Player Matchup

Chaac
Chaac
BrokeHental
Chaac
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 21L
1,407 Elo+
Party 1
Ah Puch
Ah Puch
BrokeMisoSoup
Ah Puch
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 110L
1,523 Elo+
Party 1
Janus
Janus
Dinosaurio_p2
Janus
Level 47
God Stats
9W - 12L
1,453 SR
Queue Stats
435W - 394L
1,356 Elo+
Party 3
Loki
Loki
SoiledYourUndies
Loki
Level 48
God Stats
11W - 6L
1,751 SR
Queue Stats
72W - 89L
1,422 Elo+
Solo
Athena
Athena
emmacrak21
Athena
Level 38
God Stats
1W - 4L
1,326 SR
Queue Stats
390W - 334L
1,430 Elo+
Party 3
Team Averages
Level 49
1,506 SR
1,428 Elo+

VS

Team Averages
Level 40
1,483 SR
1,377 Elo+
Jing Wei
Jing Wei
ErgoProxey
Jing Wei
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,344 Elo+
Party 2
Kukulkan
Kukulkan
Jojo109944
Kukulkan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,383 Elo+
Party 4
Hachiman
Hachiman
Kaqilsss
Hachiman
Level 15
God Stats
2W - 5L
1,393 SR
Queue Stats
5W - 13L
1,344 Elo+
Party 2
Anubis
Anubis
aslam15
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,383 Elo+
Party 4
Bellona
Bellona
dobby7897
Bellona
Level 48
God Stats
1W - 2L
1,523 SR
Queue Stats
6W - 9L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 7
11,984
571
19,553
22,291
28,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
17
13 / 1 / 5
12,044
574
26,130
13,812
6,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
6 / 0 / 9
9,848
469
9,753
6,556
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
9 / 2 / 7
10,860
517
14,108
17,769
8,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
emmacrak21
Athena
13
4 / 0 / 9
9,784
466
4,587
12,456
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ErgoProxey
Jing Wei
13
1 / 5 / 1
8,612
410
8,190
15,630
4,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Jojo109944
Kukulkan
13
0 / 10 / 2
7,743
369
9,213
18,253
9,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
Kaqilsss
Hachiman
12
1 / 4 / 0
7,932
378
5,048
20,400
5,898
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
aslam15
Anubis
9
0 / 20 / 1
6,679
318
538
19,564
5,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bellona
dobby7897
Bellona
16
1 / 4 / 0
10,162
484
9,500
23,792
28,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
7
41
Kills
3
3
Deaths
43
37
Assists
4
Player
Kills
Deaths
Assists
KDA
W
9
0
7
12.5
W
Ah Puch
13
1
5
15.5
W
6
0
9
10.5
L
Jing Wei
ErgoProxey
Jing Wei
1
5
1
0.3
L
Kukulkan
Jojo109944
Kukulkan
0
10
2
0.1
L
Hachiman
Kaqilsss
Hachiman
1
4
0
0.25
W
9
2
7
6.25
L
Anubis
aslam15
Anubis
0
20
1
0.03
L
Bellona
dobby7897
Bellona
1
4
0
0.25
W
Athena
emmacrak21
Athena
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,131
Damage
32,489
72,884
Taken
97,639
55,811
Mitigated
54,456
23,348
Healing
13,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,553
4,036
0
5,774
22,291
28,037
524
1,292
20,999
0
101,657
W
Ah Puch
26,130
1,284
0
5,201
13,812
6,233
1,009
4,074
9,738
97,661
702
W
9,753
459
0
1,892
6,556
2,635
1,166
1,225
5,331
52,269
283
L
Jing Wei
ErgoProxey
Jing Wei
8,190
5,334
0
1,796
15,630
4,938
2,205
8,999
6,631
0
45,909
L
Kukulkan
Jojo109944
Kukulkan
9,213
1,475
99
751
18,253
9,118
42
11,540
6,713
45,104
0
L
Hachiman
Kaqilsss
Hachiman
5,048
2,588
0
1,711
20,400
5,898
0
11,950
8,450
0
35,488
W
14,108
3,981
0
6,575
17,769
8,261
2,597
2,310
15,459
0
92,397
L
Anubis
aslam15
Anubis
538
184
0
200
19,564
5,538
0
7,107
12,457
7,620
0
L
Bellona
dobby7897
Bellona
9,500
3,696
0
9,152
23,792
28,964
551
769
23,023
0
81,201
W
Athena
emmacrak21
Athena
4,587
1,200
0
3,906
12,456
10,645
102
850
11,606
27,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,520
Gold Earned
41,128
529
Minions Killed
292
0
Camps Cleared
0
2,127,404
Distance Traveled
1,831,854
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,984
571
153
7
0
428,307
0
W
Ah Puch
12,044
574
126
6
0
418,405
0
W
Janus
9,848
469
77
4
0
419,635
0
L
Jing Wei
8,612
410
63
3
0
387,128
2
L
Kukulkan
7,743
369
51
2
0
368,868
0
L
Hachiman
7,932
378
64
3
0
407,455
0
W
Loki
10,860
517
135
6
0
505,450
2
L
Anubis
6,679
318
10
0
0
296,715
0
L
Bellona
10,162
484
104
5
0
371,688
0
W
Athena
9,784
466
38
2
0
355,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role