Player Matchup

Ravana
Ravana
Gold III
 
Ravana
Gold III
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Jedi2044
Yu Huang
Gold IV
Level 158
God Stats
1W - 1L
1,241 SR
Queue Stats
116W - 112L
1,543 MMR
Solo
Hachiman
Hachiman
Bronze III
VISM00TH
Hachiman
Bronze III
Level 157
God Stats
2W - 5L
1,441 SR
Queue Stats
9W - 18L
1,546 MMR
Solo
Awilix
Awilix
Bronze III
darkforces29
Awilix
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,545 MMR
Solo
Bacchus
Bacchus
Bronze IV
zzxDEVILxzz
Bacchus
Bronze IV
Level 141
God Stats
0W - 1L
1,694 SR
Queue Stats
13W - 8L
1,545 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 149
1,475 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 115
1,562 SR
1,539 MMR
Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold II
CupidLoverPause
Ra
Gold II
Level 86
God Stats
28W - 13L
1,680 SR
Queue Stats
403W - 397L
1,557 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Takayamushi
Ratatoskr
Silver II
Level 125
God Stats
3W - 1L
1,785 SR
Queue Stats
14W - 10L
1,538 MMR
Solo
Terra
Terra
Gold II
UrRealBadLul
Terra
Gold II
Level 84
God Stats
6W - 4L
1,575 SR
Queue Stats
344W - 325L
1,556 MMR
Solo
Medusa
Medusa
Bronze III
WKzzDANJAH
Medusa
Bronze III
Level 124
God Stats
1W - 2L
1,268 SR
Queue Stats
21W - 32L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
1 / 2 / 0
7,192
599
8,221
10,051
7,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
Jedi2044
Yu Huang
11
0 / 1 / 0
6,294
525
2,238
5,313
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
VISM00TH
Hachiman
11
1 / 2 / 2
6,312
526
4,318
7,396
2,769
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
10
0 / 5 / 0
5,277
440
1,919
10,643
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
zzxDEVILxzz
Bacchus
10
1 / 2 / 1
5,986
499
4,766
9,296
8,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
AthenaPeleAo Kuang

VS

Bans
ThanatosAh Muzen CabBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
1 / 0 / 3
7,093
591
4,945
11,342
12,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
1 / 0 / 3
7,112
593
3,602
3,735
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Takayamushi
Ratatoskr
13
8 / 1 / 3
7,413
618
6,927
8,385
3,459
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
6,316
526
5,674
8,345
5,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Medusa
WKzzDANJAH
Medusa
11
0 / 2 / 4
5,924
494
5,166
7,206
2,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
12
12
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
2
0
0.5
W
Osiris
 
Osiris
1
0
3
2.5
W
1
0
3
2.5
L
Yu Huang
Jedi2044
Yu Huang
0
1
0
0
W
Ratatoskr
Takayamushi
Ratatoskr
8
1
3
9.5
W
2
0
1
2.5
L
Hachiman
VISM00TH
Hachiman
1
2
2
1
W
Medusa
WKzzDANJAH
Medusa
0
2
4
1
L
Awilix
0
5
0
0
L
Bacchus
zzxDEVILxzz
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,462
Damage
26,314
42,699
Taken
39,013
25,195
Mitigated
25,572
12,060
Healing
17,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,221
2,662
0
4,466
10,051
7,169
0
310
9,725
0
57,195
W
Osiris
 
Osiris
4,945
2,297
0
5,784
11,342
12,036
0
0
10,525
0
54,022
W
3,602
178
649
1,881
3,735
1,813
0
1,170
2,565
66,019
1,288
L
Yu Huang
Jedi2044
Yu Huang
2,238
213
0
1,227
5,313
2,074
0
832
4,399
52,036
0
W
Ratatoskr
Takayamushi
Ratatoskr
6,927
1,830
0
4,000
8,385
3,459
0
1,725
6,531
0
48,471
W
5,674
1,116
1,683
2,588
8,345
5,397
0
1,873
6,472
26,298
0
L
Hachiman
VISM00TH
Hachiman
4,318
1,961
0
2,754
7,396
2,769
0
2,191
5,189
0
46,570
W
Medusa
WKzzDANJAH
Medusa
5,166
1,314
0
949
7,206
2,867
0
2,236
4,970
0
41,271
L
Awilix
1,919
595
0
360
10,643
4,536
0
2,571
7,943
0
33,170
L
Bacchus
zzxDEVILxzz
Bacchus
4,766
837
0
3,253
9,296
8,647
0
2,967
6,167
20,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,061
Gold Earned
33,858
372
Minions Killed
386
0
Camps Cleared
0
1,158,007
Distance Traveled
1,257,137
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,192
599
96
8
0
210,782
0
W
Osiris
7,093
591
86
7
0
208,190
0
W
Ra
7,112
593
117
10
0
263,216
0
L
Yu Huang
6,294
525
110
9
0
214,990
4
W
Ratatoskr
7,413
618
83
7
0
305,975
3
W
Terra
6,316
526
27
2
0
253,955
1
L
Hachiman
6,312
526
74
6
0
213,080
1
W
Medusa
5,924
494
73
6
0
225,801
3
L
Awilix
5,277
440
52
4
0
279,958
4
L
Bacchus
5,986
499
40
3
0
239,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role