Player Matchup

Skadi
Skadi
Brass Pelican
Skadi
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,581 Elo+
Party 2
Geb
Geb
Fooman999
Geb
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,461 Elo+
Party 2
Cernunnos
Cernunnos
LOD HAWK 1964
Cernunnos
Level 66
God Stats
2W - 0L
1,704 SR
Queue Stats
17W - 16L
1,429 Elo+
Party 2
Nike
Nike
SlipperyGouda
Nike
Level 66
God Stats
10W - 6L
1,300 SR
Queue Stats
463W - 476L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
Z THE IMPALER
Gilgamesh
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 51L
1,381 Elo+
Solo
Team Averages
Level 80
1,501 SR
1,453 Elo+

VS

Team Averages
Level 115
1,618 SR
1,467 Elo+
Ganesha
Ganesha
BiggiexTupac
Ganesha
Level 58
God Stats
0W - 1L
1,471 SR
Queue Stats
4W - 11L
1,338 Elo+
Solo
Bake Kujira
Bake Kujira
FadingKami
Bake Kujira
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
272W - 276L
1,523 Elo+
Party 1
Artemis
Artemis
Merlin420069
Artemis
Level 119
God Stats
3W - 2L
1,744 SR
Queue Stats
99W - 106L
1,538 Elo+
Party 1
Sun Wukong
Sun Wukong
Naptown Burn1
Sun Wukong
Level 147
God Stats
9W - 9L
2,046 SR
Queue Stats
311W - 319L
1,508 Elo+
Party 1
Discordia
Discordia
Wilson300
Discordia
Level 104
God Stats
0W - 2L
1,329 SR
Queue Stats
33W - 46L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 11
8,971
816
11,886
7,397
3,397
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

16
4 / 2 / 15
9,776
889
8,731
10,074
6,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
LOD HAWK 1964
Cernunnos
17
8 / 5 / 13
10,206
928
15,543
11,463
4,783
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 15
9,773
888
10,384
13,467
12,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gilgamesh
Z THE IMPALER
Gilgamesh
15
3 / 4 / 13
8,969
815
6,780
12,833
11,189
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BiggiexTupac
Ganesha
16
0 / 4 / 12
8,480
771
7,469
12,061
15,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bake Kujira
FadingKami
Bake Kujira
14
3 / 7 / 7
8,917
811
13,943
18,204
27,257
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Merlin420069
Artemis
14
2 / 7 / 5
8,598
782
4,082
11,870
5,839
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Naptown Burn1
Sun Wukong
16
10 / 4 / 4
10,369
943
7,237
14,641
20,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Wilson300
Discordia
15
2 / 4 / 7
8,232
748
15,546
6,968
3,415
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
52
24
Kills
17
17
Deaths
26
67
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BiggiexTupac
Ganesha
0
4
12
1.5
W
3
3
11
2.83
L
Bake Kujira
FadingKami
Bake Kujira
3
7
7
0.93
W
4
2
15
5.75
W
Cernunnos
LOD HAWK 1964
Cernunnos
8
5
13
2.9
L
Artemis
Merlin420069
Artemis
2
7
5
0.64
L
Sun Wukong
Naptown Burn1
Sun Wukong
10
4
4
3
W
6
3
15
4.5
L
Discordia
Wilson300
Discordia
2
4
7
1.38
W
Gilgamesh
Z THE IMPALER
Gilgamesh
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,324
Damage
48,277
55,234
Taken
63,744
39,112
Mitigated
72,389
14,673
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BiggiexTupac
Ganesha
7,469
451
293
698
12,061
15,730
0
2,263
9,798
13,996
1,420
W
11,886
5,077
127
650
7,397
3,397
1,005
4,581
2,816
0
25,923
L
Bake Kujira
FadingKami
Bake Kujira
13,943
6,922
1,259
1,721
18,204
27,257
0
2,030
16,174
26,997
1,276
W
8,731
479
2,877
2,620
10,074
6,955
364
7,541
2,533
17,834
0
W
Cernunnos
LOD HAWK 1964
Cernunnos
15,543
8,343
373
1,965
11,463
4,783
72
8,195
3,268
0
29,465
L
Artemis
Merlin420069
Artemis
4,082
1,585
589
852
11,870
5,839
546
2,774
9,096
0
12,918
L
Sun Wukong
Naptown Burn1
Sun Wukong
7,237
862
211
2,795
14,641
20,148
0
2,164
12,477
0
12,855
W
10,384
593
914
1,906
13,467
12,788
46
7,883
5,584
2,117
12,110
L
Discordia
Wilson300
Discordia
15,546
691
722
588
6,968
3,415
546
1,091
5,877
23,522
0
W
Gilgamesh
Z THE IMPALER
Gilgamesh
6,780
1,694
984
2,257
12,833
11,189
454
6,702
6,131
0
17,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,695
Gold Earned
44,596
121
Minions Killed
100
0
Camps Cleared
0
1,052,782
Distance Traveled
936,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,480
771
1
0
0
200,293
0
W
Skadi
8,971
816
34
3
0
190,033
0
L
Bake Kujira
8,917
811
37
3
0
193,901
0
W
Geb
9,776
889
21
2
0
239,768
0
W
Cernunnos
10,206
928
29
3
0
200,083
0
L
Artemis
8,598
782
22
2
0
175,145
0
L
Sun Wukong
10,369
943
19
2
0
194,526
0
W
Nike
9,773
888
13
1
0
229,715
0
L
Discordia
8,232
748
21
2
0
172,999
0
W
Gilgamesh
8,969
815
24
2
0
193,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role