Player Matchup

Loki
Loki
 
Loki
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BigWhiteDingo420
Izanami
Level 43
God Stats
12W - 24L
1,417 SR
Queue Stats
94W - 102L
1,315 Elo+
Party 1
Bacchus
Bacchus
ColumbineJenkins
Bacchus
Level 38
God Stats
18W - 14L
1,479 SR
Queue Stats
71W - 89L
1,362 Elo+
Party 1
Maman Brigitte
Maman Brigitte
CourageStauber
Maman Brigitte
Level 124
God Stats
9W - 12L
1,653 SR
Queue Stats
35W - 37L
1,564 Elo+
Solo
Sol
Sol
JonnyKillSaw
Sol
Level 117
God Stats
4W - 4L
1,285 SR
Queue Stats
56W - 53L
1,432 Elo+
Solo
Team Averages
Level 94
1,467 SR
1,435 Elo+

VS

Team Averages
Level 92
1,544 SR
1,468 Elo+
Janus
Janus
Big bad wolf652
Janus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 132L
1,406 Elo+
Solo
Athena
Athena
Meliodas713
Athena
Level 85
God Stats
9W - 10L
1,562 SR
Queue Stats
24W - 23L
1,505 Elo+
Party 2
Thanatos
Thanatos
PALMTREE_1400
Thanatos
Level 37
God Stats
10W - 14L
1,400 SR
Queue Stats
19W - 26L
1,487 Elo+
Party 2
Osiris
Osiris
RadPanda402
Osiris
Level 129
God Stats
10W - 3L
1,781 SR
Queue Stats
178W - 164L
1,497 Elo+
Solo
Apollo
Apollo
ThatOneGamer713
Apollo
Level 122
God Stats
4W - 1L
1,475 SR
Queue Stats
234W - 243L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 0 / 1
6,370
531
3,352
8,236
3,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
1 / 1 / 0
5,438
453
8,239
7,700
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 3 / 0
5,294
441
4,879
11,488
11,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Maman Brigitte
CourageStauber
Maman Brigitte
5
0 / 3 / 0
4,451
371
1,183
4,000
1,030
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
1 / 0 / 1
5,826
486
2,707
6,890
2,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,862
572
5,110
4,468
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
10
1 / 0 / 2
6,134
511
3,730
11,573
8,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thanatos
PALMTREE_1400
Thanatos
11
2 / 1 / 0
6,025
502
1,825
8,238
3,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Osiris
12
3 / 0 / 1
7,804
650
4,728
9,611
10,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 1 / 2
6,102
509
9,108
7,765
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
3
Kills
7
7
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
0
1
1.5
W
0
1
0
0
L
1
1
0
1
L
0
3
0
0
L
Maman Brigitte
CourageStauber
Maman Brigitte
0
3
0
0
L
1
0
1
1.5
W
Athena
1
0
2
2
W
Thanatos
PALMTREE_1400
Thanatos
2
1
0
2
W
Osiris
3
0
1
3.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,360
Damage
24,501
38,314
Taken
41,655
20,824
Mitigated
27,055
16,781
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,352
731
0
4,444
8,236
3,280
0
118
8,098
0
54,968
W
5,110
528
0
934
4,468
1,566
0
2,223
2,245
50,195
1,907
L
8,239
5,438
331
3,716
7,700
3,030
0
1,353
6,347
0
49,175
L
4,879
896
0
3,536
11,488
11,110
0
1,941
9,547
18,351
0
L
Maman Brigitte
CourageStauber
Maman Brigitte
1,183
93
0
1,151
4,000
1,030
0
0
4,000
12,220
0
L
2,707
248
0
3,603
6,890
2,374
0
4,516
2,076
42,295
304
W
Athena
3,730
814
0
1,285
11,573
8,632
200
2,167
9,406
16,333
2,422
W
Thanatos
PALMTREE_1400
Thanatos
1,825
170
0
4,499
8,238
3,490
0
862
7,376
0
33,688
W
Osiris
4,728
1,445
0
3,821
9,611
10,390
614
1,183
8,428
0
53,215
W
9,108
5,698
0
3,872
7,765
2,977
683
2,302
5,463
0
47,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,379
Gold Earned
32,927
291
Minions Killed
325
0
Camps Cleared
0
950,739
Distance Traveled
1,077,046
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,370
531
94
8
0
254,191
0
W
Janus
6,862
572
99
8
0
186,987
0
L
Izanami
5,438
453
76
6
0
192,795
0
L
Bacchus
5,294
441
26
2
0
214,784
1
L
Maman Brigitte
4,451
371
30
3
0
87,135
0
L
Sol
5,826
486
65
5
0
201,834
0
W
Athena
6,134
511
27
2
0
270,977
1
W
Thanatos
6,025
502
49
4
0
218,981
0
W
Osiris
7,804
650
79
7
0
192,322
3
W
Apollo
6,102
509
71
6
0
207,779
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role