
33,646
W
2,035
182
165
3,560
5,845
2,412
0
915
4,878
32,910
3,007
W
Bakasura
2,788
1,766
0
5,493
8,491
3,666
53
123
8,353
0
30,295
L
1,375
129
0
55
3,248
1,322
0
2,075
1,173
31,362
560
L
Jing Wei
2,541
2,263
0
0
6,053
1,762
0
1,846
4,121
0
12,143
W
5,310
2,041
91
2,445
7,423
5,098
0
0
7,423
18,190
2,024
L
4,458
2,592
0
5,902
10,059
4,019
0
1,921
7,768
0
38,188
W
Bake Kujira
Scepter 4
Bake Kujira
3,528
1,902
0
1,155
5,954
6,049
712
0
5,638
46,754
2,323
L
1,841
357
0
1,757
4,799
2,058
0
1,998
2,801
0
17,786
L
5,078
505
174
2,438
9,730
5,752
0
2,539
6,821
0
22,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,487
Gold Earned
30,150
204
Minions Killed
294
0
Camps Cleared
0
913,266
Distance Traveled
858,554
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,515
552
51
5
0
163,453
1
W
Hades
5,798
580
66
7
0
177,000
0
W
Bakasura
5,992
599
86
9
0
205,420
1
L
Janus
5,011
501
53
5
0
182,339
1
L
Jing Wei
4,091
409
20
2
0
185,172
0
W
Atlas
6,280
628
20
2
0
174,689
0
L
Kali
5,769
577
74
7
0
234,554
0
W
Bake Kujira
6,565
657
71
7
0
137,992
2
L
Pele
4,378
438
33
3
0
119,834
0
L
Chaac
4,238
424
24
2
0
191,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role