Player Matchup

Arachne
Arachne
RandreaM9614
Arachne
Level 25
God Stats
4W - 3L
1,336 SR
Queue Stats
95W - 89L
1,519 Elo+
Party 1
Ix Chel
Ix Chel
Th3miniman11
Ix Chel
Level 134
God Stats
2W - 2L
1,842 SR
Queue Stats
131W - 143L
1,387 Elo+
Party 1
Ymir
Ymir
kingsaltlife
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 62L
1,431 Elo+
Party 1
Charybdis
Charybdis
kmann_99
Charybdis
Level 185
God Stats
0W - 2L
1,096 SR
Queue Stats
62W - 83L
1,466 Elo+
Party 1
Achilles
Achilles
yakkuruerp
Achilles
Level 69
God Stats
7W - 8L
1,533 SR
Queue Stats
118W - 99L
1,535 Elo+
Solo
Team Averages
Level 96
1,461 SR
1,467 Elo+

VS

Team Averages
Level 77
1,518 SR
1,526 Elo+
Apollo
Apollo
 
Apollo
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Bacon655
Martichoras
Level 117
God Stats
5W - 3L
1,480 SR
Queue Stats
196W - 176L
1,527 Elo+
Solo
Thanatos
Thanatos
SlyCooperDiff
Thanatos
Level 64
God Stats
11W - 9L
1,570 SR
Queue Stats
69W - 70L
1,543 Elo+
Party 2
Ymir
Ymir
baconwhopperjr
Ymir
Level 47
God Stats
3W - 3L
1,536 SR
Queue Stats
66W - 73L
1,581 Elo+
Party 2
Scylla
Scylla
bigchonk__
Scylla
Level 86
God Stats
3W - 3L
1,502 SR
Queue Stats
50W - 61L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RandreaM9614
Arachne
11
6 / 4 / 1
7,127
509
7,252
12,506
5,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Th3miniman11
Ix Chel
12
0 / 4 / 1
7,024
502
4,096
11,015
4,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 2 / 4
7,233
517
5,303
10,885
9,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
kmann_99
Charybdis
14
1 / 1 / 3
8,098
578
7,105
5,608
2,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
yakkuruerp
Achilles
13
1 / 3 / 0
7,988
571
8,510
13,856
9,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 0 / 0
9,969
712
7,882
11,453
4,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Martichoras
Bacon655
Martichoras
14
1 / 2 / 2
8,088
578
5,043
6,401
2,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Thanatos
SlyCooperDiff
Thanatos
14
3 / 2 / 6
7,622
544
8,575
14,677
7,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 7
7,576
541
8,682
12,573
9,176
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Scylla
bigchonk__
Scylla
14
3 / 2 / 3
8,170
584
6,118
6,147
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
14
14
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
0
0
5
W
Martichoras
Bacon655
Martichoras
1
2
2
1
L
Arachne
RandreaM9614
Arachne
6
4
1
1.63
W
Thanatos
SlyCooperDiff
Thanatos
3
2
6
3
L
Ix Chel
Th3miniman11
Ix Chel
0
4
1
0.13
W
2
3
7
1.83
W
Scylla
bigchonk__
Scylla
3
2
3
2.25
L
1
2
4
1.5
L
Charybdis
kmann_99
Charybdis
1
1
3
2.5
L
Achilles
yakkuruerp
Achilles
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,266
Damage
36,300
53,870
Taken
51,251
30,184
Mitigated
25,468
14,095
Healing
23,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,882
4,874
0
5,376
11,453
4,754
0
1,337
9,231
0
87,531
W
Martichoras
Bacon655
Martichoras
5,043
1,922
0
2,462
6,401
2,507
290
235
6,166
0
68,246
L
Arachne
RandreaM9614
Arachne
7,252
5,064
0
2,813
12,506
5,237
0
4,342
8,164
0
32,737
W
Thanatos
SlyCooperDiff
Thanatos
8,575
2,656
0
11,096
14,677
7,009
0
4,289
10,221
0
66,862
L
Ix Chel
Th3miniman11
Ix Chel
4,096
0
217
2,849
11,015
4,158
420
4,844
6,171
53,235
1,342
W
8,682
2,007
0
3,454
12,573
9,176
0
2,300
10,206
43,520
0
W
Scylla
bigchonk__
Scylla
6,118
619
0
813
6,147
2,022
724
1,385
4,595
57,353
293
L
5,303
1,666
0
1,743
10,885
9,598
0
3,699
7,186
22,141
0
L
Charybdis
kmann_99
Charybdis
7,105
3,893
0
1,997
5,608
2,066
0
370
5,238
0
71,898
L
Achilles
yakkuruerp
Achilles
8,510
1,398
0
4,476
13,856
9,125
0
1,371
12,485
678
71,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,470
Gold Earned
41,425
448
Minions Killed
534
0
Camps Cleared
0
1,398,806
Distance Traveled
1,455,728
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,969
712
153
11
0
314,550
8
W
Martichoras
8,088
578
115
8
0
254,663
0
L
Arachne
7,127
509
50
4
0
304,387
0
W
Thanatos
7,622
544
93
7
0
322,119
2
L
Ix Chel
7,024
502
87
6
0
265,808
2
W
Ymir
7,576
541
65
5
0
286,530
6
W
Scylla
8,170
584
108
8
0
277,866
0
L
Ymir
7,233
517
29
2
0
286,714
0
L
Charybdis
8,098
578
149
11
0
271,520
4
L
Achilles
7,988
571
133
10
0
270,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role