Player Matchup

Bacchus
Bacchus
AcEofHeaRTSs836
Bacchus
Level 100
God Stats
14W - 10L
1,534 SR
Queue Stats
683W - 686L
1,529 Elo+
Party 1
Bastet
Bastet
Hatezz15
Bastet
Level 118
God Stats
79W - 48L
1,785 SR
Queue Stats
505W - 512L
1,583 Elo+
Party 1
Chang'e
Chang'e
porcupine100000
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,353 Elo+
Party 1
Team Averages
Level 109
1,606 SR
1,488 Elo+

VS

Team Averages
Level 110
1,581 SR
1,487 Elo+
Hercules
Hercules
ChupaC00k1Es
Hercules
Level 113
God Stats
2W - 1L
1,753 SR
Queue Stats
6W - 10L
1,361 Elo+
Solo
Nemesis
Nemesis
DiegoSnacks
Nemesis
Level 118
God Stats
3W - 4L
1,491 SR
Queue Stats
84W - 76L
1,520 Elo+
Solo
Scylla
Scylla
cubmaster
Scylla
Level 100
God Stats
4W - 9L
1,497 SR
Queue Stats
25W - 23L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
9,374
721
11,256
11,759
14,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Hatezz15
Bastet
14
2 / 2 / 5
8,997
692
7,271
9,607
4,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 0 / 5
8,865
682
10,287
9,630
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChupaC00k1Es
Hercules
13
0 / 3 / 1
7,645
588
6,457
13,533
13,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
DiegoSnacks
Nemesis
12
1 / 4 / 1
8,076
621
7,463
12,811
7,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
cubmaster
Scylla
15
1 / 1 / 1
8,616
663
8,236
6,572
2,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
8
Kills
2
2
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Hercules
ChupaC00k1Es
Hercules
0
3
1
0.17
L
Nemesis
DiegoSnacks
Nemesis
1
4
1
0.38
W
Bastet
Hatezz15
Bastet
2
2
5
2.25
L
Scylla
cubmaster
Scylla
1
1
1
1.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,814
Damage
22,156
30,996
Taken
32,916
22,764
Mitigated
24,339
11,194
Healing
5,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,256
966
0
2,470
11,759
14,035
0
3,851
7,841
26,931
5,008
L
Hercules
ChupaC00k1Es
Hercules
6,457
1,221
0
3,710
13,533
13,726
0
8,235
4,996
508
18,775
L
Nemesis
DiegoSnacks
Nemesis
7,463
1,346
0
703
12,811
7,888
0
7,092
5,419
0
35,266
W
Bastet
Hatezz15
Bastet
7,271
1,502
0
1,446
9,607
4,109
59
2,235
7,348
0
36,822
L
Scylla
cubmaster
Scylla
8,236
77
0
635
6,572
2,725
0
3,603
2,711
44,531
0
W
10,287
743
3,001
4,277
9,630
4,620
162
2,401
7,204
30,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,236
Gold Earned
24,337
157
Minions Killed
168
0
Camps Cleared
0
781,002
Distance Traveled
733,164
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,374
721
41
3
0
272,998
0
L
Hercules
7,645
588
29
2
0
238,668
2
L
Nemesis
8,076
621
56
4
0
252,451
0
W
Bastet
8,997
692
62
5
0
260,624
0
L
Scylla
8,616
663
83
6
0
242,045
0
W
Chang'e
8,865
682
54
4
0
247,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role