Player Matchup

Atlas
Atlas
ChibiHoss
Atlas
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 135L
1,472 Elo+
Party 1
Nut
Nut
Coled
Nut
Level 155
God Stats
1W - 1L
1,464 SR
Queue Stats
90W - 105L
1,454 Elo+
Party 1
Chaac
Chaac
LuCiDKiLL3rQuEEn
Chaac
Level 149
God Stats
2W - 3L
1,527 SR
Queue Stats
123W - 108L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
MoFnAdam
Danzaburou
Level 143
God Stats
1W - 1L
1,386 SR
Queue Stats
55W - 44L
1,507 Elo+
Party 1
Thoth
Thoth
SuppLifeJerid
Thoth
Level 231
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 43L
1,639 Elo+
Solo
Team Averages
Level 167
1,476 SR
1,509 Elo+

VS

Team Averages
Level 128
1,500 SR
1,535 Elo+
Sol
Sol
 
Sol
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
AngryGhostKing
Baba Yaga
Level 208
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,525 Elo+
Party 2
Jormungandr
Jormungandr
MrCanadianHobbit
Jormungandr
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
405W - 421L
1,541 Elo+
Solo
Ne Zha
Ne Zha
SN Bassman
Ne Zha
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
136W - 133L
1,566 Elo+
Solo
Heimdallr
Heimdallr
deepfreezekillr
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ChibiHoss
Atlas
15
3 / 3 / 10
9,878
823
6,153
14,419
15,815
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nut
Coled
Nut
15
2 / 3 / 8
9,034
753
5,381
8,755
4,668
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
4 / 2 / 10
9,655
805
8,995
19,357
22,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
MoFnAdam
Danzaburou
16
6 / 4 / 7
10,393
866
15,150
12,940
7,286
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 1 / 11
10,627
886
16,402
6,609
3,212
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 5 / 10
7,831
653
12,546
11,818
5,181
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baba Yaga
AngryGhostKing
Baba Yaga
14
1 / 3 / 6
7,983
665
6,998
8,574
3,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
MrCanadianHobbit
Jormungandr
16
2 / 3 / 8
8,548
712
13,001
12,921
15,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
SN Bassman
Ne Zha
14
1 / 5 / 4
7,610
634
7,168
12,873
7,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
deepfreezekillr
Heimdallr
15
6 / 4 / 3
8,505
709
7,799
10,809
5,926
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
42
20
Kills
11
13
Deaths
20
46
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
5
10
1.2
L
Baba Yaga
AngryGhostKing
Baba Yaga
1
3
6
1.33
W
Atlas
ChibiHoss
Atlas
3
3
10
2.67
W
Nut
Coled
Nut
2
3
8
2
W
4
2
10
4.5
W
Danzaburou
MoFnAdam
Danzaburou
6
4
7
2.38
L
Jormungandr
MrCanadianHobbit
Jormungandr
2
3
8
2
L
Ne Zha
SN Bassman
Ne Zha
1
5
4
0.6
W
5
1
11
10.5
L
Heimdallr
deepfreezekillr
Heimdallr
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,081
Damage
47,512
62,080
Taken
56,995
53,306
Mitigated
37,304
22,237
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,546
4,837
1,823
3,648
11,818
5,181
54
4,586
7,232
19,196
2,749
L
Baba Yaga
AngryGhostKing
Baba Yaga
6,998
564
1,051
2,616
8,574
3,489
252
4,357
4,217
15,192
341
W
Atlas
ChibiHoss
Atlas
6,153
1,818
920
3,115
14,419
15,815
179
6,415
7,509
12,935
0
W
Nut
Coled
Nut
5,381
2,980
1,528
1,804
8,755
4,668
3,198
5,014
3,517
0
19,559
W
8,995
491
1,534
7,197
19,357
22,325
346
7,153
11,866
0
22,058
W
Danzaburou
MoFnAdam
Danzaburou
15,150
7,271
1,024
4,017
12,940
7,286
1,976
6,743
5,907
0
30,786
L
Jormungandr
MrCanadianHobbit
Jormungandr
13,001
1,283
495
2,611
12,921
15,154
117
6,466
6,455
26,446
1,652
L
Ne Zha
SN Bassman
Ne Zha
7,168
1,158
959
2,792
12,873
7,554
214
3,255
9,618
0
16,009
W
16,402
468
51
1,047
6,609
3,212
2,506
3,214
3,117
34,587
0
L
Heimdallr
deepfreezekillr
Heimdallr
7,799
2,504
922
1,670
10,809
5,926
100
3,891
6,918
0
11,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,587
Gold Earned
40,477
140
Minions Killed
114
0
Camps Cleared
0
1,176,050
Distance Traveled
970,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,831
653
18
2
0
181,330
0
L
Baba Yaga
7,983
665
29
2
0
201,816
0
W
Atlas
9,878
823
7
1
0
211,709
0
W
Nut
9,034
753
39
3
0
235,801
0
W
Chaac
9,655
805
24
2
0
226,933
0
W
Danzaburou
10,393
866
30
3
0
251,699
0
L
Jormungandr
8,548
712
29
2
0
203,648
0
L
Ne Zha
7,610
634
23
2
0
221,728
0
W
Thoth
10,627
886
40
3
0
249,908
0
L
Heimdallr
8,505
709
15
1
0
161,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role