Player Matchup

Loki
Loki
LilGlooStik
Loki
Level 103
God Stats
1W - 1L
1,252 SR
Queue Stats
36W - 36L
1,472 Elo+
Party 2
Tyr
Tyr
MooShu9
Tyr
Level 87
God Stats
49W - 37L
1,626 SR
Queue Stats
152W - 142L
1,494 Elo+
Party 2
Ra
Ra
miahmoo02
Ra
Level 11
God Stats
16W - 11L
1,807 SR
Queue Stats
77W - 71L
1,756 Elo+
Party 2
Team Averages
Level 67
1,562 SR
1,574 Elo+

VS

Team Averages
Level 26
1,418 SR
1,131 Elo+
Yemoja
Yemoja
Tjdv
Yemoja
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 96L
1,169 Elo+
Party 1
Hachiman
Hachiman
Vairsaug
Hachiman
Level 16
God Stats
4W - 18L
1,253 SR
Queue Stats
4W - 22L
1,107 Elo+
Party 1
Nu Wa
Nu Wa
WolvenThought
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,117 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 5
8,055
806
7,493
7,088
2,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tyr
12
4 / 1 / 4
7,588
759
4,694
9,462
6,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
2 / 0 / 5
8,238
824
9,410
5,069
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Tjdv
Yemoja
13
1 / 1 / 1
6,852
685
4,298
8,969
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hachiman
Vairsaug
Hachiman
9
0 / 4 / 1
5,943
594
1,173
7,927
2,370
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
1 / 5 / 1
6,454
645
5,979
8,921
3,050
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
W
Tyr
4
1
4
6
L
Yemoja
Tjdv
Yemoja
1
1
1
1.5
L
Hachiman
Vairsaug
Hachiman
0
4
1
0.13
L
1
5
1
0.3
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,597
Damage
11,450
21,619
Taken
25,817
10,660
Mitigated
9,810
5,378
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,493
1,847
0
1,240
7,088
2,582
0
3,776
3,312
0
23,194
W
Tyr
4,694
170
0
1,744
9,462
6,095
100
3,537
5,925
0
20,721
L
Yemoja
Tjdv
Yemoja
4,298
790
883
2,653
8,969
4,390
0
2,653
5,893
20,520
0
L
Hachiman
Vairsaug
Hachiman
1,173
762
0
500
7,927
2,370
0
2,848
4,720
0
7,051
L
5,979
2,581
0
1,326
8,921
3,050
0
3,108
5,400
24,913
146
W
9,410
365
666
1,728
5,069
1,983
245
2,959
2,110
47,266
1,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,881
Gold Earned
19,249
165
Minions Killed
79
0
Camps Cleared
0
611,821
Distance Traveled
475,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,055
806
42
4
0
200,048
0
W
Tyr
7,588
759
33
3
0
198,221
0
L
Yemoja
6,852
685
30
3
0
163,795
0
L
Hachiman
5,943
594
14
1
0
162,468
0
L
Nu Wa
6,454
645
35
4
0
149,260
0
W
Ra
8,238
824
90
9
0
213,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role