Player Matchup

Neith
Neith
BACasey96
Neith
Level 87
God Stats
0W - 1L
1,690 SR
Queue Stats
4W - 6L
1,447 Elo+
Party 1
Chang'e
Chang'e
Bukê
Chang'e
Level 155
God Stats
0W - 1L
1,544 SR
Queue Stats
4W - 6L
1,447 Elo+
Party 1
Vamana
Vamana
MrClean626331
Vamana
Level 72
God Stats
1W - 1L
1,640 SR
Queue Stats
4W - 5L
1,465 Elo+
Party 1
Team Averages
Level 105
1,625 SR
1,453 Elo+

VS

Team Averages
Level 99
1,441 SR
1,590 Elo+
Vamana
Vamana
PlacentaPal
Vamana
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,731 Elo+
Party 2
Ra
Ra
SheMoansTacos
Ra
Level 122
God Stats
5W - 1L
1,323 SR
Queue Stats
129W - 114L
1,523 Elo+
Party 2
Pele
Pele
kattkattly
Pele
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 78L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BACasey96
Neith
13
0 / 5 / 0
7,846
654
6,122
12,197
4,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Bukê
Chang'e
13
0 / 3 / 1
7,948
662
11,590
10,878
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

9
1 / 0 / 0
6,865
572
3,611
4,877
4,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
15
3 / 0 / 4
9,482
790
8,254
9,715
9,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

16
2 / 1 / 6
9,990
833
7,782
10,384
4,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
3 / 0 / 4
9,116
760
7,714
11,328
10,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
1
Kills
8
8
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Neith
BACasey96
Neith
0
5
0
0
L
Chang'e
Bukê
Chang'e
0
3
1
0.17
L
1
0
0
1
W
Vamana
3
0
4
5
W
2
1
6
5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,323
Damage
23,750
27,952
Taken
31,427
13,226
Mitigated
23,948
5,017
Healing
13,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BACasey96
Neith
6,122
1,784
0
717
12,197
4,736
0
3,119
8,130
0
31,152
L
Chang'e
Bukê
Chang'e
11,590
384
669
2,673
10,878
4,178
0
2,845
7,377
43,304
528
L
3,611
1,060
0
958
4,877
4,312
0
1,128
3,201
0
6,233
W
Vamana
8,254
3,573
0
1,871
9,715
9,529
1,573
2,764
6,743
0
22,925
W
7,782
1,022
3,104
6,739
10,384
4,105
546
5,147
5,107
65,374
951
W
7,714
897
0
2,096
11,328
10,314
348
3,952
7,168
0
33,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,659
Gold Earned
28,588
137
Minions Killed
199
0
Camps Cleared
0
527,449
Distance Traveled
717,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,846
654
59
5
0
166,647
0
L
Chang'e
7,948
662
69
6
0
214,009
0
L
Vamana
6,865
572
9
1
0
146,793
0
W
Vamana
9,482
790
43
4
0
247,293
0
W
Ra
9,990
833
121
10
0
219,144
0
W
Pele
9,116
760
35
3
0
250,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role