Player Matchup

King Arthur
King Arthur
Crunchy211
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,368 Elo+
Party 1
Hel
Hel
GooseG8
Hel
Level 10
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 3L
1,299 Elo+
Party 1
Sobek
Sobek
OochOG
Sobek
Level 75
God Stats
0W - 1L
1,303 SR
Queue Stats
0W - 4L
1,299 Elo+
Party 1
Team Averages
Level 58
1,380 SR
1,322 Elo+

VS

Team Averages
Level 76
1,436 SR
1,505 Elo+
Terra
Terra
J_Killer321
Terra
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 45L
1,501 Elo+
Party 2
Discordia
Discordia
MahatmaPondi
Discordia
Level 26
God Stats
1W - 0L
1,161 SR
Queue Stats
53W - 37L
1,500 Elo+
Party 2
Serqet
Serqet
ShmackedOG
Serqet
Level 99
God Stats
2W - 0L
1,648 SR
Queue Stats
60W - 48L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Crunchy211
King Arthur
14
3 / 3 / 0
9,208
708
4,664
14,554
12,801
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
12
0 / 5 / 1
7,720
594
1,922
7,838
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
OochOG
Sobek
13
1 / 5 / 1
8,688
668
3,219
15,592
18,066
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
9,348
719
6,498
9,207
10,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Discordia
MahatmaPondi
Discordia
15
6 / 1 / 6
10,306
793
13,278
5,018
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
ShmackedOG
Serqet
14
5 / 2 / 6
10,124
779
10,152
8,779
4,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
4
Kills
13
13
Deaths
4
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Crunchy211
King Arthur
3
3
0
1
L
Hel
0
5
1
0.1
W
2
1
10
7
W
Discordia
MahatmaPondi
Discordia
6
1
6
9
L
Sobek
OochOG
Sobek
1
5
1
0.3
W
Serqet
ShmackedOG
Serqet
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,805
Damage
29,928
37,984
Taken
23,004
33,731
Mitigated
17,977
5,350
Healing
4,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Crunchy211
King Arthur
4,664
630
0
750
14,554
12,801
20
6,551
7,493
0
23,671
L
Hel
1,922
140
1,774
776
7,838
2,864
0
3,431
4,209
14,909
0
W
6,498
1,049
1,124
1,166
9,207
10,746
692
1,885
7,314
15,873
2,677
W
Discordia
MahatmaPondi
Discordia
13,278
1,603
0
713
5,018
2,430
557
1,813
3,205
44,001
231
L
Sobek
OochOG
Sobek
3,219
410
219
1,831
15,592
18,066
80
8,675
6,768
20,223
0
W
Serqet
ShmackedOG
Serqet
10,152
2,145
0
1,500
8,779
4,801
525
1,473
7,306
0
36,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
29,778
93
Minions Killed
143
0
Camps Cleared
0
611,873
Distance Traveled
696,485
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,208
708
41
3
0
239,490
1
L
Hel
7,720
594
27
2
0
177,222
0
W
Terra
9,348
719
21
2
0
245,857
0
W
Discordia
10,306
793
66
5
0
216,799
0
L
Sobek
8,688
668
25
2
0
195,161
0
W
Serqet
10,124
779
56
4
0
233,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role