Player Matchup

Sun Wukong
Sun Wukong
NINJA-MEDIC404
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,307 Elo+
Party 2
Nut
Nut
NINJA-REAPER222
Nut
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,307 Elo+
Party 2
Ares
Ares
stix1214
Ares
Level 121
God Stats
1W - 0L
1,594 SR
Queue Stats
1W - 1L
1,307 Elo+
Party 2
Team Averages
Level 83
1,531 SR
1,307 Elo+

VS

Team Averages
Level 111
1,424 SR
1,335 Elo+
Nut
Nut
AimedSnake eye
Nut
Level 112
God Stats
13W - 18L
1,326 SR
Queue Stats
26W - 32L
1,301 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dragonsburn86
Kumbhakarna
Level 132
God Stats
11W - 15L
1,448 SR
Queue Stats
105W - 103L
1,403 Elo+
Solo
Sol
Sol
TayBoogiie
Sol
Level 88
God Stats
4W - 5L
1,500 SR
Queue Stats
26W - 32L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NINJA-MEDIC404
Sun Wukong
16
2 / 2 / 10
10,804
675
10,437
17,825
23,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
6 / 4 / 6
12,003
750
23,406
15,475
8,601
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Ares
17
4 / 2 / 6
11,213
701
10,696
17,389
17,618
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 2
11,031
689
17,274
14,509
7,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Dragonsburn86
Kumbhakarna
16
3 / 4 / 4
10,553
660
7,411
26,377
21,037
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
1 / 4 / 4
10,466
654
11,900
14,206
5,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
12
Kills
8
8
Deaths
12
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
2
1.25
L
Kumbhakarna
Dragonsburn86
Kumbhakarna
3
4
4
1.25
W
Sun Wukong
NINJA-MEDIC404
Sun Wukong
2
2
10
3.5
W
6
4
6
2.25
L
1
4
4
0.75
W
Ares
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,539
Damage
36,585
50,689
Taken
55,092
49,763
Mitigated
33,940
10,035
Healing
8,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,274
9,699
436
1,138
14,509
7,326
275
2,550
11,951
0
50,244
L
Kumbhakarna
Dragonsburn86
Kumbhakarna
7,411
364
827
2,268
26,377
21,037
178
4,888
21,456
29,883
1,542
W
Sun Wukong
NINJA-MEDIC404
Sun Wukong
10,437
1,362
0
776
17,825
23,544
376
6,668
11,078
0
27,028
W
23,406
14,198
0
4,619
15,475
8,601
3,037
6,505
8,937
0
70,721
L
11,900
3,242
698
3,553
14,206
5,577
358
3,008
11,198
37,737
247
W
Ares
10,696
2
0
4,640
17,389
17,618
88
5,643
11,701
32,152
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,020
Gold Earned
32,050
167
Minions Killed
148
0
Camps Cleared
0
795,676
Distance Traveled
777,681
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
11,031
689
63
4
0
245,657
0
L
Kumbhakarna
10,553
660
36
2
0
282,080
0
W
Sun Wukong
10,804
675
26
2
0
311,785
0
W
Nut
12,003
750
103
6
0
223,697
0
L
Sol
10,466
654
49
3
0
249,944
1
W
Ares
11,213
701
38
2
0
260,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role