Player Matchup

Ymir
Ymir
Rad2400
Ymir
Level 67
God Stats
5W - 4L
1,768 SR
Queue Stats
118W - 108L
1,408 Elo+
Party 1
Bellona
Bellona
Random X Rookie
Bellona
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Pele
Pele
Reflexed ET
Pele
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Ra
Ra
clutchmagoo
Ra
Level 86
God Stats
2W - 2L
1,582 SR
Queue Stats
105W - 92L
1,418 Elo+
Party 1
Hou Yi
Hou Yi
dcw808
Hou Yi
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 69L
1,311 Elo+
Party 1
Team Averages
Level 63
1,570 SR
1,427 Elo+

VS

Team Averages
Level 56
1,535 SR
1,485 Elo+
Ra
Ra
 
Ra
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bappless
Thanatos
Level 47
God Stats
5W - 4L
1,454 SR
Queue Stats
13W - 11L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
DefNotMaddox
Cernunnos
Level 29
God Stats
1W - 1L
1,723 SR
Queue Stats
23W - 27L
1,436 Elo+
Party 4
Khepri
Khepri
EmbalminPresha
Khepri
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 57L
1,392 Elo+
Party 4
Surtr
Surtr
ItsAllFluffy
Surtr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 18L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Rad2400
Ymir
9
0 / 0 / 3
5,525
553
3,348
6,313
3,826
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 3 / 0
4,423
442
2,759
7,503
8,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

9
0 / 1 / 1
4,943
494
1,963
6,447
2,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 2 / 0
5,508
551
2,341
5,481
1,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
dcw808
Hou Yi
10
2 / 0 / 1
5,400
540
4,484
4,388
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 1 / 0
6,649
665
4,597
6,288
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Bappless
Thanatos
12
3 / 0 / 0
5,879
588
2,954
7,461
3,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
DefNotMaddox
Cernunnos
9
0 / 1 / 0
4,765
477
2,805
3,261
1,157
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,693
569
982
6,591
4,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 1
7,117
712
5,080
6,956
4,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
3
Kills
6
6
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
1
0
1
W
Thanatos
Bappless
Thanatos
3
0
0
3
W
Cernunnos
DefNotMaddox
Cernunnos
0
1
0
0
W
0
1
0
0
W
2
0
1
2.5
L
Ymir
Rad2400
Ymir
0
0
3
1.5
L
0
3
0
0
L
0
1
1
0.5
L
1
2
0
0.5
L
Hou Yi
dcw808
Hou Yi
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,895
Damage
16,418
30,132
Taken
30,557
17,867
Mitigated
16,915
9,008
Healing
16,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,597
258
264
3,264
6,288
3,163
0
3,692
2,596
56,110
966
W
Thanatos
Bappless
Thanatos
2,954
475
0
6,463
7,461
3,278
0
226
7,235
0
43,871
W
Cernunnos
DefNotMaddox
Cernunnos
2,805
1,499
0
1,676
3,261
1,157
117
696
2,565
0
29,254
W
982
68
0
2,345
6,591
4,934
0
892
5,699
22,572
2,364
W
5,080
2,397
0
2,723
6,956
4,383
35
0
6,620
623
54,791
L
Ymir
Rad2400
Ymir
3,348
837
0
1,781
6,313
3,826
0
1,962
4,351
18,503
799
L
2,759
701
0
1,258
7,503
8,147
0
127
6,859
0
22,656
L
1,963
413
0
1,903
6,447
2,405
0
582
5,771
0
31,226
L
2,341
252
287
1,251
5,481
1,956
0
2,413
3,041
33,803
1,264
L
Hou Yi
dcw808
Hou Yi
4,484
1,968
0
2,528
4,388
1,533
0
595
3,793
0
37,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,799
Gold Earned
30,103
249
Minions Killed
372
0
Camps Cleared
0
1,098,118
Distance Traveled
1,083,537
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,649
665
108
11
0
229,775
4
W
Thanatos
5,879
588
82
8
0
240,979
1
W
Cernunnos
4,765
477
56
6
0
172,984
0
W
Khepri
5,693
569
26
3
0
208,232
0
W
Surtr
7,117
712
100
10
0
231,567
1
L
Ymir
5,525
553
23
2
0
230,521
3
L
Bellona
4,423
442
38
4
0
166,803
0
L
Pele
4,943
494
60
6
0
265,470
0
L
Ra
5,508
551
69
7
0
225,397
0
L
Hou Yi
5,400
540
59
6
0
209,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role