Player Matchup

Chaac
Chaac
Gold V
Gdawgit51
Chaac
Gold V
Level 154
God Stats
6W - 4L
1,844 SR
Queue Stats
29W - 26L
1,548 MMR
Party 1
Neith
Neith
Gold V
JerryMaster2
Neith
Gold V
Level 67
God Stats
7W - 6L
1,624 SR
Queue Stats
142W - 149L
1,412 MMR
Solo
Sobek
Sobek
Silver III
Roamingnome
Sobek
Silver III
Level 125
God Stats
8W - 10L
1,521 SR
Queue Stats
41W - 45L
1,285 MMR
Party 1
Loki
Loki
Bronze III
TOMMYSPORT
Loki
Bronze III
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,416 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
vatorob26
Sun Wukong
Silver IV
Level 69
God Stats
0W - 1L
1,565 SR
Queue Stats
7W - 13L
1,414 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,611 SR
1,415 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,581 SR
1,433 MMR
Discordia
Discordia
Silver I
 
Discordia
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Osiris
Osiris
Gold III
Chaozii Han
Osiris
Gold III
Level 149
God Stats
2W - 3L
1,280 SR
Queue Stats
205W - 199L
1,407 MMR
Solo
Ao Kuang
Ao Kuang
Gold I
IDrowzy
Ao Kuang
Gold I
Level 154
God Stats
22W - 19L
1,687 SR
Queue Stats
243W - 248L
1,543 MMR
Party 2
Bacchus
Bacchus
Gold V
Matslayer12
Bacchus
Gold V
Level 147
God Stats
32W - 21L
1,659 SR
Queue Stats
175W - 171L
1,291 MMR
Party 2
Hachiman
Hachiman
Gold V
Nailux11
Hachiman
Gold V
Level 126
God Stats
7W - 3L
1,776 SR
Queue Stats
24W - 22L
1,426 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gdawgit51
Chaac
13
4 / 2 / 0
7,176
598
8,905
10,904
5,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 0
5,905
492
3,862
7,545
2,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 1 / 2
5,609
467
2,535
8,554
6,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
0 / 4 / 0
5,328
444
2,290
10,008
3,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Sun Wukong
vatorob26
Sun Wukong
10
0 / 1 / 0
5,439
453
3,836
11,436
10,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AwilixThothAthenaAphrodite

VS

Bans
AchillesBake KujiraHe BoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 2 / 1
6,374
531
5,440
5,344
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
12
3 / 1 / 0
7,170
598
10,042
10,571
13,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
IDrowzy
Ao Kuang
12
4 / 1 / 3
6,973
581
8,689
11,635
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Matslayer12
Bacchus
10
1 / 0 / 6
5,577
465
5,541
5,712
4,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hachiman
Nailux11
Hachiman
14
2 / 1 / 1
7,542
629
4,239
7,240
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
11
11
Deaths
5
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
1
0.75
W
Osiris
3
1
0
3
L
Chaac
Gdawgit51
Chaac
4
2
0
2
W
Ao Kuang
IDrowzy
Ao Kuang
4
1
3
5.5
L
1
3
0
0.33
W
Bacchus
Matslayer12
Bacchus
1
0
6
4
W
Hachiman
Nailux11
Hachiman
2
1
1
2.5
L
0
1
2
1
L
0
4
0
0
L
Sun Wukong
vatorob26
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
33,951
48,447
Taken
40,502
29,959
Mitigated
27,083
14,582
Healing
16,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,440
341
0
682
5,344
1,691
0
129
5,215
48,066
1,029
W
Osiris
10,042
3,565
0
2,623
10,571
13,117
63
0
9,847
0
54,190
L
Chaac
Gdawgit51
Chaac
8,905
2,059
0
2,376
10,904
5,896
0
8,102
2,722
0
55,517
W
Ao Kuang
IDrowzy
Ao Kuang
8,689
2,043
0
7,900
11,635
4,538
0
651
10,984
48,362
2,714
L
3,862
951
0
1,642
7,545
2,878
0
2,753
4,580
0
50,637
W
Bacchus
Matslayer12
Bacchus
5,541
497
0
1,291
5,712
4,786
0
981
4,690
16,400
1,732
W
Hachiman
Nailux11
Hachiman
4,239
2,124
0
3,705
7,240
2,951
0
774
6,466
0
72,563
L
2,535
345
0
2,891
8,554
6,904
0
3,457
4,940
15,213
0
L
2,290
779
0
4,200
10,008
3,665
0
3,246
6,551
0
38,474
L
Sun Wukong
vatorob26
Sun Wukong
3,836
1,242
0
3,473
11,436
10,616
0
1,077
9,219
0
30,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,457
Gold Earned
33,636
343
Minions Killed
407
0
Camps Cleared
0
1,194,669
Distance Traveled
1,241,612
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,374
531
89
7
0
236,819
3
W
Osiris
7,170
598
85
7
0
205,649
0
L
Chaac
7,176
598
101
8
0
240,721
0
W
Ao Kuang
6,973
581
80
7
0
296,662
3
L
Neith
5,905
492
91
8
0
211,610
0
W
Bacchus
5,577
465
24
2
0
290,377
6
W
Hachiman
7,542
629
129
11
0
212,105
2
L
Sobek
5,609
467
19
2
0
247,174
3
L
Loki
5,328
444
77
6
0
273,904
0
L
Sun Wukong
5,439
453
55
5
0
221,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role