Player Matchup

Thanatos
Thanatos
AdamBomb123
Thanatos
Level 18
God Stats
1W - 3L
1,265 SR
Queue Stats
2W - 8L
1,234 Elo+
Party 2
Odin
Odin
DigitalZonez
Odin
Level 15
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Ymir
Ymir
ShiroMeAkuma
Ymir
Level 3
God Stats
0W - 2L
1,265 SR
Queue Stats
0W - 2L
1,234 Elo+
Party 2
Scylla
Scylla
TwitchstrSlime
Scylla
Level 69
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 3L
1,234 Elo+
Party 2
Izanami
Izanami
theholiestcow
Izanami
Level 38
God Stats
3W - 3L
1,657 SR
Queue Stats
23W - 21L
1,460 Elo+
Solo
Team Averages
Level 29
1,345 SR
1,279 Elo+

VS

Team Averages
Level 32
1,717 SR
1,589 Elo+
Arachne
Arachne
GamingNinja21
Arachne
Level 49
God Stats
22W - 7L
1,667 SR
Queue Stats
59W - 51L
1,542 Elo+
Solo
Hachiman
Hachiman
HoonSin
Hachiman
Level 7
God Stats
2W - 0L
1,913 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 1
Scylla
Scylla
Huevo609
Scylla
Level 45
God Stats
1W - 0L
1,839 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 1
King Arthur
King Arthur
SortaShyguy
King Arthur
Level 33
God Stats
7W - 4L
1,667 SR
Queue Stats
61W - 63L
1,413 Elo+
Solo
Atlas
Atlas
kooloop
Atlas
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AdamBomb123
Thanatos
10
1 / 5 / 0
5,799
483
4,086
11,469
4,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 0
5,088
424
1,323
5,628
4,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 0
5,095
425
2,950
11,579
6,507
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 4 / 0
5,153
429
2,239
5,730
1,969
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
11
2 / 3 / 1
6,440
537
3,790
8,361
3,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
5 / 0 / 6
7,266
606
8,024
8,980
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
HoonSin
Hachiman
11
4 / 2 / 6
7,004
584
6,795
7,554
2,603
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Huevo609
Scylla
13
6 / 0 / 3
8,266
689
5,044
5,629
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SortaShyguy
King Arthur
13
2 / 0 / 0
7,652
638
3,726
8,244
6,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Atlas
kooloop
Atlas
11
4 / 1 / 8
7,411
618
5,191
7,169
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
44
3
Kills
21
21
Deaths
3
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AdamBomb123
Thanatos
1
5
0
0.2
L
0
2
0
0
W
Arachne
5
0
6
8
W
Hachiman
HoonSin
Hachiman
4
2
6
3.5
W
Scylla
Huevo609
Scylla
6
0
3
7.5
L
0
7
0
0
W
King Arthur
SortaShyguy
King Arthur
2
0
0
2
L
0
4
0
0
W
Atlas
kooloop
Atlas
4
1
8
8
L
Izanami
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,388
Damage
28,780
42,767
Taken
37,576
21,466
Mitigated
18,783
7,395
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AdamBomb123
Thanatos
4,086
872
0
5,255
11,469
4,974
0
2,050
9,321
0
46,215
L
1,323
439
0
190
5,628
4,848
0
711
4,897
0
16,763
W
Arachne
8,024
5,550
0
3,647
8,980
3,172
1,928
880
8,100
0
30,316
W
Hachiman
HoonSin
Hachiman
6,795
4,965
0
2,899
7,554
2,603
50
1,049
6,463
0
31,971
W
Scylla
Huevo609
Scylla
5,044
618
0
1,792
5,629
1,928
1,399
901
4,728
46,296
1,117
L
2,950
700
0
220
11,579
6,507
173
2,956
8,623
16,631
0
W
King Arthur
SortaShyguy
King Arthur
3,726
506
0
1,160
8,244
6,062
116
438
7,627
0
46,082
L
2,239
123
0
250
5,730
1,969
0
2,777
2,766
26,732
0
W
Atlas
kooloop
Atlas
5,191
2,361
0
1,838
7,169
5,018
249
1,921
5,248
23,595
1,146
L
Izanami
3,790
2,262
0
1,480
8,361
3,168
0
1,199
7,162
0
53,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,575
Gold Earned
37,599
262
Minions Killed
285
0
Camps Cleared
0
1,137,239
Distance Traveled
1,275,022
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,799
483
77
6
0
265,734
2
L
Odin
5,088
424
24
2
0
227,916
0
W
Arachne
7,266
606
43
4
0
283,590
0
W
Hachiman
7,004
584
51
4
0
258,711
0
W
Scylla
8,266
689
92
8
0
230,147
1
L
Ymir
5,095
425
14
1
0
209,736
0
W
King Arthur
7,652
638
72
6
0
252,255
2
L
Scylla
5,153
429
40
3
0
223,615
1
W
Atlas
7,411
618
27
2
0
250,319
0
L
Izanami
6,440
537
107
9
0
210,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role