Player Matchup

Athena
Athena
Gold II
KeyHD
Athena
Gold II
Level 149
God Stats
18W - 13L
1,717 SR
Queue Stats
41W - 32L
1,784 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
LonerMike
Erlang Shen
Platinum V
Level 134
God Stats
27W - 16L
1,828 SR
Queue Stats
32W - 20L
1,971 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
Nickaveli
Baron Samedi
Platinum IV
Level 127
God Stats
13W - 8L
1,903 SR
Queue Stats
50W - 40L
1,840 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,816 SR
1,865 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,662 SR
1,748 MMR
Sylvanus
Sylvanus
Gold II
BLACK MAN EATS
Sylvanus
Gold II
Level 148
God Stats
3W - 4L
1,828 SR
Queue Stats
59W - 51L
1,665 MMR
Solo
Agni
Agni
Platinum II
The_OneWhoWins1
Agni
Platinum II
Level 154
God Stats
5W - 14L
1,758 SR
Queue Stats
427W - 428L
1,854 MMR
Solo
Hachiman
Hachiman
Platinum IV
zTacticalCobraz
Hachiman
Platinum IV
Level 48
God Stats
19W - 27L
1,400 SR
Queue Stats
455W - 521L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KeyHD
Athena
16
2 / 0 / 7
9,822
756
8,171
16,131
15,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
LonerMike
Erlang Shen
15
2 / 0 / 8
10,102
777
10,012
14,058
16,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Baron Samedi
Nickaveli
Baron Samedi
16
6 / 1 / 1
10,577
814
13,657
10,859
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Bake KujiraNe ZhaKuzenboAchillesThoth

VS

Bans
CharonJormungandrKukulkanCabrakanVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
1 / 4 / 0
8,281
637
7,834
16,097
16,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 3 / 1
8,387
645
11,871
8,352
4,003
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
13
0 / 3 / 1
7,970
613
8,722
11,291
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
10
Kills
1
1
Deaths
10
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
1
4
0
0.25
W
Athena
KeyHD
Athena
2
0
7
5.5
W
Erlang Shen
LonerMike
Erlang Shen
2
0
8
6
W
Baron Samedi
Nickaveli
Baron Samedi
6
1
1
6.5
L
0
3
1
0.17
L
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,840
Damage
28,427
41,048
Taken
35,740
38,887
Mitigated
25,000
16,693
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
7,834
1,428
2,080
6,204
16,097
16,130
0
9,813
5,501
13,043
0
W
Athena
KeyHD
Athena
8,171
2,092
0
4,308
16,131
15,976
472
8,259
7,872
23,114
5,097
W
Erlang Shen
LonerMike
Erlang Shen
10,012
3,904
0
4,932
14,058
16,632
1,068
5,594
8,464
214
45,723
W
Baron Samedi
Nickaveli
Baron Samedi
13,657
1,618
2,544
4,909
10,859
6,279
1,211
6,112
4,747
61,922
0
L
11,871
861
0
0
8,352
4,003
0
4,781
3,061
39,496
0
L
Hachiman
8,722
5,941
0
2,766
11,291
4,867
0
5,289
5,312
0
40,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,501
Gold Earned
24,638
202
Minions Killed
152
0
Camps Cleared
0
792,779
Distance Traveled
647,275
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,281
637
13
1
0
206,883
1
W
Athena
9,822
756
43
3
0
283,475
1
W
Erlang Shen
10,102
777
69
5
0
268,608
3
W
Baron Samedi
10,577
814
90
7
0
240,696
0
L
Agni
8,387
645
82
6
0
215,093
0
L
Hachiman
7,970
613
57
4
0
225,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role