Player Matchup

Bacchus
Bacchus
Silver II
Dead_Person69
Bacchus
Silver II
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 41L
1,403 MMR
Party 3
Bakasura
Bakasura
Silver II
DigletUwU
Bakasura
Silver II
Level 143
God Stats
2W - 2L
1,702 SR
Queue Stats
227W - 224L
1,315 MMR
Solo
Danzaburou
Danzaburou
Silver I
Lance Atk
Danzaburou
Silver I
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 157L
1,284 MMR
Party 2
Merlin
Merlin
Silver V
LiL_SavageNinoIG
Merlin
Silver V
Level 108
God Stats
3W - 0L
1,441 SR
Queue Stats
27W - 40L
1,240 MMR
Party 3
Chaac
Chaac
Bronze III
Oddcap235388
Chaac
Bronze III
Level 81
God Stats
8W - 5L
1,338 SR
Queue Stats
22W - 18L
1,341 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,496 SR
1,317 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 88
1,523 SR
1,317 MMR
Nu Wa
Nu Wa
Bronze III
BallinJester
Nu Wa
Bronze III
Level 33
God Stats
1W - 1L
1,471 SR
Queue Stats
14W - 46L
1,308 MMR
Solo
Surtr
Surtr
Silver III
CABJ2017YT
Surtr
Silver III
Level 98
God Stats
1W - 5L
1,450 SR
Queue Stats
11W - 14L
1,507 MMR
Party 1
Cthulhu
Cthulhu
Silver IV
EzraOnTheLow
Cthulhu
Silver IV
Level 82
God Stats
4W - 4L
1,499 SR
Queue Stats
34W - 59L
1,370 MMR
Party 4
Ravana
Ravana
Silver I
Real_Big_Moose
Ravana
Silver I
Level 104
God Stats
5W - 8L
1,538 SR
Queue Stats
72W - 81L
1,136 MMR
Party 1
Neith
Neith
Bronze IV
iAmDrogg3
Neith
Bronze IV
Level 123
God Stats
0W - 2L
1,656 SR
Queue Stats
17W - 29L
1,263 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
1 / 0 / 7
10,286
514
8,236
16,641
15,673
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
DigletUwU
Bakasura
20
8 / 0 / 5
12,300
615
15,052
28,298
14,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Lance Atk
Danzaburou
19
4 / 3 / 5
11,648
582
16,064
15,267
7,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 0 / 5
11,458
573
15,694
9,166
3,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 0 / 3
11,499
575
14,684
17,248
18,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
BastetArachneThanatosAthena

VS

Bans
AwilixBake KujiraThothAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
7,496
375
7,428
13,214
5,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Surtr
15
0 / 4 / 0
9,193
460
12,610
26,126
23,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
EzraOnTheLow
Cthulhu
13
1 / 3 / 1
8,934
447
7,416
22,180
19,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
1 / 1 / 1
10,185
509
12,513
12,467
7,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
iAmDrogg3
Neith
13
0 / 4 / 3
8,466
423
7,584
15,588
5,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
19
Kills
3
3
Deaths
19
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Surtr
0
4
0
0
W
Bacchus
1
0
7
4.5
W
Bakasura
DigletUwU
Bakasura
8
0
5
10.5
L
Cthulhu
EzraOnTheLow
Cthulhu
1
3
1
0.5
W
Danzaburou
Lance Atk
Danzaburou
4
3
5
2.17
W
4
0
5
6.5
W
2
0
3
3.5
L
1
1
1
1.5
L
Neith
iAmDrogg3
Neith
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,730
Damage
47,551
86,620
Taken
89,575
60,204
Mitigated
61,553
43,429
Healing
23,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,428
1,905
0
2,604
13,214
5,059
181
7,031
5,582
39,908
0
L
Surtr
12,610
3,299
0
7,159
26,126
23,543
0
1,181
22,554
1,351
75,757
W
Bacchus
8,236
1,060
2,660
4,768
16,641
15,673
0
4,788
11,760
32,850
3,188
W
Bakasura
DigletUwU
Bakasura
15,052
9,659
0
19,532
28,298
14,752
1,220
2,772
25,378
0
122,284
L
Cthulhu
EzraOnTheLow
Cthulhu
7,416
675
67
4,679
22,180
19,830
0
7,899
13,789
42,726
0
W
Danzaburou
Lance Atk
Danzaburou
16,064
8,369
0
6,646
15,267
7,195
3,360
2,935
12,280
0
112,734
W
15,694
605
0
1,630
9,166
3,949
114
4,169
4,997
98,784
1,900
W
14,684
2,697
0
8,193
17,248
18,635
0
1,390
14,709
0
103,821
L
12,513
3,226
0
5,185
12,467
7,229
0
4,411
6,792
0
125,209
L
Neith
iAmDrogg3
Neith
7,584
1,530
0
3,793
15,588
5,892
361
2,728
11,950
0
64,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,191
Gold Earned
44,274
738
Minions Killed
518
0
Camps Cleared
0
2,057,775
Distance Traveled
1,695,702
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,496
375
41
2
0
280,247
0
L
Surtr
9,193
460
110
6
0
313,134
2
W
Bacchus
10,286
514
46
2
0
407,015
0
W
Bakasura
12,300
615
207
10
0
516,427
6
L
Cthulhu
8,934
447
71
4
0
348,641
8
W
Danzaburou
11,648
582
147
7
0
379,710
2
W
Merlin
11,458
573
166
8
0
385,998
0
W
Chaac
11,499
575
172
9
0
368,625
0
L
Ravana
10,185
509
186
9
0
432,053
0
L
Neith
8,466
423
110
6
0
321,627
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role