Player Matchup

Osiris
Osiris
HentaiMoans69
Osiris
Level 91
God Stats
0W - 2L
1,252 SR
Queue Stats
1W - 4L
1,235 Elo+
Party 1
Janus
Janus
Massimo2_0
Janus
Level 79
God Stats
3W - 4L
1,499 SR
Queue Stats
77W - 83L
1,507 Elo+
Party 3
Chernobog
Chernobog
Rhomeboyttv
Chernobog
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,574 Elo+
Party 1
Cerberus
Cerberus
santo020
Cerberus
Level 60
God Stats
3W - 3L
1,590 SR
Queue Stats
95W - 85L
1,452 Elo+
Party 3
Arachne
Arachne
shepherd746funny
Arachne
Level 120
God Stats
8W - 14L
1,605 SR
Queue Stats
246W - 255L
1,451 Elo+
Solo
Team Averages
Level 102
1,489 SR
1,444 Elo+

VS

Team Averages
Level 105
1,606 SR
1,465 Elo+
Cupid
Cupid
Aye I Go Dumb
Cupid
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 56L
1,503 Elo+
Solo
Ganesha
Ganesha
Celtrix
Ganesha
Level 64
God Stats
3W - 0L
1,696 SR
Queue Stats
42W - 41L
1,412 Elo+
Party 2
Scylla
Scylla
ElHugo99
Scylla
Level 127
God Stats
5W - 6L
1,842 SR
Queue Stats
101W - 104L
1,520 Elo+
Solo
Achilles
Achilles
Windetia
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 68L
1,422 Elo+
Party 2
Pele
Pele
xASx z Rowli z
Pele
Level 103
God Stats
6W - 3L
1,492 SR
Queue Stats
108W - 108L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 0
9,163
482
11,694
25,529
30,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
16
2 / 2 / 0
9,608
506
13,951
8,728
4,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Rhomeboyttv
Chernobog
15
0 / 3 / 1
8,954
471
8,531
10,128
4,281
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
santo020
Cerberus
13
0 / 3 / 1
8,093
426
5,951
17,177
16,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
0 / 3 / 0
8,478
446
1,537
15,522
7,369
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 0 / 6
10,375
546
9,214
11,733
5,638
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Celtrix
Ganesha
14
0 / 1 / 8
8,697
458
3,885
12,414
11,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
ElHugo99
Scylla
17
6 / 1 / 2
10,395
547
13,693
11,756
4,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Windetia
Achilles
17
5 / 0 / 4
10,009
527
11,309
15,491
16,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 1 / 2
9,663
509
7,350
16,279
8,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
17
17
Deaths
3
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
Ganesha
Celtrix
Ganesha
0
1
8
4
W
Scylla
ElHugo99
Scylla
6
1
2
7
L
1
6
0
0.17
L
Janus
2
2
0
1
L
Chernobog
Rhomeboyttv
Chernobog
0
3
1
0.17
W
Achilles
Windetia
Achilles
5
0
4
7
L
Cerberus
santo020
Cerberus
0
3
1
0.17
L
0
3
0
0
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,664
Damage
45,451
77,084
Taken
67,673
62,850
Mitigated
46,052
16,376
Healing
21,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,214
6,263
466
5,747
11,733
5,638
1,451
1,537
10,162
0
105,707
W
Ganesha
Celtrix
Ganesha
3,885
482
380
2,229
12,414
11,263
0
6,677
5,560
21,621
0
W
Scylla
ElHugo99
Scylla
13,693
2,342
0
4,031
11,756
4,261
0
6,994
4,512
90,468
461
L
11,694
5,444
0
7,255
25,529
30,506
0
3,523
20,730
0
61,289
L
Janus
13,951
525
0
826
8,728
4,025
0
5,157
3,571
92,787
844
L
Chernobog
Rhomeboyttv
Chernobog
8,531
4,480
0
3,054
10,128
4,281
602
1,349
8,733
0
80,548
W
Achilles
Windetia
Achilles
11,309
3,327
0
5,863
15,491
16,736
49
326
15,145
0
65,145
L
Cerberus
santo020
Cerberus
5,951
525
0
5,241
17,177
16,669
0
7,326
9,802
21,488
0
L
1,537
1,213
0
0
15,522
7,369
0
105
15,321
0
85,252
W
7,350
2,487
0
2,429
16,279
8,154
0
3,696
12,470
0
91,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,296
Gold Earned
49,139
523
Minions Killed
564
0
Camps Cleared
0
1,785,476
Distance Traveled
1,910,569
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,375
546
182
10
0
351,572
0
W
Ganesha
8,697
458
5
0
0
374,260
4
W
Scylla
10,395
547
156
8
0
371,278
6
L
Osiris
9,163
482
93
5
0
324,002
0
L
Janus
9,608
506
147
8
0
371,203
4
L
Chernobog
8,954
471
119
6
0
334,034
0
W
Achilles
10,009
527
101
5
0
370,161
0
L
Cerberus
8,093
426
48
3
0
356,014
2
L
Arachne
8,478
446
116
6
0
400,223
0
W
Pele
9,663
509
120
6
0
443,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role