Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Silver IV
JKaitto
Kukulkan
Silver IV
Level 159
God Stats
7W - 6L
1,070 SR
Queue Stats
161W - 181L
712 MMR
Solo
Ares
Ares
Gold III
JereCarc2k
Ares
Gold III
Level 126
God Stats
4W - 3L
1,340 SR
Queue Stats
100W - 99L
1,457 MMR
Solo
Achilles
Achilles
Gold III
Perjam
Achilles
Gold III
Level 157
God Stats
16W - 15L
1,531 SR
Queue Stats
71W - 67L
1,427 MMR
Solo
Anhur
Anhur
Gold III
gabocorbo
Anhur
Gold III
Level 157
God Stats
9W - 7L
1,926 SR
Queue Stats
304W - 295L
1,436 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,473 SR
1,306 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,574 SR
1,235 MMR
Geb
Geb
Silver III
BarataGameGamer
Geb
Silver III
Level 99
God Stats
2W - 1L
1,841 SR
Queue Stats
162W - 203L
982 MMR
Solo
Vulcan
Vulcan
Silver II
DragonbornOUT
Vulcan
Silver II
Level 161
God Stats
4W - 2L
1,500 SR
Queue Stats
217W - 235L
1,049 MMR
Solo
Chernobog
Chernobog
Gold IV
Märzz
Chernobog
Gold IV
Level 121
God Stats
7W - 13L
1,463 SR
Queue Stats
109W - 126L
1,520 MMR
Party 1
Fenrir
Fenrir
Silver I
SPECIAL4445
Fenrir
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,495 MMR
Party 1
Thanatos
Thanatos
Bronze IV
iTz-_JOKER_-zTii
Thanatos
Bronze IV
Level 74
God Stats
0W - 3L
1,565 SR
Queue Stats
7W - 13L
1,131 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 1 / 1
9,240
578
6,649
12,180
5,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
JKaitto
Kukulkan
14
2 / 3 / 3
8,879
555
5,343
9,267
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 2 / 7
8,284
518
5,024
11,809
12,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Perjam
Achilles
14
6 / 1 / 3
9,227
577
10,529
13,233
12,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
gabocorbo
Anhur
17
1 / 0 / 3
10,108
632
7,557
9,065
4,004
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
AthenaAo KuangSusano

VS

Bans
AwilixVamanaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
6,937
434
4,052
14,310
10,248
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 3
7,547
472
15,990
6,941
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Märzz
Chernobog
15
2 / 2 / 0
8,571
536
5,394
8,079
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
14
3 / 3 / 2
7,782
486
6,611
15,047
6,961
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 7 / 0
6,388
399
2,979
12,855
5,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
7
7
Deaths
18
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
7
1
1
7.5
L
0
4
4
0.5
L
1
2
3
1.25
W
Kukulkan
JKaitto
Kukulkan
2
3
3
1.17
W
2
2
7
2.75
L
Chernobog
Märzz
Chernobog
2
2
0
1
W
Achilles
Perjam
Achilles
6
1
3
7.5
L
Fenrir
3
3
2
1.33
W
Anhur
gabocorbo
Anhur
1
0
3
2.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,102
Damage
35,026
55,554
Taken
57,232
37,524
Mitigated
27,527
10,616
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
6,649
1,763
0
1,593
12,180
5,332
0
2,017
10,108
0
85,750
L
4,052
373
0
3,120
14,310
10,248
0
4,608
9,474
17,577
0
L
15,990
6,485
0
508
6,941
2,446
0
1,518
5,381
70,051
1,419
W
Kukulkan
JKaitto
Kukulkan
5,343
255
0
554
9,267
3,619
287
4,868
4,206
74,995
1,912
W
5,024
474
30
1,560
11,809
12,462
201
6,502
5,079
18,910
2,582
L
Chernobog
Märzz
Chernobog
5,394
2,667
0
1,845
8,079
2,704
0
902
7,177
0
84,152
W
Achilles
Perjam
Achilles
10,529
1,964
0
1,615
13,233
12,107
159
5,135
7,980
944
48,469
L
Fenrir
6,611
2,335
0
1,913
15,047
6,961
0
1,790
13,128
0
69,977
W
Anhur
gabocorbo
Anhur
7,557
3,909
0
5,264
9,065
4,004
1,435
905
8,140
0
97,959
L
2,979
731
0
4,048
12,855
5,168
0
1,223
11,004
0
26,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,738
Gold Earned
37,225
551
Minions Killed
422
0
Camps Cleared
0
1,630,710
Distance Traveled
1,638,716
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,240
578
106
7
0
401,259
2
L
Geb
6,937
434
15
1
0
335,327
6
L
Vulcan
7,547
472
116
7
0
327,586
0
W
Kukulkan
8,879
555
150
9
0
301,249
3
W
Ares
8,284
518
31
2
0
305,488
2
L
Chernobog
8,571
536
161
10
0
331,367
2
W
Achilles
9,227
577
95
6
0
327,839
3
L
Fenrir
7,782
486
93
6
0
346,973
0
W
Anhur
10,108
632
169
11
0
294,875
6
L
Thanatos
6,388
399
37
2
0
297,463
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role