Player Matchup

Hades
Hades
Aldebaran014
Hades
Level 120
God Stats
7W - 11L
1,631 SR
Queue Stats
471W - 499L
1,562 Elo+
Solo
Loki
Loki
ChadBillington
Loki
Level 126
God Stats
27W - 48L
1,008 SR
Queue Stats
137W - 163L
1,406 Elo+
Solo
Aphrodite
Aphrodite
Kalyptos
Aphrodite
Level 49
God Stats
4W - 4L
1,296 SR
Queue Stats
9W - 27L
1,121 Elo+
Party 1
Anhur
Anhur
flqmed
Anhur
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,447 Elo+
Solo
Cthulhu
Cthulhu
rubymocookies
Cthulhu
Level 6
God Stats
4W - 15L
1,142 SR
Queue Stats
8W - 19L
1,174 Elo+
Party 1
Team Averages
Level 72
1,315 SR
1,342 Elo+

VS

Team Averages
Level 115
1,498 SR
1,443 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Darkness741
Cerberus
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,256 Elo+
Solo
Nut
Nut
campergirl929
Nut
Level 63
God Stats
24W - 30L
1,489 SR
Queue Stats
147W - 151L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
7,566
1,261
6,622
11,707
9,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 9 / 1
6,639
1,107
4,892
12,158
5,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
Kalyptos
Aphrodite
11
0 / 3 / 1
6,418
1,070
3,284
5,948
3,694
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
flqmed
Anhur
12
1 / 3 / 0
7,111
1,185
10,571
9,329
3,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
12
0 / 2 / 2
6,742
1,124
5,202
8,060
7,942
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

243

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
4 / 1 / 7
8,066
1,344
8,235
8,845
3,445
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Zeus
 
Zeus
13
1 / 1 / 11
7,574
1,262
8,705
3,776
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
13
2 / 0 / 6
7,505
1,251
3,967
5,773
2,132
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Darkness741
Cerberus
14
1 / 0 / 13
7,900
1,317
9,946
12,930
12,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
11 / 0 / 7
9,255
1,543
8,270
4,244
1,890
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
2
Kills
19
20
Deaths
2
4
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
1
7
7.5
W
Zeus
 
Zeus
1
1
11
6.5
W
Rama
 
Rama
2
0
6
5
L
1
3
0
0.33
L
0
9
1
0.06
W
Cerberus
Darkness741
Cerberus
1
0
13
7.5
L
Aphrodite
Kalyptos
Aphrodite
0
3
1
0.17
W
11
0
7
14.5
L
Anhur
flqmed
Anhur
1
3
0
0.33
L
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,571
Damage
39,123
47,202
Taken
35,568
30,582
Mitigated
21,682
9,230
Healing
9,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,235
3,182
0
75
8,845
3,445
0
2,669
6,156
0
17,198
W
Zeus
 
Zeus
8,705
1,017
80
285
3,776
1,424
0
1,267
2,498
15,973
203
W
Rama
 
Rama
3,967
2,148
0
306
5,773
2,132
0
2,912
2,841
0
19,863
L
6,622
1,276
572
2,871
11,707
9,636
0
4,952
6,755
29,740
0
L
4,892
1,213
0
154
12,158
5,920
0
2,531
8,440
0
11,484
W
Cerberus
Darkness741
Cerberus
9,946
1,893
18
8,425
12,930
12,791
0
6,234
6,655
17,755
1,623
L
Aphrodite
Kalyptos
Aphrodite
3,284
1,127
1,715
1,513
5,948
3,694
0
2,336
3,612
5,621
150
W
8,270
4,215
0
402
4,244
1,890
0
1,908
2,336
0
12,846
L
Anhur
flqmed
Anhur
10,571
6,048
0
1,854
9,329
3,390
0
4,912
4,417
0
24,617
L
Cthulhu
5,202
1,225
186
365
8,060
7,942
0
2,794
5,266
9,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,476
Gold Earned
40,300
91
Minions Killed
136
4
Camps Cleared
8
509,904
Distance Traveled
663,166
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,066
1,344
22
4
1
146,472
0
W
Zeus
7,574
1,262
16
3
1
125,485
0
W
Rama
7,505
1,251
41
7
4
117,344
0
L
Hades
7,566
1,261
41
7
3
119,146
0
L
Loki
6,639
1,107
4
1
0
80,761
0
W
Cerberus
7,900
1,317
50
8
2
129,927
0
L
Aphrodite
6,418
1,070
6
1
0
101,730
0
W
Nut
9,255
1,543
7
1
0
143,938
0
L
Anhur
7,111
1,185
24
4
1
107,824
0
L
Cthulhu
6,742
1,124
16
3
0
100,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role