Player Matchup

Janus
Janus
Bronze III
 
Janus
Bronze III
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Silver IV
ItsSqueesh
Athena
Silver IV
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 90L
1,454 MMR
Solo
Danzaburou
Danzaburou
Silver I
Lil_Kenja
Danzaburou
Silver I
Level 143
God Stats
42W - 35L
1,586 SR
Queue Stats
151W - 146L
1,419 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze IV
Paty23
Sun Wukong
Bronze IV
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,405 MMR
Party 2
Hun Batz
Hun Batz
Gold V
inMyBBAG
Hun Batz
Gold V
Level 105
God Stats
1W - 1L
1,744 SR
Queue Stats
26W - 26L
1,488 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,566 SR
1,453 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 102
1,523 SR
1,463 MMR
Fenrir
Fenrir
Silver III
 
Fenrir
Silver III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
I_ball_everyday2
Osiris
Bronze III
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,454 MMR
Solo
Kukulkan
Kukulkan
Silver II
bangthapunisher
Kukulkan
Silver II
Level 159
God Stats
1W - 0L
1,393 SR
Queue Stats
7W - 5L
1,454 MMR
Solo
Anhur
Anhur
Bronze III
iMillie
Anhur
Bronze III
Level 63
God Stats
12W - 3L
1,500 SR
Queue Stats
44W - 29L
1,454 MMR
Solo
Ares
Ares
Bronze III
jafet98
Ares
Bronze III
Level 149
God Stats
3W - 2L
1,724 SR
Queue Stats
55W - 73L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 5 / 2
7,888
493
5,941
10,075
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
ItsSqueesh
Athena
12
2 / 4 / 4
7,678
480
6,357
15,622
11,795
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Lil_Kenja
Danzaburou
14
2 / 6 / 1
8,162
510
8,721
14,133
4,413
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Paty23
Sun Wukong
12
1 / 5 / 2
7,469
467
7,809
13,443
12,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
inMyBBAG
Hun Batz
14
3 / 2 / 4
7,831
489
6,071
14,062
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BellonaAnubisAo KuangAchilles

VS

Bans
ThothThanatosVamanaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
6 / 4 / 4
9,143
571
7,492
14,882
7,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 2 / 1
9,125
570
8,433
12,385
12,361
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Kukulkan
16
3 / 1 / 3
9,716
607
7,900
7,480
3,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
iMillie
Anhur
17
7 / 2 / 2
10,408
651
13,450
13,998
6,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
jafet98
Ares
14
3 / 2 / 3
8,640
540
6,830
13,619
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
10
Kills
22
22
Deaths
11
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
2
0.6
W
Fenrir
 
Fenrir
6
4
4
2
W
3
2
1
1.75
L
Athena
ItsSqueesh
Athena
2
4
4
1
L
Danzaburou
Lil_Kenja
Danzaburou
2
6
1
0.42
L
Sun Wukong
Paty23
Sun Wukong
1
5
2
0.4
W
Kukulkan
3
1
3
4.5
W
Anhur
iMillie
Anhur
7
2
2
4
L
Hun Batz
inMyBBAG
Hun Batz
3
2
4
2.5
W
Ares
jafet98
Ares
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,899
Damage
44,105
67,335
Taken
62,364
38,321
Mitigated
43,062
12,797
Healing
19,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,941
671
0
953
10,075
4,415
0
5,006
4,891
63,012
0
W
Fenrir
 
Fenrir
7,492
1,354
0
5,580
14,882
7,408
0
3,520
11,274
0
72,547
W
8,433
3,326
0
1,461
12,385
12,361
657
82
11,536
0
62,684
L
Athena
ItsSqueesh
Athena
6,357
2,143
0
1,341
15,622
11,795
0
5,734
9,808
18,496
0
L
Danzaburou
Lil_Kenja
Danzaburou
8,721
4,880
0
4,278
14,133
4,413
0
1,122
13,001
0
73,078
L
Sun Wukong
Paty23
Sun Wukong
7,809
2,181
0
1,515
13,443
12,019
60
279
13,164
0
50,087
W
Kukulkan
7,900
921
0
1,787
7,480
3,306
244
1,601
5,802
82,471
1,059
W
Anhur
iMillie
Anhur
13,450
8,200
0
6,981
13,998
6,585
0
1,657
12,341
0
93,560
L
Hun Batz
inMyBBAG
Hun Batz
6,071
1,603
0
4,710
14,062
5,679
10
2,500
11,497
0
67,324
W
Ares
jafet98
Ares
6,830
609
0
3,958
13,619
13,402
0
5,157
8,302
31,974
2,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,028
Gold Earned
47,032
446
Minions Killed
529
0
Camps Cleared
0
1,622,798
Distance Traveled
1,537,740
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,888
493
126
8
0
299,044
0
W
Fenrir
9,143
571
101
6
0
356,629
0
W
Osiris
9,125
570
86
5
0
246,870
4
L
Athena
7,678
480
26
2
0
372,196
3
L
Danzaburou
8,162
510
110
7
0
287,291
0
L
Sun Wukong
7,469
467
76
5
0
293,806
2
W
Kukulkan
9,716
607
151
9
0
337,687
2
W
Anhur
10,408
651
148
9
0
267,667
0
L
Hun Batz
7,831
489
108
7
0
370,461
2
W
Ares
8,640
540
43
3
0
328,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role