Player Matchup

Rama
Rama
BorosWins
Rama
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,386 Elo+
Solo
Cabrakan
Cabrakan
LionG0919
Cabrakan
Level 38
God Stats
3W - 3L
1,167 SR
Queue Stats
237W - 245L
1,425 Elo+
Solo
Neith
Neith
RainxAcid
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,866 Elo+
Party 2
Hun Batz
Hun Batz
RainxKnives
Hun Batz
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
168W - 169L
1,658 Elo+
Party 2
Arachne
Arachne
StraightFart
Arachne
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
198W - 182L
1,620 Elo+
Party 2
Team Averages
Level 77
1,433 SR
1,591 Elo+

VS

Team Averages
Level 86
1,490 SR
1,520 Elo+
Bellona
Bellona
 
Bellona
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Miaka808
Sol
Level 117
God Stats
3W - 5L
1,104 SR
Queue Stats
207W - 187L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
YoDoofus
Ah Puch
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
159W - 147L
1,514 Elo+
Solo
Zeus
Zeus
ornate07
Zeus
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 57L
1,516 Elo+
Solo
Surtr
Surtr
wicksdeddog
Surtr
Level 127
God Stats
4W - 0L
1,848 SR
Queue Stats
221W - 200L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
2 / 3 / 3
5,977
854
3,079
6,443
2,893
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
LionG0919
Cabrakan
1
0 / 0 / 0
1,756
251
0
0
0
Neith
RainxAcid
Neith
13
4 / 2 / 3
6,620
946
7,070
5,894
2,494
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hun Batz
RainxKnives
Hun Batz
11
3 / 4 / 3
6,326
904
5,096
7,671
4,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Arachne
StraightFart
Arachne
12
0 / 2 / 4
5,572
796
3,843
6,704
6,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 5
6,795
971
3,224
6,938
5,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 4
6,898
985
2,123
3,732
1,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
YoDoofus
Ah Puch
12
2 / 2 / 3
6,905
986
5,375
4,380
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Zeus
13
4 / 2 / 4
7,735
1,105
6,051
5,169
1,598
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 6
7,919
1,131
7,787
8,371
8,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
33
9
Kills
11
11
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
5
1.75
L
Rama
2
3
3
1.17
L
Cabrakan
LionG0919
Cabrakan
0
0
0
0
W
1
2
4
1.5
L
Neith
RainxAcid
Neith
4
2
3
2.75
L
Hun Batz
RainxKnives
Hun Batz
3
4
3
1.13
L
Arachne
StraightFart
Arachne
0
2
4
1
W
Ah Puch
YoDoofus
Ah Puch
2
2
3
1.75
W
Zeus
4
2
4
3
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,088
Damage
24,560
26,712
Taken
28,590
16,124
Mitigated
18,478
7,713
Healing
7,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,224
1,137
302
1,037
6,938
5,989
235
0
6,756
0
8,545
L
Rama
3,079
1,795
401
796
6,443
2,893
0
2,421
3,697
0
11,990
L
Cabrakan
LionG0919
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
2,123
410
382
387
3,732
1,132
1,321
0
3,732
13,034
1,989
L
Neith
RainxAcid
Neith
7,070
1,511
545
1,905
5,894
2,494
0
3,372
2,226
0
18,203
L
Hun Batz
RainxKnives
Hun Batz
5,096
562
77
1,761
7,671
4,340
0
4,310
2,849
0
9,112
L
Arachne
StraightFart
Arachne
3,843
2,335
506
1,722
6,704
6,397
0
3,199
3,164
0
4,628
W
Ah Puch
YoDoofus
Ah Puch
5,375
444
364
809
4,380
1,675
243
0
4,253
9,873
120
W
Zeus
6,051
531
394
926
5,169
1,598
927
0
4,967
14,722
0
W
7,787
1,543
621
2,043
8,371
8,084
1,077
0
8,049
364
13,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
36,252
61
Minions Killed
121
0
Camps Cleared
0
531,400
Distance Traveled
640,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,795
971
15
2
0
128,919
0
L
Rama
5,977
854
19
3
0
110,723
0
L
Cabrakan
1,756
251
0
0
0
0
0
W
Sol
6,898
985
32
5
0
121,169
0
L
Neith
6,620
946
30
4
0
127,195
0
L
Hun Batz
6,326
904
9
1
0
138,958
0
L
Arachne
5,572
796
3
0
0
154,524
0
W
Ah Puch
6,905
986
29
4
0
130,088
0
W
Zeus
7,735
1,105
25
4
0
124,115
0
W
Surtr
7,919
1,131
20
3
0
136,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role