Player Matchup

Hades
Hades
Gold II
 
Hades
Gold II
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Acumen_dm
Sun Wukong
Gold IV
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
69W - 61L
1,506 MMR
Solo
Ymir
Ymir
Gold V
IceReaperMama
Ymir
Gold V
Level 127
God Stats
4W - 3L
1,282 SR
Queue Stats
57W - 41L
1,503 MMR
Solo
Skadi
Skadi
Gold V
MasterJMan1
Skadi
Gold V
Level 68
God Stats
30W - 28L
1,668 SR
Queue Stats
34W - 37L
1,502 MMR
Solo
Charon
Charon
Gold II
ShowOuut
Charon
Gold II
Level 161
God Stats
16W - 8L
1,692 SR
Queue Stats
172W - 177L
1,502 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,528 SR
1,503 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,588 SR
1,505 MMR
Athena
Athena
Bronze III
DeejaySwagga
Athena
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Izanami
Izanami
Silver II
MarvTheMoral
Izanami
Silver II
Level 90
God Stats
1W - 1L
1,624 SR
Queue Stats
32W - 45L
1,523 MMR
Solo
Merlin
Merlin
Bronze III
Tendolious
Merlin
Bronze III
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,502 MMR
Party 1
Surtr
Surtr
Bronze III
florini00
Surtr
Bronze III
Level 61
God Stats
1W - 1L
1,814 SR
Queue Stats
8W - 9L
1,500 MMR
Solo
Serqet
Serqet
Bronze III
paulwhiter
Serqet
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
1 / 0 / 2
7,153
550
4,638
9,663
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Acumen_dm
Sun Wukong
13
2 / 2 / 1
8,188
630
9,887
10,809
8,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 0 / 1
7,163
551
5,732
8,575
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 0 / 0
7,424
571
4,720
5,676
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charon
ShowOuut
Charon
14
1 / 0 / 3
7,859
605
2,785
5,994
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
AresThorBake KujiraAtlas

VS

Bans
KukulkanAo KuangThanatosHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 1 / 2
6,128
471
3,772
8,393
7,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
MarvTheMoral
Izanami
12
0 / 1 / 0
6,703
516
3,564
6,106
2,557
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
Tendolious
Merlin
12
0 / 0 / 1
6,699
515
6,497
3,064
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Surtr
florini00
Surtr
11
1 / 3 / 1
6,567
505
5,452
14,314
7,041
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
paulwhiter
Serqet
11
1 / 2 / 0
6,146
473
2,757
10,083
4,720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
2
2
Deaths
7
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
2
2
W
Sun Wukong
Acumen_dm
Sun Wukong
2
2
1
1.25
L
Athena
0
1
2
1
W
1
0
1
1.5
L
Izanami
MarvTheMoral
Izanami
0
1
0
0
W
2
0
0
2
W
Charon
ShowOuut
Charon
1
0
3
2.5
L
Merlin
Tendolious
Merlin
0
0
1
0.5
L
Surtr
florini00
Surtr
1
3
1
0.5
L
Serqet
paulwhiter
Serqet
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,762
Damage
22,042
40,717
Taken
41,960
27,376
Mitigated
23,266
17,663
Healing
9,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
4,638
333
616
7,125
9,663
4,939
0
2,742
6,921
55,942
0
W
Sun Wukong
Acumen_dm
Sun Wukong
9,887
1,985
0
5,025
10,809
8,530
0
1,372
9,102
0
63,770
L
Athena
3,772
708
0
3,064
8,393
7,667
0
5,390
2,893
11,476
2,195
W
5,732
1,769
0
2,323
8,575
8,721
0
3,322
5,029
26,877
0
L
Izanami
MarvTheMoral
Izanami
3,564
1,928
0
1,703
6,106
2,557
783
1,246
4,860
0
61,398
W
4,720
1,479
0
1,590
5,676
2,021
1,023
446
4,990
0
66,164
W
Charon
ShowOuut
Charon
2,785
243
0
984
5,994
3,165
559
1,871
3,877
55,936
1,497
L
Merlin
Tendolious
Merlin
6,497
123
0
602
3,064
1,281
0
1,005
2,029
51,856
392
L
Surtr
florini00
Surtr
5,452
2,263
0
3,556
14,314
7,041
0
1,706
11,537
303
40,742
L
Serqet
paulwhiter
Serqet
2,757
500
0
500
10,083
4,720
0
3,506
6,443
0
47,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,787
Gold Earned
32,243
469
Minions Killed
372
0
Camps Cleared
0
1,398,731
Distance Traveled
1,408,920
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,153
550
99
8
0
313,330
2
W
Sun Wukong
8,188
630
110
8
0
260,048
2
L
Athena
6,128
471
12
1
0
325,501
4
W
Ymir
7,163
551
31
2
0
275,322
2
L
Izanami
6,703
516
115
9
0
230,123
1
W
Skadi
7,424
571
112
9
0
278,939
0
W
Charon
7,859
605
117
9
0
271,092
4
L
Merlin
6,699
515
102
8
0
263,135
2
L
Surtr
6,567
505
64
5
0
254,973
0
L
Serqet
6,146
473
79
6
0
335,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role