Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
GoodWillPc
Ares
Level 129
God Stats
3W - 5L
1,620 SR
Queue Stats
40W - 51L
1,473 Elo+
Party 1
Arachne
Arachne
Louveteau1
Arachne
Level 154
God Stats
2W - 6L
1,449 SR
Queue Stats
34W - 35L
1,478 Elo+
Party 1
Susano
Susano
Scratbow18
Susano
Level 119
God Stats
14W - 9L
1,752 SR
Queue Stats
397W - 393L
1,513 Elo+
Solo
Anubis
Anubis
Xavius
Anubis
Level 147
God Stats
230W - 198L
1,464 SR
Queue Stats
308W - 305L
1,386 Elo+
Solo
Team Averages
Level 135
1,557 SR
1,470 Elo+

VS

Team Averages
Level 158
1,500 SR
1,468 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Bacon655
Martichoras
Level 117
God Stats
5W - 3L
1,322 SR
Queue Stats
225W - 213L
1,517 Elo+
Solo
Ne Zha
Ne Zha
Tachas__
Ne Zha
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 200L
1,419 Elo+
Party 2
Sylvanus
Sylvanus
temp-140494
Sylvanus
Level 188
God Stats
1W - 0L
1,568 SR
Queue Stats
13W - 11L
1,499 Elo+
Solo
Bellona
Bellona
xJust-Panda11
Bellona
Level 89
God Stats
6W - 5L
1,609 SR
Queue Stats
88W - 120L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 0
4,709
471
5,156
6,013
2,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 1
5,021
502
4,824
10,545
7,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
Louveteau1
Arachne
10
0 / 1 / 1
5,212
521
3,306
7,973
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
Scratbow18
Susano
10
2 / 1 / 0
5,620
562
1,215
6,224
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Xavius
Anubis
9
3 / 3 / 1
6,017
602
7,049
8,163
4,169
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
1 / 4 / 1
5,640
564
5,618
6,722
1,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Bacon655
Martichoras
12
2 / 0 / 0
6,475
648
4,000
5,456
2,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
Tachas__
Ne Zha
11
2 / 0 / 4
6,017
602
5,513
8,547
3,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
temp-140494
Sylvanus
10
3 / 0 / 2
6,139
614
3,714
9,434
6,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
11
1 / 1 / 0
6,253
625
4,290
7,533
7,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
5
Kills
9
9
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Kukulkan
 
Kukulkan
1
4
1
0.38
W
Martichoras
Bacon655
Martichoras
2
0
0
2
L
0
2
1
0.25
L
Arachne
Louveteau1
Arachne
0
1
1
0.5
L
Susano
Scratbow18
Susano
2
1
0
2
W
Ne Zha
Tachas__
Ne Zha
2
0
4
4
L
Anubis
Xavius
Anubis
3
3
1
1.17
W
Sylvanus
temp-140494
Sylvanus
3
0
2
4
W
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,550
Damage
23,135
38,918
Taken
37,692
20,562
Mitigated
21,546
15,076
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,156
2,770
0
1,273
6,013
2,172
0
904
5,109
0
33,981
W
Kukulkan
 
Kukulkan
5,618
677
0
330
6,722
1,657
0
5,887
835
38,899
669
W
Martichoras
Bacon655
Martichoras
4,000
1,424
0
2,960
5,456
2,423
459
907
4,549
0
56,683
L
4,824
620
0
2,268
10,545
7,247
0
3,821
6,724
17,553
0
L
Arachne
Louveteau1
Arachne
3,306
1,803
0
4,002
7,973
4,741
0
0
7,973
0
25,921
L
Susano
Scratbow18
Susano
1,215
156
0
3,878
6,224
2,233
0
170
6,054
0
38,507
W
Ne Zha
Tachas__
Ne Zha
5,513
1,564
0
2,740
8,547
3,548
0
911
7,636
0
49,906
L
Anubis
Xavius
Anubis
7,049
449
0
3,655
8,163
4,169
312
4,192
3,971
44,269
0
W
Sylvanus
temp-140494
Sylvanus
3,714
1,019
1,159
3,963
9,434
6,464
0
4,168
5,266
17,334
0
W
Bellona
4,290
1,769
0
2,911
7,533
7,454
0
0
7,533
0
43,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
30,524
257
Minions Killed
364
0
Camps Cleared
0
931,622
Distance Traveled
967,911
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,709
471
54
5
0
141,489
0
W
Kukulkan
5,640
564
63
6
0
187,469
0
W
Martichoras
6,475
648
95
10
0
178,434
0
L
Ares
5,021
502
21
2
0
202,895
0
L
Arachne
5,212
521
46
5
0
196,889
0
L
Susano
5,620
562
66
7
0
237,083
0
W
Ne Zha
6,017
602
74
7
0
237,438
2
L
Anubis
6,017
602
70
7
0
153,266
0
W
Sylvanus
6,139
614
38
4
0
179,190
3
W
Bellona
6,253
625
94
9
0
185,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role