Player Matchup

Chaac
Chaac
 
Chaac
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dr_ZenLin
Loki
Level 143
God Stats
6W - 7L
1,533 SR
Queue Stats
18W - 42L
1,334 Elo+
Party 3
Ymir
Ymir
Izcoatl_lml
Ymir
Level 158
God Stats
0W - 2L
1,743 SR
Queue Stats
47W - 81L
1,394 Elo+
Party 3
Yu Huang
Yu Huang
Lord_Zero-I-
Yu Huang
Level 168
God Stats
1W - 4L
1,170 SR
Queue Stats
44W - 73L
1,410 Elo+
Party 3
Hou Yi
Hou Yi
Vaalhak
Hou Yi
Level 155
God Stats
2W - 2L
1,840 SR
Queue Stats
66W - 116L
1,317 Elo+
Party 3
Team Averages
Level 143
1,557 SR
1,391 Elo+

VS

Team Averages
Level 139
1,605 SR
1,529 Elo+
Nut
Nut
 
Nut
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Chernobolz
Thor
Level 74
God Stats
8W - 11L
1,490 SR
Queue Stats
193W - 191L
1,570 Elo+
Party 2
Atlas
Atlas
PJRforPOTUS
Atlas
Level 210
God Stats
4W - 1L
1,758 SR
Queue Stats
321W - 298L
1,514 Elo+
Party 1
Achilles
Achilles
alwaysBehappy
Achilles
Level 73
God Stats
15W - 17L
1,618 SR
Queue Stats
345W - 322L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
ldextra
Kukulkan
Level 163
God Stats
19W - 13L
1,659 SR
Queue Stats
527W - 471L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 3 / 0
6,289
572
5,289
10,626
8,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
10
0 / 3 / 0
5,402
491
2,157
8,639
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
4,986
453
4,202
11,471
8,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Yu Huang
Lord_Zero-I-
Yu Huang
10
0 / 4 / 0
5,706
519
3,469
7,162
2,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Vaalhak
Hou Yi
9
0 / 3 / 1
5,157
469
5,400
9,084
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
3 / 0 / 4
7,159
651
10,016
9,155
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

14
7 / 0 / 4
7,445
677
8,353
9,335
4,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 6
6,565
597
6,216
8,948
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
alwaysBehappy
Achilles
12
2 / 0 / 2
5,971
543
4,697
9,094
8,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ldextra
Kukulkan
12
2 / 0 / 3
6,568
597
4,567
2,588
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
16
16
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
3
0
0
W
Nut
 
Nut
3
0
4
5
W
7
0
4
9
L
Loki
0
3
0
0
L
1
3
0
0.33
L
Yu Huang
Lord_Zero-I-
Yu Huang
0
4
0
0
W
2
1
6
5
L
Hou Yi
Vaalhak
Hou Yi
0
3
1
0.17
W
Achilles
alwaysBehappy
Achilles
2
0
2
3
W
Kukulkan
ldextra
Kukulkan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,517
Damage
33,849
46,982
Taken
39,120
25,157
Mitigated
24,946
10,538
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,289
1,006
0
2,736
10,626
8,535
0
0
10,050
1,067
46,211
W
Nut
 
Nut
10,016
6,390
0
5,889
9,155
4,114
0
1,869
7,006
0
64,538
W
8,353
1,837
0
497
9,335
4,185
0
1,348
7,825
0
58,427
L
Loki
2,157
363
0
3,714
8,639
2,728
0
1,442
7,089
0
38,674
L
4,202
697
0
2,132
11,471
8,490
0
3,913
7,558
16,721
0
L
Yu Huang
Lord_Zero-I-
Yu Huang
3,469
179
0
581
7,162
2,609
0
2,428
4,734
38,442
250
W
6,216
2,799
0
2,280
8,948
6,776
0
1,966
6,659
19,576
1,232
L
Hou Yi
Vaalhak
Hou Yi
5,400
2,639
0
1,375
9,084
2,795
0
2,443
6,641
0
32,599
W
Achilles
alwaysBehappy
Achilles
4,697
1,258
0
2,900
9,094
8,854
0
242
8,852
0
31,198
W
Kukulkan
ldextra
Kukulkan
4,567
271
0
850
2,588
1,017
376
1,514
945
46,539
1,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,540
Gold Earned
33,708
299
Minions Killed
346
0
Camps Cleared
0
1,075,342
Distance Traveled
1,147,571
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,289
572
75
7
0
183,103
0
W
Nut
7,159
651
109
10
0
191,524
1
W
Thor
7,445
677
88
8
0
252,683
0
L
Loki
5,402
491
81
7
0
250,812
1
L
Ymir
4,986
453
26
2
0
216,394
6
L
Yu Huang
5,706
519
69
6
0
201,540
0
W
Atlas
6,565
597
16
1
0
259,233
6
L
Hou Yi
5,157
469
48
4
0
223,493
1
W
Achilles
5,971
543
55
5
0
223,640
0
W
Kukulkan
6,568
597
78
7
0
220,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role