Player Matchup

Persephone
Persephone
 
Persephone
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Arlice
Ah Muzen Cab
Level 126
God Stats
3W - 4L
1,458 SR
Queue Stats
22W - 23L
1,248 Elo+
Solo
Serqet
Serqet
CalamityVelvet
Serqet
Level 81
God Stats
32W - 35L
1,589 SR
Queue Stats
372W - 393L
1,520 Elo+
Solo
King Arthur
King Arthur
ChaoticWaffles
King Arthur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 88L
1,489 Elo+
Solo
Athena
Athena
gungirl__ultraTV
Athena
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 97
1,509 SR
1,451 Elo+

VS

Team Averages
Level 113
1,661 SR
1,626 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kageshini7
Morgan Le Fay
Level 146
God Stats
3W - 0L
1,573 SR
Queue Stats
45W - 22L
1,680 Elo+
Party 1
Athena
Athena
Princeso13m
Athena
Level 72
God Stats
5W - 1L
1,500 SR
Queue Stats
190W - 196L
1,472 Elo+
Solo
Pele
Pele
Shenanikins
Pele
Level 66
God Stats
7W - 5L
1,860 SR
Queue Stats
121W - 80L
1,674 Elo+
Party 1
Nut
Nut
Shradow
Nut
Level 151
God Stats
16W - 7L
1,873 SR
Queue Stats
86W - 34L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
9
0 / 2 / 0
5,410
1,082
4,543
4,427
1,310
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Arlice
Ah Muzen Cab
10
0 / 4 / 0
5,394
1,079
2,631
5,792
2,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 2 / 0
5,202
1,040
2,073
5,453
2,800
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
ChaoticWaffles
King Arthur
10
0 / 6 / 0
5,727
1,145
4,123
10,268
9,039
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

8
0 / 0 / 0
3,311
662
0
0
0
Team 1 Tickets

318

VS

Team 2 Tickets

410

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 10
5,945
1,189
2,193
4,051
3,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Kageshini7
Morgan Le Fay
11
2 / 0 / 7
6,408
1,282
3,644
1,656
697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
11
1 / 0 / 8
5,888
1,178
2,185
3,010
2,655
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 0 / 7
6,585
1,317
5,958
3,685
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nut
11
6 / 0 / 5
6,786
1,357
5,554
4,053
1,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
51
0
Kills
14
14
Deaths
0
0
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
0
0
W
King Arthur
 
King Arthur
1
0
10
6
L
Ah Muzen Cab
Arlice
Ah Muzen Cab
0
4
0
0
L
0
2
0
0
L
King Arthur
ChaoticWaffles
King Arthur
0
6
0
0
W
Morgan Le Fay
Kageshini7
Morgan Le Fay
2
0
7
5.5
W
Athena
1
0
8
5
W
4
0
7
7.5
W
Nut
6
0
5
8.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,370
Damage
19,534
25,940
Taken
16,455
15,229
Mitigated
10,045
972
Healing
1,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
4,543
249
0
394
4,427
1,310
0
199
4,223
20,644
0
W
King Arthur
 
King Arthur
2,193
303
0
861
4,051
3,595
0
1,641
2,410
66
5,753
L
Ah Muzen Cab
Arlice
Ah Muzen Cab
2,631
561
0
80
5,792
2,080
0
1,634
4,158
0
21,742
L
2,073
360
0
0
5,453
2,800
0
1,136
4,317
0
5,200
L
King Arthur
ChaoticWaffles
King Arthur
4,123
217
0
498
10,268
9,039
0
2,682
7,586
414
7,715
W
Morgan Le Fay
Kageshini7
Morgan Le Fay
3,644
470
0
122
1,656
697
0
631
1,025
15,663
1,189
W
Athena
2,185
574
0
0
3,010
2,655
0
583
2,253
5,877
0
W
5,958
1,337
0
77
3,685
1,528
0
955
2,730
0
14,594
W
Nut
5,554
3,924
0
860
4,053
1,570
0
1,147
2,762
0
18,982
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,044
Gold Earned
31,612
90
Minions Killed
113
3
Camps Cleared
6
340,768
Distance Traveled
506,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,410
1,082
41
8
0
77,152
0
W
King Arthur
5,945
1,189
3
1
0
92,793
0
L
Ah Muzen Cab
5,394
1,079
27
5
2
81,525
0
L
Serqet
5,202
1,040
7
1
1
108,162
0
L
King Arthur
5,727
1,145
15
3
0
73,929
0
W
Morgan Le Fay
6,408
1,282
53
11
1
96,648
0
W
Athena
5,888
1,178
4
1
2
108,405
0
W
Pele
6,585
1,317
15
3
1
117,421
0
W
Nut
6,786
1,357
38
8
2
90,973
0
L
Athena
3,311
662
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role