Player Matchup

Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AngleOfDeath639
Thanatos
Level 107
God Stats
7W - 10L
1,477 SR
Queue Stats
336W - 288L
1,544 Elo+
Solo
Kukulkan
Kukulkan
KitsuneSaga
Kukulkan
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 41L
1,507 Elo+
Party 2
Achilles
Achilles
Slayer425
Achilles
Level 106
God Stats
1W - 1L
1,296 SR
Queue Stats
27W - 30L
1,485 Elo+
Party 2
Cerberus
Cerberus
Suzumei3
Cerberus
Level 18
God Stats
14W - 15L
1,637 SR
Queue Stats
16W - 31L
1,446 Elo+
Party 2
Team Averages
Level 95
1,482 SR
1,496 Elo+

VS

Team Averages
Level 87
1,654 SR
1,645 Elo+
Surtr
Surtr
Bino11
Surtr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,670 Elo+
Party 1
Kukulkan
Kukulkan
JKxalltheway88
Kukulkan
Level 63
God Stats
25W - 9L
1,845 SR
Queue Stats
148W - 131L
1,546 Elo+
Solo
Cernunnos
Cernunnos
MechanicOfSouls
Cernunnos
Level 56
God Stats
0W - 1L
1,788 SR
Queue Stats
1W - 3L
1,670 Elo+
Party 1
Arachne
Arachne
MikeO1014
Arachne
Level 121
God Stats
0W - 2L
1,755 SR
Queue Stats
1W - 3L
1,670 Elo+
Party 1
Athena
Athena
SolidxPrime
Athena
Level 84
God Stats
0W - 1L
1,384 SR
Queue Stats
1W - 2L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 2 / 11
9,241
578
8,513
13,056
10,790
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
16
13 / 2 / 3
10,118
632
14,869
20,008
9,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
KitsuneSaga
Kukulkan
16
3 / 2 / 6
9,775
611
11,699
9,038
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Slayer425
Achilles
13
6 / 1 / 7
8,661
541
10,280
13,474
7,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Suzumei3
Cerberus
12
0 / 2 / 1
7,956
497
2,613
13,042
9,845
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Bino11
Surtr
13
1 / 3 / 2
7,503
469
8,604
14,749
10,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
12
1 / 8 / 1
6,941
434
4,377
12,846
4,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
MechanicOfSouls
Cernunnos
11
0 / 5 / 3
6,767
423
6,523
11,862
3,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
MikeO1014
Arachne
13
6 / 5 / 2
8,040
503
12,289
17,707
7,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Athena
12
1 / 3 / 3
7,512
470
5,144
13,104
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
24
Kills
9
9
Deaths
24
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
2
11
3.75
W
Thanatos
13
2
3
7.25
L
Surtr
Bino11
Surtr
1
3
2
0.67
L
Kukulkan
1
8
1
0.19
W
Kukulkan
KitsuneSaga
Kukulkan
3
2
6
3
L
Cernunnos
MechanicOfSouls
Cernunnos
0
5
3
0.3
L
Arachne
MikeO1014
Arachne
6
5
2
1.4
W
Achilles
Slayer425
Achilles
6
1
7
9.5
L
Athena
1
3
3
0.83
W
Cerberus
Suzumei3
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,974
Damage
36,937
68,618
Taken
70,268
42,410
Mitigated
36,182
20,410
Healing
10,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,513
3,919
0
815
13,056
10,790
50
3,358
9,619
57,580
5,337
W
Thanatos
14,869
5,368
0
14,059
20,008
9,483
1,433
1,709
18,223
0
74,246
L
Surtr
Bino11
Surtr
8,604
3,325
0
1,949
14,749
10,241
223
6,560
8,189
415
43,925
L
Kukulkan
4,377
453
0
1,740
12,846
4,291
0
4,874
7,972
45,777
186
W
Kukulkan
KitsuneSaga
Kukulkan
11,699
1,599
0
740
9,038
4,469
1,704
2,411
6,582
84,679
1,352
L
Cernunnos
MechanicOfSouls
Cernunnos
6,523
3,403
0
2,410
11,862
3,355
0
3,820
8,042
0
43,157
L
Arachne
MikeO1014
Arachne
12,289
7,934
0
3,244
17,707
7,258
24
4,588
13,119
0
50,003
W
Achilles
Slayer425
Achilles
10,280
1,802
0
2,167
13,474
7,823
348
1,955
11,309
0
44,206
L
Athena
5,144
1,475
0
1,286
13,104
11,037
0
2,561
10,543
19,313
676
W
Cerberus
Suzumei3
Cerberus
2,613
121
647
1,982
13,042
9,845
102
349
12,265
42,453
3,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,751
Gold Earned
36,763
518
Minions Killed
313
0
Camps Cleared
0
1,634,385
Distance Traveled
1,528,633
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,241
578
93
6
0
276,570
4
W
Thanatos
10,118
632
105
7
0
378,931
0
L
Surtr
7,503
469
65
4
0
314,665
0
L
Kukulkan
6,941
434
82
5
0
285,932
1
W
Kukulkan
9,775
611
150
9
0
329,152
2
L
Cernunnos
6,767
423
72
5
0
265,998
0
L
Arachne
8,040
503
68
4
0
321,943
0
W
Achilles
8,661
541
62
4
0
366,836
0
L
Athena
7,512
470
26
2
0
340,095
2
W
Cerberus
7,956
497
108
7
0
282,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role