Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Loco_519
Yemoja
Level 61
God Stats
2W - 0L
1,715 SR
Queue Stats
105W - 104L
1,447 Elo+
Party 1
Izanami
Izanami
XLovelyxo
Izanami
Level 107
God Stats
3W - 5L
1,258 SR
Queue Stats
347W - 342L
1,443 Elo+
Party 1
Surtr
Surtr
powersnake1
Surtr
Level 147
God Stats
10W - 5L
1,500 SR
Queue Stats
231W - 216L
1,495 Elo+
Solo
Nike
Nike
xBLAME_RNGx
Nike
Level 126
God Stats
2W - 0L
1,428 SR
Queue Stats
42W - 31L
1,595 Elo+
Solo
Team Averages
Level 124
1,480 SR
1,496 Elo+

VS

Team Averages
Level 129
1,510 SR
1,494 Elo+
Hel
Hel
AnOffDutyNinja
Hel
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
472W - 487L
1,470 Elo+
Solo
Odin
Odin
BeuNike
Odin
Level 103
God Stats
1W - 3L
1,614 SR
Queue Stats
11W - 15L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
PADRESTAR
Jing Wei
Level 163
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 117L
1,529 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TiGeR6661
Kumbhakarna
Level 132
God Stats
1W - 1L
1,746 SR
Queue Stats
75W - 80L
1,523 Elo+
Party 2
Raijin
Raijin
theman666
Raijin
Level 89
God Stats
5W - 9L
1,189 SR
Queue Stats
341W - 349L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
15
0 / 3 / 7
8,822
802
4,587
16,165
15,083
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Yemoja
Loco_519
Yemoja
15
3 / 2 / 4
9,379
853
4,657
11,067
8,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
XLovelyxo
Izanami
14
0 / 3 / 6
8,254
750
7,549
8,770
4,250
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 3 / 2
9,365
851
12,244
20,141
16,407
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 4 / 6
9,757
887
13,160
13,132
13,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,648
241
0
0
0
Odin
BeuNike
Odin
15
4 / 4 / 5
8,234
749
8,125
13,263
11,118
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
PADRESTAR
Jing Wei
16
4 / 5 / 6
8,891
808
12,110
10,636
4,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
TiGeR6661
Kumbhakarna
16
4 / 2 / 9
9,336
849
8,354
16,521
14,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Raijin
theman666
Raijin
15
3 / 3 / 2
8,384
762
14,250
8,894
5,001
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
13
Kills
15
15
Deaths
14
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
0
3
7
1.17
L
0
0
0
0
L
Odin
BeuNike
Odin
4
4
5
1.63
W
Yemoja
Loco_519
Yemoja
3
2
4
2.5
L
Jing Wei
PADRESTAR
Jing Wei
4
5
6
1.4
L
Kumbhakarna
TiGeR6661
Kumbhakarna
4
2
9
4.25
W
Izanami
XLovelyxo
Izanami
0
3
6
1
W
5
3
2
2
L
Raijin
theman666
Raijin
3
3
2
1.33
W
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,197
Damage
42,839
69,275
Taken
49,314
57,749
Mitigated
34,563
24,506
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
4,587
282
2,250
2,925
16,165
15,083
326
5,440
10,725
11,505
228
L
0
0
0
0
0
0
0
0
0
0
0
L
Odin
BeuNike
Odin
8,125
1,933
808
665
13,263
11,118
39
3,833
9,198
0
15,120
W
Yemoja
Loco_519
Yemoja
4,657
1,557
6,334
2,229
11,067
8,941
541
3,466
7,601
7,811
289
L
Jing Wei
PADRESTAR
Jing Wei
12,110
10,453
165
1,134
10,636
4,388
0
2,206
8,130
0
26,695
L
Kumbhakarna
TiGeR6661
Kumbhakarna
8,354
888
3,116
4,936
16,521
14,056
0
2,452
13,510
17,135
0
W
Izanami
XLovelyxo
Izanami
7,549
4,055
1,802
907
8,770
4,250
2,427
2,842
5,928
0
21,556
W
12,244
3,507
0
5,233
20,141
16,407
156
7,452
12,689
528
23,272
L
Raijin
theman666
Raijin
14,250
910
1,621
2,330
8,894
5,001
0
1,106
7,644
33,986
0
W
13,160
888
1,036
1,790
13,132
13,068
102
3,404
9,728
0
22,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,577
Gold Earned
37,493
109
Minions Killed
128
0
Camps Cleared
0
891,042
Distance Traveled
762,863
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
8,822
802
24
2
0
171,690
0
L
Hel
2,648
241
0
0
0
0
0
L
Odin
8,234
749
15
1
0
213,833
0
W
Yemoja
9,379
853
5
0
0
155,607
0
L
Jing Wei
8,891
808
42
4
0
165,521
0
L
Kumbhakarna
9,336
849
14
1
0
199,203
0
W
Izanami
8,254
750
33
3
0
156,759
0
W
Surtr
9,365
851
22
2
0
205,757
0
L
Raijin
8,384
762
57
5
0
184,306
0
W
Nike
9,757
887
25
2
0
201,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role