Player Matchup

Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Atrayes
Cabrakan
Bronze III
Level 101
God Stats
5W - 5L
1,326 SR
Queue Stats
177W - 200L
1,538 MMR
Solo
Hou Yi
Hou Yi
Bronze III
HakanaHakana
Hou Yi
Bronze III
Level 140
God Stats
3W - 1L
1,864 SR
Queue Stats
3W - 9L
1,538 MMR
Solo
Merlin
Merlin
Gold IV
TacticalTroperr
Merlin
Gold IV
Level 126
God Stats
16W - 14L
1,528 SR
Queue Stats
53W - 57L
1,450 MMR
Party 1
Fenrir
Fenrir
Gold III
cohtah
Fenrir
Gold III
Level 108
God Stats
2W - 2L
1,732 SR
Queue Stats
24W - 27L
1,536 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,590 SR
1,513 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 163
1,679 SR
1,538 MMR
Vulcan
Vulcan
Platinum V
CyatMantis
Vulcan
Platinum V
Level 158
God Stats
10W - 10L
1,543 SR
Queue Stats
179W - 186L
1,541 MMR
Solo
Da Ji
Da Ji
Gold III
ImaNeedU2Relax
Da Ji
Gold III
Level 199
God Stats
3W - 4L
1,500 SR
Queue Stats
269W - 273L
1,537 MMR
Solo
Izanami
Izanami
Gold V
Kchner
Izanami
Gold V
Level 108
God Stats
5W - 1L
1,951 SR
Queue Stats
27W - 21L
1,538 MMR
Solo
Hercules
Hercules
Gold V
MonkeyDDragin
Hercules
Gold V
Level 209
God Stats
3W - 6L
1,656 SR
Queue Stats
362W - 347L
1,540 MMR
Solo
Ne Zha
Ne Zha
Gold I
magiaaaa
Ne Zha
Gold I
Level 141
God Stats
3W - 2L
1,743 SR
Queue Stats
209W - 200L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 2 / 2
5,369
537
7,302
12,384
9,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Atrayes
Cabrakan
9
0 / 2 / 0
5,169
517
877
7,305
5,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hou Yi
9
0 / 3 / 0
5,143
514
3,238
7,016
2,114
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
5,646
565
1,768
3,273
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
cohtah
Fenrir
11
4 / 2 / 0
6,210
621
2,899
8,094
3,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
KukulkanThanatosAnhurThor

VS

Bans
AwilixAchillesMaman BrigitteAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
CyatMantis
Vulcan
11
2 / 0 / 1
6,647
665
3,039
2,124
720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

10
1 / 2 / 2
5,751
575
4,296
8,810
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Kchner
Izanami
13
1 / 1 / 4
7,012
701
3,888
5,913
2,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MonkeyDDragin
Hercules
10
0 / 1 / 1
5,439
544
5,688
8,895
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
magiaaaa
Ne Zha
11
6 / 1 / 2
6,523
652
7,992
7,145
4,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
10
10
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
2
2
1
L
Cabrakan
Atrayes
Cabrakan
0
2
0
0
W
Vulcan
CyatMantis
Vulcan
2
0
1
2.5
L
Hou Yi
0
3
0
0
W
1
2
2
1
W
Izanami
Kchner
Izanami
1
1
4
3
W
Hercules
MonkeyDDragin
Hercules
0
1
1
0.5
L
0
1
0
0
L
Fenrir
cohtah
Fenrir
4
2
0
2
W
Ne Zha
magiaaaa
Ne Zha
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,084
Damage
24,903
38,072
Taken
32,887
21,645
Mitigated
17,332
12,172
Healing
10,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,302
2,140
0
4,848
12,384
9,816
0
783
10,617
0
29,267
L
Cabrakan
Atrayes
Cabrakan
877
129
0
1,045
7,305
5,357
0
364
6,764
12,602
257
W
Vulcan
CyatMantis
Vulcan
3,039
1,427
0
660
2,124
720
246
880
1,241
46,735
315
L
Hou Yi
3,238
1,125
0
1,360
7,016
2,114
0
0
6,824
0
39,474
W
4,296
822
0
3,801
8,810
3,223
105
553
8,132
0
39,217
W
Izanami
Kchner
Izanami
3,888
2,311
0
808
5,913
2,255
588
287
5,626
0
58,481
W
Hercules
MonkeyDDragin
Hercules
5,688
2,525
0
2,316
8,895
6,737
29
668
7,576
0
29,632
L
1,768
160
0
605
3,273
1,084
0
1,037
2,142
47,721
461
L
Fenrir
cohtah
Fenrir
2,899
735
0
4,314
8,094
3,274
0
686
7,154
0
45,262
W
Ne Zha
magiaaaa
Ne Zha
7,992
1,580
0
3,128
7,145
4,397
198
211
6,673
0
32,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,537
Gold Earned
31,372
301
Minions Killed
345
0
Camps Cleared
0
1,097,231
Distance Traveled
1,118,700
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,369
537
47
5
0
227,253
3
L
Cabrakan
5,169
517
21
2
0
211,642
2
W
Vulcan
6,647
665
95
10
0
245,247
2
L
Hou Yi
5,143
514
73
7
0
207,754
0
W
Da Ji
5,751
575
62
6
0
205,350
3
W
Izanami
7,012
701
107
11
0
198,249
2
W
Hercules
5,439
544
39
4
0
209,344
0
L
Merlin
5,646
565
85
9
0
205,264
2
L
Fenrir
6,210
621
75
8
0
245,318
0
W
Ne Zha
6,523
652
42
4
0
260,510
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role