Player Matchup

Cu Chulainn
Cu Chulainn
ArkWright_25
Cu Chulainn
Level 108
God Stats
3W - 8L
1,335 SR
Queue Stats
62W - 117L
1,367 Elo+
Party 1
Baron Samedi
Baron Samedi
AzraeL_Death699
Baron Samedi
Level 129
God Stats
6W - 7L
1,219 SR
Queue Stats
155W - 199L
1,409 Elo+
Party 1
Arachne
Arachne
B4DKuchiiKopii
Arachne
Level 122
God Stats
46W - 20L
1,752 SR
Queue Stats
331W - 313L
1,458 Elo+
Solo
Anubis
Anubis
Stitches_2
Anubis
Level 115
God Stats
4W - 14L
1,332 SR
Queue Stats
40W - 103L
1,296 Elo+
Party 1
Danzaburou
Danzaburou
stinkfinger135
Danzaburou
Level 129
God Stats
5W - 15L
1,282 SR
Queue Stats
79W - 139L
1,377 Elo+
Party 1
Team Averages
Level 121
1,384 SR
1,381 Elo+

VS

Team Averages
Level 100
1,429 SR
1,498 Elo+
Chiron
Chiron
AZSunDevil01
Chiron
Level 141
God Stats
11W - 15L
1,337 SR
Queue Stats
263W - 251L
1,374 Elo+
Solo
Merlin
Merlin
Ephernial
Merlin
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,567 Elo+
Party 2
Tyr
Tyr
Satanicnanny
Tyr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,639 Elo+
Party 2
Odin
Odin
cmrockyou
Odin
Level 106
God Stats
5W - 6L
1,238 SR
Queue Stats
266W - 252L
1,410 Elo+
Solo
Arachne
Arachne
fabian1406
Arachne
Level 98
God Stats
32W - 33L
1,569 SR
Queue Stats
233W - 230L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArkWright_25
Cu Chulainn
14
2 / 1 / 4
8,874
555
14,280
17,800
16,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
AzraeL_Death699
Baron Samedi
12
1 / 3 / 5
7,247
453
6,447
10,649
7,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
7 / 1 / 6
9,510
594
8,894
12,618
6,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Stitches_2
Anubis
15
4 / 2 / 5
9,245
578
9,440
12,047
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
stinkfinger135
Danzaburou
14
6 / 2 / 6
9,592
600
8,200
10,946
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 3 / 3
8,559
535
3,877
10,758
4,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Ephernial
Merlin
12
1 / 5 / 2
7,242
453
8,645
9,813
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 2 / 2
8,370
523
9,297
19,044
19,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
12
0 / 5 / 2
6,715
420
5,481
12,507
11,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
fabian1406
Arachne
13
6 / 5 / 2
8,322
520
11,997
20,235
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
20
Kills
9
9
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
3
3
0.83
W
Cu Chulainn
ArkWright_25
Cu Chulainn
2
1
4
4
W
Baron Samedi
AzraeL_Death699
Baron Samedi
1
3
5
1.17
W
7
1
6
10
L
Merlin
Ephernial
Merlin
1
5
2
0.4
L
1
2
2
1
W
Anubis
Stitches_2
Anubis
4
2
5
3.25
L
Odin
0
5
2
0.2
L
Arachne
fabian1406
Arachne
6
5
2
1.4
W
Danzaburou
stinkfinger135
Danzaburou
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,261
Damage
39,297
64,060
Taken
72,357
41,796
Mitigated
45,336
20,083
Healing
16,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
3,877
837
113
2,266
10,758
4,168
510
1,390
9,368
0
72,050
W
Cu Chulainn
ArkWright_25
Cu Chulainn
14,280
2,284
0
1,894
17,800
16,328
444
1,677
16,123
5,772
62,250
W
Baron Samedi
AzraeL_Death699
Baron Samedi
6,447
549
2,918
2,918
10,649
7,040
403
997
9,652
26,850
1,830
W
8,894
7,140
0
4,014
12,618
6,612
695
1,911
10,707
0
62,484
L
Merlin
Ephernial
Merlin
8,645
717
0
1,030
9,813
3,579
0
4,007
5,806
47,266
0
L
9,297
1,608
0
3,625
19,044
19,008
0
2,905
16,139
0
60,859
W
Anubis
Stitches_2
Anubis
9,440
297
140
4,196
12,047
6,948
840
3,567
8,480
82,609
0
L
Odin
5,481
1,544
202
1,516
12,507
11,653
0
2,548
9,959
0
40,926
L
Arachne
fabian1406
Arachne
11,997
7,338
0
7,632
20,235
6,928
0
5,953
14,282
0
36,374
W
Danzaburou
stinkfinger135
Danzaburou
8,200
2,296
0
4,003
10,946
4,868
1,069
493
10,453
0
63,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,468
Gold Earned
39,208
479
Minions Killed
408
0
Camps Cleared
0
1,615,201
Distance Traveled
1,536,278
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,559
535
107
7
0
300,522
0
W
Cu Chulainn
8,874
555
114
7
0
320,861
4
W
Baron Samedi
7,247
453
32
2
0
303,949
0
W
Arachne
9,510
594
92
6
0
372,766
0
L
Merlin
7,242
453
98
6
0
310,165
0
L
Tyr
8,370
523
105
7
0
298,392
0
W
Anubis
9,245
578
143
9
0
295,743
1
L
Odin
6,715
420
49
3
0
320,138
0
L
Arachne
8,322
520
49
3
0
307,061
12
W
Danzaburou
9,592
600
98
6
0
321,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role