Player Matchup

Bacchus
Bacchus
ChinWonder
Bacchus
Level 87
God Stats
25W - 20L
1,643 SR
Queue Stats
142W - 119L
1,589 Elo+
Party 1
Ullr
Ullr
Erobber4lyfe
Ullr
Level 57
God Stats
76W - 53L
1,632 SR
Queue Stats
196W - 169L
1,669 Elo+
Solo
Scylla
Scylla
MajinKami
Scylla
Level 67
God Stats
91W - 59L
1,714 SR
Queue Stats
147W - 138L
1,525 Elo+
Solo
Ravana
Ravana
SaucyNugs1
Ravana
Level 114
God Stats
15W - 5L
1,812 SR
Queue Stats
212W - 178L
1,617 Elo+
Party 1
Sun Wukong
Sun Wukong
illVision
Sun Wukong
Level 104
God Stats
2W - 2L
1,564 SR
Queue Stats
155W - 126L
1,626 Elo+
Party 1
Team Averages
Level 86
1,673 SR
1,605 Elo+

VS

Team Averages
Level 110
1,565 SR
1,638 Elo+
Chronos
Chronos
ExtraShocc
Chronos
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 45L
1,650 Elo+
Party 2
Charybdis
Charybdis
FrostyIsGod15
Charybdis
Level 106
God Stats
0W - 2L
1,465 SR
Queue Stats
8W - 6L
1,619 Elo+
Party 2
Jing Wei
Jing Wei
SmoooothOperator
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 23L
1,626 Elo+
Party 3
Sylvanus
Sylvanus
UncleBobbyBe
Sylvanus
Level 116
God Stats
2W - 2L
1,668 SR
Queue Stats
17W - 14L
1,701 Elo+
Party 3
Vamana
Vamana
calebbootybandit
Vamana
Level 122
God Stats
4W - 1L
1,690 SR
Queue Stats
102W - 73L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChinWonder
Bacchus
13
3 / 3 / 4
8,926
496
8,117
12,436
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 0 / 2
10,497
583
10,441
8,777
3,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
MajinKami
Scylla
15
2 / 0 / 3
9,227
513
6,799
6,178
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
SaucyNugs1
Ravana
17
2 / 0 / 6
10,959
609
12,424
7,836
7,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
illVision
Sun Wukong
17
4 / 0 / 7
10,079
560
8,840
15,111
9,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
ExtraShocc
Chronos
14
0 / 6 / 1
8,448
469
5,667
13,579
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
FrostyIsGod15
Charybdis
15
0 / 3 / 2
8,716
484
3,000
11,103
4,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 1 / 0
7,822
435
4,572
9,462
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
UncleBobbyBe
Sylvanus
11
1 / 4 / 1
7,349
408
5,670
16,043
14,162
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
2 / 2 / 0
9,968
554
7,856
16,351
20,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
16
Kills
3
3
Deaths
16
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ChinWonder
Bacchus
3
3
4
1.67
W
5
0
2
6
L
Chronos
ExtraShocc
Chronos
0
6
1
0.08
L
Charybdis
FrostyIsGod15
Charybdis
0
3
2
0.33
W
Scylla
MajinKami
Scylla
2
0
3
3.5
W
Ravana
SaucyNugs1
Ravana
2
0
6
5
L
0
1
0
0
L
Sylvanus
UncleBobbyBe
Sylvanus
1
4
1
0.38
L
2
2
0
1
W
Sun Wukong
illVision
Sun Wukong
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,621
Damage
26,765
50,338
Taken
66,538
38,166
Mitigated
49,325
15,309
Healing
17,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ChinWonder
Bacchus
8,117
1,165
0
2,032
12,436
15,146
0
3,651
8,598
26,770
0
W
10,441
5,366
0
2,314
8,777
3,823
3,954
610
8,167
0
94,135
L
Chronos
ExtraShocc
Chronos
5,667
1,864
0
1,039
13,579
5,674
0
4,043
9,536
78,746
1,569
L
Charybdis
FrostyIsGod15
Charybdis
3,000
1,862
0
1,384
11,103
4,858
400
1,656
9,447
0
72,216
W
Scylla
MajinKami
Scylla
6,799
614
0
885
6,178
2,337
1,531
3,691
2,438
60,607
299
W
Ravana
SaucyNugs1
Ravana
12,424
3,708
0
2,143
7,836
7,105
405
413
7,010
267
92,022
L
4,572
2,376
0
3,483
9,462
3,953
0
1,569
7,893
0
77,060
L
Sylvanus
UncleBobbyBe
Sylvanus
5,670
1,518
2,065
4,723
16,043
14,162
0
5,766
10,277
20,514
0
L
7,856
4,129
0
4,382
16,351
20,678
0
2,050
14,301
0
89,783
W
Sun Wukong
illVision
Sun Wukong
8,840
2,520
0
7,935
15,111
9,755
266
2,878
12,179
0
89,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,688
Gold Earned
42,303
561
Minions Killed
559
0
Camps Cleared
0
1,863,497
Distance Traveled
1,653,499
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,926
496
35
2
0
379,336
1
W
Ullr
10,497
583
144
8
0
352,084
0
L
Chronos
8,448
469
133
7
0
341,325
0
L
Charybdis
8,716
484
116
6
0
345,486
4
W
Scylla
9,227
513
112
6
0
356,194
7
W
Ravana
10,959
609
144
8
0
359,028
5
L
Jing Wei
7,822
435
109
6
0
325,131
1
L
Sylvanus
7,349
408
35
2
0
287,978
7
L
Vamana
9,968
554
166
9
0
353,579
2
W
Sun Wukong
10,079
560
126
7
0
416,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role