Player Matchup

Olorun
Olorun
Captinkiller13
Olorun
Level 27
God Stats
0W - 1L
1,541 SR
Queue Stats
24W - 25L
1,130 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MutetheRoom
Morgan Le Fay
Level 147
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 14L
1,373 Elo+
Party 2
Kuzenbo
Kuzenbo
SEMPERFI SON 1
Kuzenbo
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,389 Elo+
Party 2
Bellona
Bellona
SteadfastScout
Bellona
Level 42
God Stats
1W - 3L
1,212 SR
Queue Stats
6W - 11L
1,176 Elo+
Party 2
Heimdallr
Heimdallr
The Cthulhu Man
Heimdallr
Level 155
God Stats
2W - 2L
1,499 SR
Queue Stats
66W - 71L
1,431 Elo+
Party 2
Team Averages
Level 83
1,450 SR
1,300 Elo+

VS

Team Averages
Level 86
1,528 SR
1,470 Elo+
Thor
Thor
MetaboGrinder
Thor
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
Topheeer
Baron Samedi
Level 45
God Stats
5W - 2L
1,608 SR
Queue Stats
6W - 4L
1,476 Elo+
Party 1
Ares
Ares
daveeeeeed
Ares
Level 125
God Stats
1W - 0L
1,377 SR
Queue Stats
6W - 4L
1,476 Elo+
Party 1
Neith
Neith
kfcneal
Neith
Level 86
God Stats
66W - 52L
1,546 SR
Queue Stats
313W - 296L
1,418 Elo+
Solo
Xbalanque
Xbalanque
sportsguy712
Xbalanque
Level 147
God Stats
55W - 43L
1,606 SR
Queue Stats
238W - 223L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,330
422
8,402
10,945
4,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Morgan Le Fay
MutetheRoom
Morgan Le Fay
12
3 / 6 / 2
7,393
493
12,450
12,074
4,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
6,531
435
3,070
12,432
12,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 1
6,704
447
5,719
15,552
18,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
The Cthulhu Man
Heimdallr
14
5 / 4 / 3
7,915
528
6,843
14,587
7,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 8
8,517
568
10,319
13,546
6,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Topheeer
Baron Samedi
13
6 / 5 / 2
8,039
536
6,374
12,445
10,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 1 / 4
8,859
591
9,975
13,232
14,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Neith
kfcneal
Neith
15
1 / 1 / 1
9,474
632
12,375
8,137
3,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
sportsguy712
Xbalanque
14
5 / 0 / 4
8,604
574
7,149
10,943
5,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
10
Kills
20
21
Deaths
10
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
3
3
8
2.33
L
Morgan Le Fay
MutetheRoom
Morgan Le Fay
3
6
2
0.67
L
0
4
1
0.13
L
1
1
1
1.5
L
Heimdallr
The Cthulhu Man
Heimdallr
5
4
3
1.63
W
Baron Samedi
Topheeer
Baron Samedi
6
5
2
1.4
W
5
1
4
7
W
Neith
kfcneal
Neith
1
1
1
1.5
W
Xbalanque
sportsguy712
Xbalanque
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,484
Damage
46,192
65,590
Taken
58,303
47,423
Mitigated
39,973
10,591
Healing
16,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,402
3,761
861
2,135
10,945
4,337
0
4,872
6,025
46,985
0
W
10,319
3,351
0
2,340
13,546
6,037
269
3,382
10,023
0
46,383
L
Morgan Le Fay
MutetheRoom
Morgan Le Fay
12,450
805
0
900
12,074
4,822
0
3,659
7,858
44,847
2,434
L
3,070
1,494
0
2,816
12,432
12,468
56
5,019
7,413
19,823
933
L
5,719
1,839
0
1,507
15,552
18,745
0
0
15,552
0
38,036
L
Heimdallr
The Cthulhu Man
Heimdallr
6,843
2,730
0
2,372
14,587
7,051
3
1,744
12,498
0
51,790
W
Baron Samedi
Topheeer
Baron Samedi
6,374
404
276
3,474
12,445
10,480
0
9,254
3,191
32,345
0
W
9,975
730
0
2,943
13,232
14,750
0
6,118
7,114
30,014
1,474
W
Neith
kfcneal
Neith
12,375
5,851
0
2,990
8,137
3,513
870
0
7,502
0
84,515
W
Xbalanque
sportsguy712
Xbalanque
7,149
2,690
0
4,554
10,943
5,193
1,485
4,581
6,362
0
85,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,873
Gold Earned
43,493
312
Minions Killed
421
0
Camps Cleared
0
1,348,012
Distance Traveled
1,565,546
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,330
422
69
5
0
247,358
2
W
Thor
8,517
568
71
5
0
417,269
0
L
Morgan Le Fay
7,393
493
73
5
0
259,066
0
L
Kuzenbo
6,531
435
26
2
0
282,668
2
L
Bellona
6,704
447
62
4
0
272,894
0
L
Heimdallr
7,915
528
82
5
0
286,026
1
W
Baron Samedi
8,039
536
46
3
0
285,335
2
W
Ares
8,859
591
36
2
0
291,058
2
W
Neith
9,474
632
134
9
0
271,872
0
W
Xbalanque
8,604
574
134
9
0
300,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role