Player Matchup

Artio
Artio
MoistToast61
Artio
Level 87
God Stats
1W - 0L
1,854 SR
Queue Stats
3W - 1L
1,576 Elo+
Party 2
Anubis
Anubis
SwiFtMighty
Anubis
Level 129
God Stats
1W - 0L
1,502 SR
Queue Stats
11W - 10L
1,601 Elo+
Party 2
Vamana
Vamana
flqmed
Vamana
Level 60
God Stats
2W - 3L
1,305 SR
Queue Stats
11W - 10L
1,601 Elo+
Party 2
Team Averages
Level 92
1,553 SR
1,592 Elo+

VS

Team Averages
Level 88
1,576 SR
1,560 Elo+
Sun Wukong
Sun Wukong
Inhabit-
Sun Wukong
Level 69
God Stats
9W - 5L
1,729 SR
Queue Stats
297W - 296L
1,488 Elo+
Party 1
Freya
Freya
Obversify32
Freya
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,752 Elo+
Solo
Skadi
Skadi
SpazzoutDGod
Skadi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 108L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
7,942
794
5,395
8,917
7,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
14
3 / 1 / 6
8,351
835
10,432
8,372
4,311
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Vamana
flqmed
Vamana
13
3 / 0 / 5
7,830
783
6,444
8,070
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Inhabit-
Sun Wukong
9
1 / 3 / 0
6,161
616
2,845
8,395
5,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
0 / 2 / 0
7,068
707
5,458
10,904
3,539
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8
0 / 4 / 0
5,854
585
3,654
7,953
1,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
9
Kills
1
1
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Inhabit-
Sun Wukong
1
3
0
0.33
W
3
0
6
6
L
0
2
0
0
L
0
4
0
0
W
Anubis
3
1
6
6
W
Vamana
flqmed
Vamana
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,271
Damage
11,957
25,359
Taken
27,252
18,966
Mitigated
10,402
9,950
Healing
5,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Inhabit-
Sun Wukong
2,845
216
0
2,070
8,395
5,077
0
5,136
2,685
0
6,327
W
5,395
362
1,242
3,094
8,917
7,602
293
1,522
7,278
12,365
2,103
L
5,458
1,168
0
2,828
10,904
3,539
0
5,459
4,886
29,564
4,011
L
3,654
1,363
0
331
7,953
1,786
0
3,894
3,532
0
10,726
W
Anubis
10,432
369
0
3,428
8,372
4,311
1,266
1,712
6,439
45,433
1,121
W
Vamana
flqmed
Vamana
6,444
2,744
0
2,186
8,070
7,053
555
2,059
4,963
0
23,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,123
Gold Earned
19,083
139
Minions Killed
79
0
Camps Cleared
0
572,963
Distance Traveled
406,771
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,161
616
8
1
0
127,934
0
W
Artio
7,942
794
25
3
0
187,901
0
L
Freya
7,068
707
53
5
0
172,740
0
L
Skadi
5,854
585
18
2
0
106,097
5
W
Anubis
8,351
835
80
8
0
173,931
0
W
Vamana
7,830
783
34
3
0
211,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role