Player Matchup

Chiron
Chiron
ShtuepidTV
Chiron
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 88L
1,591 Elo+
Party 2
Erlang Shen
Erlang Shen
SmeedaL44
Erlang Shen
Level 139
God Stats
1W - 5L
1,242 SR
Queue Stats
45W - 60L
1,489 Elo+
Party 2
Skadi
Skadi
SmeedaL66
Skadi
Level 118
God Stats
0W - 1L
1,477 SR
Queue Stats
62W - 67L
1,471 Elo+
Party 2
Cerberus
Cerberus
claytonp
Cerberus
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 92L
1,439 Elo+
Party 2
Osiris
Osiris
deathsname
Osiris
Level 145
God Stats
2W - 7L
1,418 SR
Queue Stats
229W - 212L
1,610 Elo+
Solo
Team Averages
Level 135
1,427 SR
1,520 Elo+

VS

Team Averages
Level 136
1,523 SR
1,543 Elo+
Medusa
Medusa
 
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ADRUNKRU33IAN
Kukulkan
Level 142
God Stats
25W - 16L
1,644 SR
Queue Stats
176W - 139L
1,565 Elo+
Solo
Bellona
Bellona
JayTee0702
Bellona
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 34L
1,465 Elo+
Party 1
Arachne
Arachne
SOADCALIBUR37
Arachne
Level 166
God Stats
4W - 4L
1,828 SR
Queue Stats
67W - 75L
1,617 Elo+
Party 1
Bacchus
Bacchus
VgfzZ
Bacchus
Level 124
God Stats
1W - 3L
1,140 SR
Queue Stats
28W - 22L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ShtuepidTV
Chiron
14
1 / 1 / 0
7,440
496
5,633
7,169
2,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
SmeedaL44
Erlang Shen
13
2 / 5 / 0
7,156
477
4,654
14,297
8,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Skadi
SmeedaL66
Skadi
12
0 / 4 / 1
6,591
439
4,048
8,970
3,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cerberus
claytonp
Cerberus
11
0 / 2 / 0
6,704
447
3,453
12,012
9,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
deathsname
Osiris
13
0 / 3 / 1
7,488
499
10,109
15,364
14,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
2 / 1 / 3
9,050
603
8,113
9,299
3,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
ADRUNKRU33IAN
Kukulkan
16
5 / 1 / 2
9,386
626
9,960
7,199
3,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
JayTee0702
Bellona
14
1 / 1 / 4
8,162
544
7,343
14,231
18,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
15
3 / 0 / 1
8,612
574
4,403
10,916
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
VgfzZ
Bacchus
15
4 / 0 / 5
9,089
606
7,205
9,661
11,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
15
15
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
3
3.5
W
Kukulkan
ADRUNKRU33IAN
Kukulkan
5
1
2
6
W
Bellona
JayTee0702
Bellona
1
1
4
3
W
Arachne
3
0
1
3.5
L
Chiron
ShtuepidTV
Chiron
1
1
0
1
L
Erlang Shen
SmeedaL44
Erlang Shen
2
5
0
0.4
L
Skadi
SmeedaL66
Skadi
0
4
1
0.13
W
Bacchus
VgfzZ
Bacchus
4
0
5
6.5
L
Cerberus
claytonp
Cerberus
0
2
0
0
L
Osiris
deathsname
Osiris
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,897
Damage
37,024
57,812
Taken
51,306
37,851
Mitigated
41,703
12,755
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,113
2,725
0
2,528
9,299
3,833
2,928
815
8,484
0
82,504
W
Kukulkan
ADRUNKRU33IAN
Kukulkan
9,960
1,509
0
1,134
7,199
3,276
541
980
6,219
86,935
279
W
Bellona
JayTee0702
Bellona
7,343
1,845
0
2,517
14,231
18,153
278
656
12,510
0
50,019
W
Arachne
4,403
2,893
0
4,319
10,916
5,339
430
0
10,654
0
72,976
L
Chiron
ShtuepidTV
Chiron
5,633
1,034
288
2,121
7,169
2,821
0
4,384
2,672
0
67,932
L
Erlang Shen
SmeedaL44
Erlang Shen
4,654
2,948
0
2,950
14,297
8,178
0
3,659
10,548
0
55,226
L
Skadi
SmeedaL66
Skadi
4,048
1,953
0
657
8,970
3,001
0
1,800
7,150
0
55,802
W
Bacchus
VgfzZ
Bacchus
7,205
774
0
3,763
9,661
11,102
0
1,002
8,506
28,219
2,044
L
Cerberus
claytonp
Cerberus
3,453
263
0
2,471
12,012
9,762
0
5,643
6,198
24,919
0
L
Osiris
deathsname
Osiris
10,109
2,428
0
4,268
15,364
14,089
0
1,291
13,039
0
61,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,379
Gold Earned
44,299
478
Minions Killed
542
0
Camps Cleared
0
1,429,286
Distance Traveled
1,483,042
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,050
603
127
8
0
268,586
0
W
Kukulkan
9,386
626
163
11
0
298,597
6
W
Bellona
8,162
544
99
7
0
275,740
0
W
Arachne
8,612
574
116
8
0
327,276
0
L
Chiron
7,440
496
127
8
0
296,206
0
L
Erlang Shen
7,156
477
82
5
0
307,992
0
L
Skadi
6,591
439
92
6
0
260,890
0
W
Bacchus
9,089
606
37
2
0
312,843
2
L
Cerberus
6,704
447
61
4
0
297,156
0
L
Osiris
7,488
499
116
8
0
267,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role