Player Matchup

Surtr
Surtr
Bronze III
Brino12
Surtr
Bronze III
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 10L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum V
Kathmandu
Guan Yu
Platinum V
Level 144
God Stats
31W - 27L
1,511 SR
Queue Stats
184W - 175L
1,492 MMR
Solo
Hachiman
Hachiman
Bronze III
LuneyToons
Hachiman
Bronze III
Level 143
God Stats
15W - 2L
1,500 SR
Queue Stats
29W - 3L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
Takayamushi
Ratatoskr
Silver II
Level 125
God Stats
3W - 1L
1,766 SR
Queue Stats
14W - 10L
1,500 MMR
Solo
Janus
Janus
Bronze III
Tapoout
Janus
Bronze III
Level 153
God Stats
2W - 3L
1,706 SR
Queue Stats
37W - 34L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,597 SR
1,498 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 153
1,387 SR
1,498 MMR
Cupid
Cupid
Gold IV
Gdawgit51
Cupid
Gold IV
Level 154
God Stats
1W - 1L
1,480 SR
Queue Stats
29W - 26L
1,632 MMR
Party 1
Ravana
Ravana
Gold III
Golyad
Ravana
Gold III
Level 159
God Stats
0W - 2L
1,304 SR
Queue Stats
128W - 130L
1,503 MMR
Solo
Hades
Hades
Silver I
KingJauffry
Hades
Silver I
Level 166
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 94L
1,503 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
Roamingnome
Sun Wukong
Silver II
Level 125
God Stats
3W - 6L
1,338 SR
Queue Stats
41W - 45L
1,370 MMR
Party 1
Chang'e
Chang'e
Gold IV
Venom31
Chang'e
Gold IV
Level 159
God Stats
2W - 4L
1,313 SR
Queue Stats
307W - 313L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Brino12
Surtr
16
4 / 0 / 1
10,335
608
8,070
12,961
11,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
Kathmandu
Guan Yu
14
0 / 0 / 11
9,352
550
6,005
12,069
11,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
LuneyToons
Hachiman
19
7 / 0 / 3
12,046
709
16,759
9,652
5,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ratatoskr
Takayamushi
Ratatoskr
16
2 / 0 / 6
9,043
532
6,710
10,306
4,354
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Janus
Tapoout
Janus
18
4 / 1 / 2
10,571
622
4,648
6,284
2,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AthenaBake KujiraAphroditeThanatos

VS

Bans
SusanoBellonaVamanaCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gdawgit51
Cupid
14
0 / 3 / 0
7,920
466
3,733
9,160
2,903
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
Golyad
Ravana
16
0 / 3 / 1
8,109
477
8,020
9,671
4,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 5 / 0
8,433
496
5,543
17,289
13,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Roamingnome
Sun Wukong
13
1 / 1 / 0
7,329
431
5,419
9,199
5,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Venom31
Chang'e
13
0 / 5 / 0
7,416
436
4,569
13,563
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
17
Kills
1
1
Deaths
17
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Surtr
Brino12
Surtr
4
0
1
4.5
L
Cupid
Gdawgit51
Cupid
0
3
0
0
L
Ravana
Golyad
Ravana
0
3
1
0.17
W
Guan Yu
Kathmandu
Guan Yu
0
0
11
5.5
L
0
5
0
0
W
Hachiman
LuneyToons
Hachiman
7
0
3
8.5
L
Sun Wukong
Roamingnome
Sun Wukong
1
1
0
1
W
Ratatoskr
Takayamushi
Ratatoskr
2
0
6
5
W
Janus
Tapoout
Janus
4
1
2
5
L
Chang'e
Venom31
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,192
Damage
27,284
51,272
Taken
58,882
35,691
Mitigated
30,070
23,238
Healing
17,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Brino12
Surtr
8,070
3,421
0
2,470
12,961
11,691
46
4,043
8,892
641
76,878
L
Cupid
Gdawgit51
Cupid
3,733
2,599
29
3,289
9,160
2,903
0
386
8,774
0
66,490
L
Ravana
Golyad
Ravana
8,020
2,787
0
3,478
9,671
4,340
0
282
9,250
0
78,266
W
Guan Yu
Kathmandu
Guan Yu
6,005
875
2,134
6,370
12,069
11,562
0
1,553
10,480
0
35,155
L
5,543
873
429
5,854
17,289
13,047
0
496
16,158
70,284
1,118
W
Hachiman
LuneyToons
Hachiman
16,759
12,381
0
6,451
9,652
5,468
155
1,904
7,676
0
139,206
L
Sun Wukong
Roamingnome
Sun Wukong
5,419
924
0
891
9,199
5,900
0
0
9,150
0
47,301
W
Ratatoskr
Takayamushi
Ratatoskr
6,710
1,485
0
5,103
10,306
4,354
82
700
9,558
0
77,577
W
Janus
Tapoout
Janus
4,648
155
0
710
6,284
2,616
0
2,319
3,854
88,475
0
L
Chang'e
Venom31
Chang'e
4,569
488
581
3,141
13,563
3,880
20
3,610
9,733
51,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,347
Gold Earned
39,207
670
Minions Killed
578
0
Camps Cleared
0
1,922,876
Distance Traveled
1,621,326
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,335
608
145
9
0
345,487
1
L
Cupid
7,920
466
125
7
0
333,210
2
L
Ravana
8,109
477
123
7
0
361,519
3
W
Guan Yu
9,352
550
35
2
0
405,512
10
L
Hades
8,433
496
150
9
0
250,874
1
W
Hachiman
12,046
709
220
13
0
347,485
2
L
Sun Wukong
7,329
431
71
4
0
367,174
2
W
Ratatoskr
9,043
532
106
6
0
450,798
4
W
Janus
10,571
622
164
10
0
373,594
4
L
Chang'e
7,416
436
109
6
0
308,549
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role