Player Matchup

Gilgamesh
Gilgamesh
BIG PAPA J0KER
Gilgamesh
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 52L
1,888 Elo+
Solo
Awilix
Awilix
Braindeadhuman2
Awilix
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 44L
1,506 Elo+
Solo
Geb
Geb
Plutomanee
Geb
Level 129
God Stats
1W - 2L
1,272 SR
Queue Stats
11W - 19L
1,354 Elo+
Party 1
Baron Samedi
Baron Samedi
Quickiie
Baron Samedi
Level 114
God Stats
0W - 2L
1,278 SR
Queue Stats
20W - 18L
1,479 Elo+
Solo
Heimdallr
Heimdallr
Thelongarmedtrex
Heimdallr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 36L
1,411 Elo+
Party 1
Team Averages
Level 85
1,410 SR
1,527 Elo+

VS

Team Averages
Level 122
1,442 SR
1,528 Elo+
Medusa
Medusa
AntTheAntKing0
Medusa
Level 156
God Stats
3W - 1L
1,309 SR
Queue Stats
36W - 35L
1,543 Elo+
Party 3
Maui
Maui
FluffySnuggles
Maui
Level 148
God Stats
1W - 0L
1,402 SR
Queue Stats
12W - 11L
1,515 Elo+
Party 2
Chernobog
Chernobog
IKillaKAm420
Chernobog
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,636 Elo+
Party 3
Eset
Eset
ItsZweepiE159
Eset
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 101L
1,448 Elo+
Party 3
Nike
Nike
JellyOnMyToast
Nike
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BIG PAPA J0KER
Gilgamesh
12
0 / 6 / 4
6,994
699
6,793
15,033
15,075
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 5 / 6
7,461
746
5,629
11,450
4,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 8
8,482
848
8,451
19,051
14,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Quickiie
Baron Samedi
16
5 / 6 / 5
9,224
922
15,720
12,392
6,265
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
12
1 / 8 / 5
7,254
725
9,423
13,083
5,652
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 14
9,975
998
16,322
10,188
5,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 3 / 18
9,171
917
7,836
14,941
13,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
IKillaKAm420
Chernobog
15
2 / 3 / 16
8,320
832
10,899
9,289
5,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 15
9,227
923
11,806
8,774
4,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 2 / 18
9,210
921
18,006
14,142
12,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
110
11
Kills
29
29
Deaths
12
28
Assists
81
Player
Kills
Deaths
Assists
KDA
W
11
2
14
9
L
Gilgamesh
BIG PAPA J0KER
Gilgamesh
0
6
4
0.33
L
2
5
6
1
W
2
3
18
3.67
W
Chernobog
IKillaKAm420
Chernobog
2
3
16
3.33
W
7
2
15
7.25
W
7
2
18
8
L
3
4
8
1.75
L
Baron Samedi
Quickiie
Baron Samedi
5
6
5
1.25
L
Heimdallr
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,016
Damage
64,869
71,009
Taken
57,334
46,660
Mitigated
40,758
18,737
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,322
5,235
795
1,468
10,188
5,373
1,198
4,021
6,089
0
29,084
L
Gilgamesh
BIG PAPA J0KER
Gilgamesh
6,793
1,723
456
883
15,033
15,075
0
4,358
10,507
0
10,533
L
5,629
1,984
1,111
2,009
11,450
4,920
0
2,677
8,665
0
9,062
W
7,836
1,967
2,606
2,473
14,941
13,876
184
5,376
9,223
12,844
592
W
Chernobog
IKillaKAm420
Chernobog
10,899
5,272
796
563
9,289
5,143
842
4,271
4,926
0
22,303
W
11,806
527
1,240
1,463
8,774
4,230
440
3,549
5,072
18,394
0
W
18,006
1,225
202
3,154
14,142
12,136
236
6,528
7,446
6,216
18,874
L
8,451
1,139
36
5,553
19,051
14,748
0
5,454
13,399
20,040
950
L
Baron Samedi
Quickiie
Baron Samedi
15,720
1,184
4,592
3,283
12,392
6,265
0
6,328
5,933
27,443
0
L
Heimdallr
9,423
4,209
48
766
13,083
5,652
0
4,008
8,937
0
16,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,415
Gold Earned
45,903
94
Minions Killed
109
0
Camps Cleared
0
870,138
Distance Traveled
1,048,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,975
998
35
4
0
215,127
0
L
Gilgamesh
6,994
699
20
2
0
182,789
0
L
Awilix
7,461
746
10
1
0
178,353
0
W
Maui
9,171
917
14
1
0
179,654
0
W
Chernobog
8,320
832
19
2
0
181,038
0
W
Eset
9,227
923
25
3
0
191,530
0
W
Nike
9,210
921
16
2
0
281,549
0
L
Geb
8,482
848
17
2
0
174,764
0
L
Baron Samedi
9,224
922
38
4
0
167,360
0
L
Heimdallr
7,254
725
9
1
0
166,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role