Player Matchup

Charon
Charon
 
Charon
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Binetiikz
Nox
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
119W - 110L
1,465 Elo+
Party 1
Discordia
Discordia
Malddon
Discordia
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
251W - 266L
1,542 Elo+
Solo
Janus
Janus
Zαdd
Janus
Level 149
God Stats
1W - 1L
1,688 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Hercules
Hercules
nexto102
Hercules
Level 137
God Stats
2W - 1L
1,274 SR
Queue Stats
63W - 73L
1,512 Elo+
Party 1
Team Averages
Level 117
1,492 SR
1,504 Elo+

VS

Team Averages
Level 115
1,451 SR
1,583 Elo+
Cthulhu
Cthulhu
Banana115
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Hachiman
Hachiman
Bezzaa
Hachiman
Level 145
God Stats
0W - 1L
1,585 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 2
Jing Wei
Jing Wei
Kertins
Jing Wei
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 88L
1,818 Elo+
Party 2
Kali
Kali
KhanFu
Kali
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,818 Elo+
Party 2
Gilgamesh
Gilgamesh
Reeferfredd
Gilgamesh
Level 127
God Stats
0W - 3L
1,171 SR
Queue Stats
58W - 58L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
13
1 / 4 / 8
7,742
774
6,776
9,230
6,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
2 / 1 / 10
8,074
807
6,828
5,617
2,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Malddon
Discordia
14
4 / 1 / 7
8,219
822
6,407
4,251
1,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Zαdd
Janus
16
9 / 2 / 8
9,747
975
19,600
7,785
3,492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
nexto102
Hercules
15
7 / 2 / 6
9,032
903
10,594
18,510
14,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Banana115
Cthulhu
16
4 / 2 / 2
8,191
819
7,473
9,737
11,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Bezzaa
Hachiman
11
0 / 5 / 3
6,530
653
5,375
8,853
3,601
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Kertins
Jing Wei
11
0 / 6 / 3
6,464
646
6,207
10,968
4,502
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
KhanFu
Kali
13
2 / 7 / 4
7,498
750
10,429
13,174
6,222
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Reeferfredd
Gilgamesh
13
3 / 3 / 1
7,447
745
7,200
15,866
12,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
23
Kills
9
10
Deaths
23
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
4
8
1.25
L
Cthulhu
Banana115
Cthulhu
4
2
2
2.5
L
Hachiman
Bezzaa
Hachiman
0
5
3
0.3
W
2
1
10
7
L
Jing Wei
Kertins
Jing Wei
0
6
3
0.25
L
Kali
KhanFu
Kali
2
7
4
0.57
W
Discordia
Malddon
Discordia
4
1
7
7.5
L
Gilgamesh
Reeferfredd
Gilgamesh
3
3
1
1.17
W
Janus
Zαdd
Janus
9
2
8
6.5
W
Hercules
nexto102
Hercules
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,205
Damage
36,684
45,393
Taken
58,598
29,082
Mitigated
38,377
20,932
Healing
11,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
6,776
1,297
1,046
542
9,230
6,312
0
912
8,186
15,149
228
L
Cthulhu
Banana115
Cthulhu
7,473
837
524
649
9,737
11,082
0
6,035
3,624
15,450
959
L
Hachiman
Bezzaa
Hachiman
5,375
2,561
343
1,871
8,853
3,601
0
7,002
1,764
0
9,922
W
6,828
258
1,769
1,545
5,617
2,980
0
759
4,819
12,738
414
L
Jing Wei
Kertins
Jing Wei
6,207
4,490
449
1,432
10,968
4,502
0
8,201
2,671
0
12,697
L
Kali
KhanFu
Kali
10,429
3,868
323
2,805
13,174
6,222
0
7,259
5,835
0
15,635
W
Discordia
Malddon
Discordia
6,407
194
158
746
4,251
1,792
300
827
3,379
15,332
0
L
Gilgamesh
Reeferfredd
Gilgamesh
7,200
1,297
194
2,629
15,866
12,970
0
10,247
5,450
0
12,461
W
Janus
Zαdd
Janus
19,600
964
1,175
3,094
7,785
3,492
1,009
935
6,802
33,991
0
W
Hercules
nexto102
Hercules
10,594
3,302
824
10,033
18,510
14,506
20
3,417
14,657
0
15,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,814
Gold Earned
36,130
105
Minions Killed
68
0
Camps Cleared
0
983,746
Distance Traveled
900,648
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,742
774
25
3
0
176,448
0
L
Cthulhu
8,191
819
24
2
0
191,060
0
L
Hachiman
6,530
653
15
2
0
149,181
0
W
Nox
8,074
807
13
1
0
211,887
0
L
Jing Wei
6,464
646
10
1
0
185,962
0
L
Kali
7,498
750
14
1
0
180,926
0
W
Discordia
8,219
822
20
2
0
152,169
0
L
Gilgamesh
7,447
745
5
1
0
193,519
0
W
Janus
9,747
975
36
4
0
212,706
0
W
Hercules
9,032
903
11
1
0
230,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role