Player Matchup

Sol
Sol
Platinum I
 
Sol
Platinum I
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum IV
 
Arachne
Platinum IV
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum V
HDNIYÜNG
Ullr
Platinum V
Level 159
God Stats
7W - 4L
1,559 SR
Queue Stats
177W - 154L
1,879 MMR
Party 1
Geb
Geb
Platinum V
MrSoSimple
Geb
Platinum V
Level 168
God Stats
1W - 1L
1,765 SR
Queue Stats
125W - 110L
1,744 MMR
Party 1
Osiris
Osiris
Platinum IV
PapaBoar
Osiris
Platinum IV
Level 106
God Stats
6W - 4L
1,653 SR
Queue Stats
147W - 123L
1,830 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 152
1,595 SR
1,691 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,622 SR
1,822 MMR
Hachiman
Hachiman
Gold V
NemesisIsAWife
Hachiman
Gold V
Level 124
God Stats
1W - 2L
1,872 SR
Queue Stats
9W - 9L
1,668 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum II
SaggyMommy
Cu Chulainn
Platinum II
Level 75
God Stats
2W - 3L
1,744 SR
Queue Stats
66W - 67L
1,840 MMR
Solo
Kukulkan
Kukulkan
Platinum V
StepGeb
Kukulkan
Platinum V
Level 164
God Stats
12W - 9L
1,804 SR
Queue Stats
60W - 45L
1,953 MMR
Party 2
Cerberus
Cerberus
Gold I
XZONEX9
Cerberus
Gold I
Level 150
God Stats
1W - 1L
1,191 SR
Queue Stats
191W - 173L
1,840 MMR
Solo
Thor
Thor
Gold II
xYuchix
Thor
Gold II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 60L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 1 / 0
8,291
638
7,416
6,068
2,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
 
Arachne
13
1 / 1 / 2
6,654
512
4,391
11,987
5,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
14
3 / 1 / 0
7,852
604
6,363
9,505
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 0 / 6
7,079
545
7,098
9,412
7,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
PapaBoar
Osiris
14
2 / 0 / 1
8,251
635
8,535
12,167
16,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
Bake KujiraAwilixThanatos

VS

Bans
VamanaBellonaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
1 / 1 / 0
6,243
480
4,940
8,616
3,261
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
SaggyMommy
Cu Chulainn
13
0 / 3 / 0
7,181
552
7,998
13,368
10,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
StepGeb
Kukulkan
12
1 / 2 / 1
6,709
516
7,974
5,950
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
XZONEX9
Cerberus
10
1 / 2 / 1
6,333
487
5,359
12,993
10,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
xYuchix
Thor
10
0 / 2 / 1
5,745
442
4,051
9,760
3,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
3
3
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
0
4
W
Arachne
 
Arachne
1
1
2
2
W
Ullr
3
1
0
3
W
0
0
6
3
L
Hachiman
1
1
0
1
W
Osiris
PapaBoar
Osiris
2
0
1
2.5
L
Cu Chulainn
SaggyMommy
Cu Chulainn
0
3
0
0
L
Kukulkan
StepGeb
Kukulkan
1
2
1
0.75
L
Cerberus
XZONEX9
Cerberus
1
2
1
0.75
L
Thor
xYuchix
Thor
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,803
Damage
30,322
49,139
Taken
50,687
36,579
Mitigated
29,959
17,329
Healing
16,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,416
4,405
0
2,910
6,068
2,411
2,470
1,207
4,861
69,584
16,901
W
Arachne
 
Arachne
4,391
3,020
0
4,779
11,987
5,653
0
2,269
9,718
0
59,338
W
Ullr
6,363
2,609
0
2,461
9,505
4,377
0
5,131
4,374
0
73,475
W
7,098
1,423
0
3,234
9,412
7,582
0
4,657
4,755
18,348
1,401
L
Hachiman
4,940
2,533
0
2,674
8,616
3,261
0
3,484
5,132
0
49,071
W
Osiris
PapaBoar
Osiris
8,535
3,811
0
3,945
12,167
16,556
0
1,158
11,009
0
65,629
L
Cu Chulainn
SaggyMommy
Cu Chulainn
7,998
1,385
0
3,665
13,368
10,203
0
0
12,548
7,394
57,734
L
Kukulkan
StepGeb
Kukulkan
7,974
393
0
457
5,950
2,779
0
1,319
4,631
60,663
0
L
Cerberus
XZONEX9
Cerberus
5,359
679
0
5,755
12,993
10,065
0
6,710
6,283
17,690
336
L
Thor
xYuchix
Thor
4,051
999
0
4,177
9,760
3,651
0
1,225
8,535
0
41,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,127
Gold Earned
32,211
517
Minions Killed
432
0
Camps Cleared
0
1,264,898
Distance Traveled
1,288,327
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,291
638
153
12
0
234,056
0
W
Arachne
6,654
512
95
7
0
286,279
3
W
Ullr
7,852
604
138
11
0
254,664
0
W
Geb
7,079
545
19
1
0
268,847
2
L
Hachiman
6,243
480
79
6
0
254,139
0
W
Osiris
8,251
635
112
9
0
221,052
3
L
Cu Chulainn
7,181
552
109
8
0
237,632
2
L
Kukulkan
6,709
516
116
9
0
236,773
2
L
Cerberus
6,333
487
49
4
0
282,205
1
L
Thor
5,745
442
79
6
0
277,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role