Player Matchup

Nut
Nut
Ronnieboiii1786
Nut
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 18L
1,235 Elo+
Solo
Ares
Ares
SocaCardio868
Ares
Level 61
God Stats
6W - 1L
1,983 SR
Queue Stats
72W - 77L
1,503 Elo+
Party 1
Serqet
Serqet
TTV_DeGeNeRaTe69
Serqet
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,424 Elo+
Party 1
Martichoras
Martichoras
YS_Titan64
Martichoras
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,169 Elo+
Party 1
Achilles
Achilles
flamelordxd
Achilles
Level 58
God Stats
0W - 2L
1,247 SR
Queue Stats
22W - 35L
1,378 Elo+
Party 1
Team Averages
Level 70
1,546 SR
1,342 Elo+

VS

Team Averages
Level 86
1,531 SR
1,461 Elo+
Ra
Ra
AreUokAnnie7985
Ra
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 153L
1,455 Elo+
Solo
Osiris
Osiris
Daneh8280
Osiris
Level 63
God Stats
6W - 2L
1,500 SR
Queue Stats
127W - 134L
1,519 Elo+
Solo
Yemoja
Yemoja
ThegodRobin99
Yemoja
Level 109
God Stats
4W - 5L
1,480 SR
Queue Stats
80W - 78L
1,341 Elo+
Solo
Anhur
Anhur
YaBoiSkinnyPete
Anhur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 31L
1,495 Elo+
Solo
Surtr
Surtr
iSunDip
Surtr
Level 94
God Stats
13W - 5L
1,673 SR
Queue Stats
87W - 85L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
6,825
455
5,791
9,248
3,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 4
7,387
492
5,731
16,339
12,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 3 / 1
7,123
475
5,257
11,209
5,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Martichoras
YS_Titan64
Martichoras
13
3 / 4 / 0
7,953
530
8,423
11,473
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
flamelordxd
Achilles
12
2 / 4 / 0
7,441
496
5,622
14,648
12,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 4
8,455
564
6,375
9,864
3,929
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Daneh8280
Osiris
14
3 / 1 / 1
8,801
587
7,535
12,857
15,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 4
7,257
484
5,407
6,852
6,000
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 2 / 4
8,088
539
8,583
12,871
5,009
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
iSunDip
Surtr
16
8 / 1 / 3
9,351
623
11,634
10,873
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
19
19
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
3
4
1
W
Osiris
Daneh8280
Osiris
3
1
1
3.5
L
0
4
3
0.38
L
0
4
4
0.5
L
3
3
1
1.17
W
2
1
4
4
L
Martichoras
YS_Titan64
Martichoras
3
4
0
0.75
W
5
2
4
3.5
L
Achilles
flamelordxd
Achilles
2
4
0
0.5
W
Surtr
iSunDip
Surtr
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
39,534
62,917
Taken
53,317
39,823
Mitigated
36,617
9,320
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,375
1,088
310
4,848
9,864
3,929
754
476
8,953
65,992
0
W
Osiris
Daneh8280
Osiris
7,535
3,012
0
655
12,857
15,734
0
186
11,602
0
58,570
L
5,791
3,434
156
1,379
9,248
3,602
0
2,324
6,924
0
55,242
L
5,731
435
0
4,154
16,339
12,435
0
2,923
13,416
21,321
0
L
5,257
1,570
0
575
11,209
5,576
0
2,740
8,390
0
43,362
W
5,407
1,068
1,945
1,179
6,852
6,000
0
2,146
4,706
31,067
0
L
Martichoras
YS_Titan64
Martichoras
8,423
2,901
0
2,196
11,473
5,378
345
4,038
7,371
0
64,543
W
8,583
5,154
0
3,925
12,871
5,009
0
2,755
10,116
0
65,474
L
Achilles
flamelordxd
Achilles
5,622
2,111
0
860
14,648
12,832
0
335
14,313
195
34,039
W
Surtr
iSunDip
Surtr
11,634
4,957
0
1,649
10,873
5,945
1,047
363
10,301
2,841
74,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,729
Gold Earned
41,952
320
Minions Killed
453
0
Camps Cleared
0
1,414,327
Distance Traveled
1,411,814
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,455
564
102
7
0
266,943
0
W
Osiris
8,801
587
81
5
0
255,222
0
L
Nut
6,825
455
95
6
0
269,505
0
L
Ares
7,387
492
19
1
0
286,634
0
L
Serqet
7,123
475
59
4
0
347,031
0
W
Yemoja
7,257
484
59
4
0
274,339
0
L
Martichoras
7,953
530
93
6
0
262,853
0
W
Anhur
8,088
539
103
7
0
282,131
3
L
Achilles
7,441
496
54
4
0
248,304
0
W
Surtr
9,351
623
108
7
0
333,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role