Player Matchup

Achilles
Achilles
Azreal37
Achilles
Level 83
God Stats
0W - 1L
1,701 SR
Queue Stats
43W - 44L
1,468 Elo+
Party 2
Chronos
Chronos
BlazingVirtue
Chronos
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 42L
1,438 Elo+
Party 2
Neith
Neith
Misspigeon
Neith
Level 66
God Stats
142W - 118L
1,529 SR
Queue Stats
150W - 138L
1,400 Elo+
Party 1
Loki
Loki
ThePigeonForce
Loki
Level 62
God Stats
2W - 4L
1,422 SR
Queue Stats
83W - 87L
1,423 Elo+
Party 1
Ares
Ares
lSquidArchyl
Ares
Level 121
God Stats
1W - 2L
1,713 SR
Queue Stats
26W - 20L
1,532 Elo+
Party 2
Team Averages
Level 90
1,573 SR
1,452 Elo+

VS

Team Averages
Level 130
1,587 SR
1,468 Elo+
The Morrigan
The Morrigan
Dartari
The Morrigan
Level 106
God Stats
9W - 6L
1,494 SR
Queue Stats
28W - 16L
1,567 Elo+
Solo
Osiris
Osiris
RadPanda402
Osiris
Level 129
God Stats
10W - 3L
1,648 SR
Queue Stats
159W - 154L
1,467 Elo+
Solo
Xbalanque
Xbalanque
SHELOVESTRE2002
Xbalanque
Level 149
God Stats
32W - 24L
1,836 SR
Queue Stats
466W - 455L
1,466 Elo+
Solo
Pele
Pele
Sririracha
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 33L
1,409 Elo+
Solo
Cerberus
Cerberus
m00chacha
Cerberus
Level 140
God Stats
38W - 29L
1,459 SR
Queue Stats
169W - 166L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Azreal37
Achilles
14
2 / 2 / 1
8,226
484
12,683
19,483
19,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Chronos
13
4 / 3 / 2
8,012
471
12,859
10,987
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Neith
13
1 / 4 / 3
7,176
422
11,744
13,360
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 4 / 2
6,864
404
2,510
15,758
6,935
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

12
1 / 1 / 4
7,602
447
6,965
15,205
14,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dartari
The Morrigan
14
5 / 3 / 3
8,845
520
10,430
9,036
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Osiris
15
2 / 1 / 4
9,154
538
11,215
18,503
24,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
SHELOVESTRE2002
Xbalanque
16
3 / 0 / 4
9,744
573
11,776
11,251
5,210
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 3 / 1
8,526
502
8,277
18,070
8,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
m00chacha
Cerberus
13
0 / 2 / 7
8,463
498
7,459
19,367
16,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
9
Kills
14
14
Deaths
9
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Achilles
Azreal37
Achilles
2
2
1
1.25
L
Chronos
4
3
2
1.67
W
The Morrigan
Dartari
The Morrigan
5
3
3
2.17
L
Neith
1
4
3
0.63
W
Osiris
2
1
4
4
W
Xbalanque
SHELOVESTRE2002
Xbalanque
3
0
4
5
W
4
3
1
1.5
L
1
4
2
0.5
L
1
1
4
3
W
Cerberus
m00chacha
Cerberus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,761
Damage
49,157
74,793
Taken
76,227
51,146
Mitigated
59,157
14,874
Healing
24,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Azreal37
Achilles
12,683
1,857
0
5,597
19,483
19,734
0
2,081
17,402
0
62,988
L
Chronos
12,859
5,701
0
978
10,987
4,369
0
3,429
7,558
53,200
5,135
W
The Morrigan
Dartari
The Morrigan
10,430
1,621
192
1,689
9,036
3,749
684
4,213
4,823
46,599
6,685
L
Neith
11,744
4,752
0
2,806
13,360
5,643
0
1,861
11,499
0
57,631
W
Osiris
11,215
3,835
0
6,068
18,503
24,680
317
2,089
16,414
0
62,274
W
Xbalanque
SHELOVESTRE2002
Xbalanque
11,776
5,549
0
4,926
11,251
5,210
3,230
2,045
9,206
0
83,733
W
8,277
2,324
0
3,797
18,070
8,686
11
5,796
12,274
0
63,585
L
2,510
679
0
2,186
15,758
6,935
0
2,952
12,806
0
42,573
L
6,965
618
0
3,307
15,205
14,465
0
3,140
12,065
29,308
0
W
Cerberus
m00chacha
Cerberus
7,459
565
0
7,629
19,367
16,832
125
5,591
13,776
31,640
2,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,880
Gold Earned
44,732
354
Minions Killed
446
0
Camps Cleared
0
1,528,470
Distance Traveled
1,600,563
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,226
484
88
5
0
287,185
5
L
Chronos
8,012
471
91
5
0
297,182
0
W
The Morrigan
8,845
520
75
4
0
324,485
0
L
Neith
7,176
422
73
4
0
285,689
6
W
Osiris
9,154
538
106
6
0
291,097
6
W
Xbalanque
9,744
573
136
8
0
287,052
0
W
Pele
8,526
502
83
5
0
361,951
2
L
Loki
6,864
404
64
4
0
313,530
0
L
Ares
7,602
447
38
2
0
344,884
5
W
Cerberus
8,463
498
46
3
0
335,978
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role